Langur (Empathic Bond)

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(Specialty Bonuses)
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(Additional Bonuses and Powers)
 
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 +''You experience feelings of intelligence, curiosity, and adroitness.''<br>
 +''You experience visions of a club, a shield, and a warpstone.''<br>
 +
== Known Abilities == == Known Abilities ==
 +Langurs are technates, thus can wield weapons, are [[ambidexterity|ambidextrous]] and they are small tailed anthropoids, so most anthropoid armour is suitable for them.
 +
 +It is possible that ambidexterity is passed on to the consort, but verification is required as the writers of this page already had ambidexterity.
 +
 +==Attribute Modifications==
 +Final complete bonus is
 +
 +*+85 [[Strength]]
 +*+110 [[Intellect]]
 +*+25 [[Agility]]
 +
 +And slowly increases to this as the bond progresses
 +
 +==Skill Effects==
 +{|border="1" cellpadding="10" cellspacing="2" text-align="center"
 +|-
 +! scope="col" style="text-align="center";" | Skill
 +! scope="col" style="text-align="center";" | Access
 +! scope="col" style="text-align="center";" | Bonus
 +|-
 +| style="text-align: center;background-color: #33EE33;" | [[Bludgeon]]
 +| style="text-align: center;background-color: #33EE33;" | 16
 +| style="text-align: center;background-color: #33EE33;" | 75 + 10% base
 +|-
 +| style="text-align: center;background-color: #33EE33;" | [[Shield]]
 +| style="text-align: center;background-color: #33EE33;" | 16
 +| style="text-align: center;background-color: #33EE33;" | 75 + 10% base
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Massive Blow]]
 +| style="text-align: center;background-color: #00AA00;" | 15
 +| style="text-align: center;background-color: #00AA00;" | 75
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Carpentry]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Exoma Fieldcraft]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Locksmithing]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 60
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Armour Use]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Climbing]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Fast Talk]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Fletching]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Jumping]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Ownership]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Throwing]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 40
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Combat Reflexes]]
 +| style="text-align: center;background-color: #BBEEBB;" | 7
 +| style="text-align: center;background-color: #BBEEBB;" | 35
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Machine Operation]]
 +| style="text-align: center;background-color: #BBEEBB;" | 7
 +| style="text-align: center;background-color: #BBEEBB;" | 35
 +|-
 +| style="text-align: center;background-color: orange;" | [[Axe]]
 +| style="text-align: center;background-color: orange;" | 6
 +| style="text-align: center;background-color: orange;" | 30
 +|-
 +| style="text-align: center;background-color: orange;" | [[Hammer]]
 +| style="text-align: center;background-color: orange;" | 6
 +| style="text-align: center;background-color: orange;" | 30
 +|-
 +| style="text-align: center;background-color: orange;" | [[Masonry]]
 +| style="text-align: center;background-color: orange;" | 6
 +| style="text-align: center;background-color: orange;" | 30
 +|-
 +| style="text-align: center;background-color: orange;" | [[Smithing]]
 +| style="text-align: center;background-color: orange;" | 6
 +| style="text-align: center;background-color: orange;" | 30
 +|-
 +| style="text-align: center;background-color: orange;" | [[Weaving]]
 +| style="text-align: center;background-color: orange;" | 6
 +| style="text-align: center;background-color: orange;" | 30
 +|-
 +| style="text-align: center;background-color: orange;" | [[Escape]]
 +| style="text-align: center;background-color: orange;" | 5
 +| style="text-align: center;background-color: orange;" | 25
 +|-
 +| style="text-align: center;background-color: orange;" | [[Metallurgy]]
 +| style="text-align: center;background-color: orange;" | 5
 +| style="text-align: center;background-color: orange;" | 25
 +|-
 +| style="text-align: center;background-color: orange;" | [[Pole Arm]]
 +| style="text-align: center;background-color: orange;" | 5
 +| style="text-align: center;background-color: orange;" | 25
 +|-
 +| style="text-align: center;background-color: orange;" | [[Sewing]]
 +| style="text-align: center;background-color: orange;" | 5
 +| style="text-align: center;background-color: orange;" | 25
 +|-
 +| style="text-align: center;background-color: orange;" | [[Spear]]
 +| style="text-align: center;background-color: orange;" | 5
 +| style="text-align: center;background-color: orange;" | 25
 +|-
 +| style="text-align: center;background-color: orange;" | [[Staff]]
 +| style="text-align: center;background-color: orange;" | 5
 +| style="text-align: center;background-color: orange;" | 25
 +|-
 +| style="text-align: center;background-color: orange;" | [[Sword]]
 +| style="text-align: center;background-color: orange;" | 5
 +| style="text-align: center;background-color: orange;" | 25
 +|-
 +| style="text-align: center;background-color: orange;" | [[Archery]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Balance]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Carousing]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Cooking]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Dagger]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Digging]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Dodge]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Flail]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Killer Instinct]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Sling]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|-
 +| style="text-align: center;background-color: orange;" | [[Tumbling]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 20
 +|}
-===Attribute Modifications===+==Charms==
 +Initially the langur grants the following charms:
 +*[[Urge (Empathic Bonds)|Urge]]
 +*[[Tame (Empatic Bonds)|Tame]]
 +*[[Command (Empathic Bonds)|Command]]
 +Shortly after:
 +*[[Call (Empathic Bonds)|Call Familiar]]
 +*[[Send (Empathic Bonds)|Send Familar]]
 +*[[Kinsee (Empathic Bonds)|Kinsee]]
 +*[[Conjoin (Empathic Bonds)|Conjoin]]
-===Specialty Bonuses===+==Additional Bonuses and Powers==
 +Langur consorts gain a bonus to attack and deflection from [[Metallurgy]], [[Artificing]], & [[Exoma Fieldcraft]] while using a [[Tarixai]], [[Ancient_Artifacts#Metaflux|Metaflux]], or [[Ancient_Artifacts#Podgebounce|Podgebounce]]. This bonus scales with bond strength.
-Bonus specialty degrees and access are provided as follows:+Langurs are crafty critters and can shape [[warpstone]]s into [[xorakas]] clubs of a random damage type. They do this by obtaining warpstones and forcibly stretching the warpstone in question. Note: these items are temporary and have a very, very short half-life if wielded by a consort without some amount of chaoturgy.
-*[[Artificing]]+
-*[[Massive Blow]]+
-*[[Shield]]+
-===Charms===+==Traits==
 ++7 [[Chaos Favour]] once complete.
-===Additional Bonuses and Powers===+It slowly ramps up throughout the bond progression.
-====Traits granted====+[[Category: Empathic Bond Familiars]]
 +[[Category: Simian Familiars]]
 +[[Category: Zetesai Familiars]]
 +[[Category: Extraplanar Familiars]]

Current revision

You experience feelings of intelligence, curiosity, and adroitness.
You experience visions of a club, a shield, and a warpstone.

Contents

Known Abilities

Langurs are technates, thus can wield weapons, are ambidextrous and they are small tailed anthropoids, so most anthropoid armour is suitable for them.

It is possible that ambidexterity is passed on to the consort, but verification is required as the writers of this page already had ambidexterity.

Attribute Modifications

Final complete bonus is

And slowly increases to this as the bond progresses

Skill Effects

Skill Access Bonus
Bludgeon 16 75 + 10% base
Shield 16 75 + 10% base
Massive Blow 15 75
Carpentry 12 60
Exoma Fieldcraft 12 60
Locksmithing 12 60
Armour Use 8 40
Climbing 8 40
Fast Talk 8 40
Fletching 8 40
Jumping 8 40
Ownership 8 40
Throwing 8 40
Combat Reflexes 7 35
Machine Operation 7 35
Axe 6 30
Hammer 6 30
Masonry 6 30
Smithing 6 30
Weaving 6 30
Escape 5 25
Metallurgy 5 25
Pole Arm 5 25
Sewing 5 25
Spear 5 25
Staff 5 25
Sword 5 25
Archery 4 20
Balance 4 20
Carousing 4 20
Cooking 4 20
Dagger 4 20
Digging 4 20
Dodge 4 20
Flail 4 20
Killer Instinct 4 20
Sling 4 20
Tumbling 4 20

Charms

Initially the langur grants the following charms:

Shortly after:

Additional Bonuses and Powers

Langur consorts gain a bonus to attack and deflection from Metallurgy, Artificing, & Exoma Fieldcraft while using a Tarixai, Metaflux, or Podgebounce. This bonus scales with bond strength.

Langurs are crafty critters and can shape warpstones into xorakas clubs of a random damage type. They do this by obtaining warpstones and forcibly stretching the warpstone in question. Note: these items are temporary and have a very, very short half-life if wielded by a consort without some amount of chaoturgy.

Traits

+7 Chaos Favour once complete.

It slowly ramps up throughout the bond progression.

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