Hedgehog (Empathic Bond)

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-= Bonding Requirements = 
-Possibly none.  
- 
==Combat Bonuses== ==Combat Bonuses==
The hedgehog's consort gains a bonus to all combat ratings based on [[willpower]] attribute and [[courage]] skill scaled by bond strength, and a much larger bonus to all ratings based on fieldcraft skills while in your homeland The hedgehog's consort gains a bonus to all combat ratings based on [[willpower]] attribute and [[courage]] skill scaled by bond strength, and a much larger bonus to all ratings based on fieldcraft skills while in your homeland
Line 8: Line 5:
The hedgehog's consort gains a bonus to [[strength]], [[constitution]], [[willpower]], [[charisma]] and [[perception]] The hedgehog's consort gains a bonus to [[strength]], [[constitution]], [[willpower]], [[charisma]] and [[perception]]
-==Specialty Bonuses==+==Skill Effects==
-Bonus specialty degrees and access are provided as follows:+{|border="1" cellpadding="10" cellspacing="2" text-align="center"
- +|-
-===Tier 1===+! scope="col" style="text-align="center";" | Skill
-Directly after bonding,+! scope="col" style="text-align="center";" | Access
- +! scope="col" style="text-align="center";" | Bonus
-At very healthy:+|-
-*[[Courage]]+| style="text-align: center;background-color: #33EE33;" | [[Courage]]
-*[[Digging]]+| style="text-align: center;background-color: #33EE33;" | 16
-*[[Hills Fieldcraft]]+| style="text-align: center;background-color: #33EE33;" | 75 + 10% base
-*[[Plains Fieldcraft]]+|-
- +| style="text-align: center;background-color: #33EE33;" | [[Digging]]
-===Tier 2===+| style="text-align: center;background-color: #33EE33;" | 16
-Shortly after bonding,+| style="text-align: center;background-color: #33EE33;" | 75 + 10% base
- +|-
-In the middle of robust:+| style="text-align: center;background-color: #33EE33;" | [[Hills Fieldcraft]]
-*[[Subordination]]+| style="text-align: center;background-color: #33EE33;" | 16
- +| style="text-align: center;background-color: #33EE33;" | 75 + 10% base
-===Tier 3===+|-
-Still in very frail,+| style="text-align: center;background-color: #33EE33;" | [[Plains Fieldcraft]]
- +| style="text-align: center;background-color: #33EE33;" | 16
-At resilient:+| style="text-align: center;background-color: #33EE33;" | 75 + 10% base
-*[[Carousing]]+|-
-*[[Forestry]]+| style="text-align: center;background-color: #00AA00;" | [[Subordination]]
-*[[Ownership]]+| style="text-align: center;background-color: #00AA00;" | 13
-*[[Resilience]]+| style="text-align: center;background-color: #00AA00;" | 65
-*[[Steadiness]]+|-
-*[[Stealth]]+| style="text-align: center;background-color: #00AA00;" | [[Carousing]]
- +| style="text-align: center;background-color: #00AA00;" | 12
-===Tier 4===+| style="text-align: center;background-color: #00AA00;" | 60
-Toward the end of somewhat frail:+|-
-*[[Crushing Resistance]]+| style="text-align: center;background-color: #00AA00;" | [[Forestry]]
-*[[Cutting Resistance]]+| style="text-align: center;background-color: #00AA00;" | 12
-*[[Piercing Resistance]]+| style="text-align: center;background-color: #00AA00;" | 60
- +|-
-===Tier 5===+| style="text-align: center;background-color: #00AA00;" | [[Ownership]]
-In the middle of fairly healthy:+| style="text-align: center;background-color: #00AA00;" | 12
-*[[Armour Adaptation]]+| style="text-align: center;background-color: #00AA00;" | 60
-*[[Orienteering]]+|-
-*[[Dodge]]+| style="text-align: center;background-color: #00AA00;" | [[Resilience]]
-*[[Combat Reflexes]]+| style="text-align: center;background-color: #00AA00;" | 12
-*[[Recuperation]]+| style="text-align: center;background-color: #00AA00;" | 60
-*[[Tactics]]+|-
-*[[Hardiness]]+| style="text-align: center;background-color: #00AA00;" | [[Steadiness]]
-*[[Shield]]+| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Stealth]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Crushing Resistance]]
 +| style="text-align: center;background-color: #BBEEBB;" | 9
 +| style="text-align: center;background-color: #BBEEBB;" | 45
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Cutting Resistance]]
 +| style="text-align: center;background-color: #BBEEBB;" | 9
 +| style="text-align: center;background-color: #BBEEBB;" | 45
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Piercing Resistance]]
 +| style="text-align: center;background-color: #BBEEBB;" | 9
 +| style="text-align: center;background-color: #BBEEBB;" | 45
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Armour Use]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Combat Reflexes]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Dodge]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Hardiness]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Orienteering]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Recuperation]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Shield]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Stamina]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Tactics]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Streetwise]]
 +| style="text-align: center;background-color: #BBEEBB;" | 7
 +| style="text-align: center;background-color: #BBEEBB;" | 35
 +|-
 +| style="text-align: center;background-color: orange;" | [[Centering]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Channeling]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Diagnosis]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Discipline]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[First Aid]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Load Bearing]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Massive Blow]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Pain Tolerance]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Precision Strike]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Robustness]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Stamina]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Tenacity]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: #BB6666;" | [[Brawling]]
 +| style="text-align: center;background-color: #BB6666;" | 3
 +| style="text-align: center;background-color: #BB6666;" | none
 +|}
-===Tier 6=== 
-Later in very healthy: 
-*[[Streetwise]] 
==Charms== ==Charms==
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*[[Kinsee (Empathic Bonds) |Kinsee]] *[[Kinsee (Empathic Bonds) |Kinsee]]
-==Traits and other known abilities==+==Traits==
Seems to grant a bonus to the [[luck]] trait. Seems to grant a bonus to the [[luck]] trait.

Revision as of 21:18, 9 March 2016

Contents

Combat Bonuses

The hedgehog's consort gains a bonus to all combat ratings based on willpower attribute and courage skill scaled by bond strength, and a much larger bonus to all ratings based on fieldcraft skills while in your homeland

Attribute Bonuses

The hedgehog's consort gains a bonus to strength, constitution, willpower, charisma and perception

Skill Effects

Skill Access Bonus
Courage 16 75 + 10% base
Digging 16 75 + 10% base
Hills Fieldcraft 16 75 + 10% base
Plains Fieldcraft 16 75 + 10% base
Subordination 13 65
Carousing 12 60
Forestry 12 60
Ownership 12 60
Resilience 12 60
Steadiness 12 60
Stealth 12 60
Crushing Resistance 9 45
Cutting Resistance 9 45
Piercing Resistance 9 45
Armour Use 8 40
Combat Reflexes 8 40
Dodge 8 40
Hardiness 8 40
Orienteering 8 40
Recuperation 8 40
Shield 8 40
Stamina 8 40
Tactics 8 40
Streetwise 7 35
Centering 4 20
Channeling 4 20
Diagnosis 4 20
Discipline 4 20
First Aid 4 20
Load Bearing 4 20
Massive Blow 4 20
Pain Tolerance 4 20
Precision Strike 4 20
Robustness 4 20
Stamina 4 20
Tenacity 4 20
Brawling 3 none


Charms

Shortly thereafter

Just before somewhat frail

Traits

Seems to grant a bonus to the luck trait.

Around very healthy, Ambidexterity.

One point of Autodidaction is granted in the middle of robust.

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