Map:Gurbodax

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Revision as of 10:03, 10 October 2017 (edit)
Deomer (Talk | contribs)

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Current revision (00:13, 4 April 2023) (edit)
Shinichizio (Talk | contribs)
(ow my face)
 
Line 1: Line 1:
-There are tripwires in the [[Gurbodax]] mines that can stop even flying characters from moving, and target each moving creature seperately. Knights and speedwalkers beware. They also spawn some hostiles when tripped, as well as creating other bad effects; so far I've seen flashbangs (stun/blind/deaf), dart attacks (piercing) and just plain old huge blades that do crazy damage.+There are tripwires in the [[Gurbodax]] mines that can stop even flying characters from moving, and target each moving creature seperately. Knights and speedwalkers beware. They also spawn some hostiles when tripped, as well as creating other bad effects; so far I've seen flashbangs (stun/blind/deaf), dart attacks (piercing) and just plain old huge blades that do crazy damage. There are also 'runeward' traps that can hurt you with elemental magic.
- Mine Level 1+ Mine Level 0
D X-X-X X-X-X X-X-X-X-X X-X-D D X-X-X X-X-X X-X-X-X-X X-X-D
| | | | | | | | | | | | | | | | | | | |
Line 14: Line 14:
| | | | | | | | | | | | | | | | | | | | | | | | | |
X-X-X-X-X-X X G X-X X-X-X X X-X-X-X-X-X X G X-X X-X-X X
- + 0,-1,0
go 4n, 2e, 2n, 3e, s, 3e, n, e go 4n, 2e, 2n, 3e, s, 3e, n, e
back go w, s, 3w, n, 3w, 2s, 2w, 4s back go w, s, 3w, n, 3w, 2s, 2w, 4s
- Mine Level 2+ Mine Level -1
U X-X-X-X X-X-X X-X-X X-X-X-U U X-X-X-X X-X-X X-X-X X-X-X-U
| | | | | | | | | | | | | | | |
Line 37: Line 37:
| | | | | | | | | | | | | | | | | | | | | |
X X-X-X W X-X X-X-X-X-X-X X X X-X-X W X-X X-X-X-X-X-X X
 +
 + go 3w, 2s, 3w, 2s, 3w, d
 + back go u, 3e, 2n, 3e, 2n, 3e
- Mine Level 3+ Mine Level -2
X-X-X X-X-X-X-X X-X-X-X-X X L X-X-X X-X-X-X-X X-X-X-X-X X L
| | | | | | | | | | | | | | | | | | | | | |
Line 58: Line 61:
X-X-X-X X-X-X-X-X-X X-X X-X-X-X X-X-X-X X-X-X-X-X-X X-X X-X-X-X
 + go 2n, e, n, 2e, 6s, 3e, s, 3e, 3n, 2w, s
 + back go n, 2e, 3s, 3w, n, 3w, 6n, 2w, s, w, 2s
- Mine Level 4+ Mine Level -3
X-X-X X-X-X D X-X-X X-X-X X-X-X X-X-X D X-X-X X-X-X
Line 79: Line 84:
X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X
 + go 2s, 7w, 4n, 2e, 2s, 2e, 2n, 4e, 4n, 2w, 2s, 2w, 2n, 2w, 2s, 2w, 2n
Line 89: Line 95:
X-X-X-X-X-X-X X X-X-X-X-X-X-X X-X-X-X-X-X-X X X-X-X-X-X-X-X
| | | | | | | | | | | | | | | | | |
- X-X-X X-X 3-X-4 X-X X-X-7?+ X-X-X X-X 3-X-4 X-X X-X-7
| | | | | | | | | | | | | | | | | |
X-X-X X-X-X X 6-X-X X-X-X X-X-X X-X-X X 6-X-X X-X-X
Line 114: Line 120:
5: A dimly-lit, well-kept smithy 5: A dimly-lit, well-kept smithy
6: A dark, quiet usury 6: A dark, quiet usury
- 7: The speakeasy, probably.+ 7: The speakeasy
[[Category:Maps]] [[Category:Maps]]

Current revision

There are tripwires in the Gurbodax mines that can stop even flying characters from moving, and target each moving creature seperately. Knights and speedwalkers beware. They also spawn some hostiles when tripped, as well as creating other bad effects; so far I've seen flashbangs (stun/blind/deaf), dart attacks (piercing) and just plain old huge blades that do crazy damage. There are also 'runeward' traps that can hurt you with elemental magic.


            Mine Level 0
D   X-X-X   X-X-X   X-X-X-X-X   X-X-D
|   | |     | |       | |   |   | |
X   X-X   X-X-X   X   X-X   X-X-X-X
|   |     | | |   |   |     | |   |
X-X-X   X-X-X-X-X-X-X-X   X-X-X   X-X
  | |   | |   |   |   |   | |     | |
  X-X-X-X-X   X   X   X-X-X-X   X-X-X
  |   | | |   |   |   | | | |   | | |
X-X   X-X-X-X-X   X   X-X-X-X-X-X-X-X
| |   | | |   |   |   | |   | | |   |
X-X-X-X-X-X   X   G   X-X   X-X-X   X  
               0,-1,0
go 4n, 2e, 2n, 3e, s, 3e, n, e 
back go w, s, 3w, n, 3w, 2s, 2w, 4s


            Mine Level -1
U   X-X-X-X   X-X-X   X-X-X   X-X-X-U
|     | |     |   |   | |     |
X     X-X   X-X   X-X-X-X   X-X
|     |     |     | |   |   | |
X-X-X-X   X-X   X-X-X   X-X-X-X-X-X-X
  | | |   | |   |   |   | |   | |   |
  X-X-X-X-X-X-X-X   X-X-X-X   X-X   X
  | | | |   | | |   | | |     | |   |
X-X-X-X-X   X-X-X-D-X-X-X   X-X-X-X-X
  | | | |   | |   | |   |   |   |   |
  X-X-X-X-X-X-X   X-X   X   X   X   X
    | | |   | |   | |   |   |   |   |
    X-X-X   X-X   X-X-X-X   X-X-X-X-X
    |   |   | |     | | |   |   | | |
X-X-X   X   X-X-X   X-X-X-X-X   X-X-X
|   |   |   |   |     | | | |   |   |
X   X-X-X   W   X-X   X-X-X-X-X-X   X
go 3w, 2s, 3w, 2s, 3w, d
back go u, 3e, 2n, 3e, 2n, 3e


            Mine Level -2
X-X-X   X-X-X-X-X   X-X-X-X-X   X   L
    |   | |   | |   | | | |     |   |
    X-X-X-X   X-X   X-X-X-X   X-X   X
    | |   |   |     |   | |   | |   |
X-X-X-X   X-X-X   X-X   X-X   X-X-X-X
|   | |   |   |   | |   |     | | |
X   X-X-X-X   X-X-X-X   X   X-X-X-X
|   |         |   |     |     | |
X-X-X       X-X   U   X-X-X   X-X   X
  | |       | |   |     | |     |   |
  X-X   X-X-X-X   X-X   X-X-X   X-X-X
  |       | | |   |     |   |   |   |
X-X   D   X-X-X-X-X   X-X   X   D   X
  |   |   | |   | |     |   |       |
  X-X-X   X-X   X-X-X   X-X-X-X     X
  | | |   | |   | | |   | |   |     |
X-X-X-X   X-X-X-X-X-X   X-X   X-X-X-X
go 2n, e, n, 2e, 6s, 3e, s, 3e, 3n, 2w, s
back go n, 2e, 3s, 3w, n, 3w, 6n, 2w, s, w, 2s
           Mine Level -3
                                  
  X-X-X   X-X-X   D   X-X-X   X-X-X
  |   |   |   |   |   |   |   |   |
X-X   X   X   X   X   X   X   X   X-X
  |   |   |   |   |   |   |   |   |
  X   X-X-X   X-X-X-X-X   X-X-X   X
  |                               |
  X                               X
  |                               |
  X-X-X-X-X   X-X-X-X-X   X-X-X-X-X
          |   |   |   |   |
          X   X   X   X   X
          |   |   |   |   |
      U   X-X-X   X   X-X-X     U
      |           |             |
X-X-X-X           X           X-X-X-X
| | | |           |           | | | |
X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X
go 2s, 7w, 4n, 2e, 2s, 2e, 2n, 4e, 4n, 2w, 2s, 2w, 2n, 2w, 2s, 2w, 2n



         Kobold Town (UNLINKED)
       X     X-X-X-L-X-X-X     X
       |     | |   |   | |     |
   X-X-X-X-X-X-X   X   X-X-X-X-X-X-X
   | |     | |     |     | |     | |
 X-X-X     X-X   3-X-4   X-X     X-X-7
   | |     | |     |     | |     | |
   X-X-X   X-X-X   X   6-X-X   X-X-X
     |     |       |       |     |
     5     X     1-X-2     X     X
                   |
                   X
                   |
                  -?-

Legend

D: Down exit
G: Gate south to thondur mining camp
L: Lair
U: Up exit
W: Underground Waterfall
X: Unremarkable room
1: Adventurer's Guild
2: Filthy, trash-filled shop
?: Guarded gate to palace?
3: Dingy, monotonous bookstore
4: Grim, gray eatery
L: Locked up trapdoor
5: A dimly-lit, well-kept smithy
6: A dark, quiet usury
7: The speakeasy
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