Map:Gurbodax

From LSWiki

(Difference between revisions)
Jump to: navigation, search
Revision as of 10:11, 10 October 2017 (edit)
Deomer (Talk | contribs)

← Previous diff
Current revision (00:13, 4 April 2023) (edit)
Shinichizio (Talk | contribs)
(ow my face)
 
Line 1: Line 1:
-There are tripwires in the [[Gurbodax]] mines that can stop even flying characters from moving, and target each moving creature seperately. Knights and speedwalkers beware. They also spawn some hostiles when tripped, as well as creating other bad effects; so far I've seen flashbangs (stun/blind/deaf), dart attacks (piercing) and just plain old huge blades that do crazy damage.+There are tripwires in the [[Gurbodax]] mines that can stop even flying characters from moving, and target each moving creature seperately. Knights and speedwalkers beware. They also spawn some hostiles when tripped, as well as creating other bad effects; so far I've seen flashbangs (stun/blind/deaf), dart attacks (piercing) and just plain old huge blades that do crazy damage. There are also 'runeward' traps that can hurt you with elemental magic.
- Mine Level 1+ Mine Level 0
D X-X-X X-X-X X-X-X-X-X X-X-D D X-X-X X-X-X X-X-X-X-X X-X-D
| | | | | | | | | | | | | | | | | | | |
Line 14: Line 14:
| | | | | | | | | | | | | | | | | | | | | | | | | |
X-X-X-X-X-X X G X-X X-X-X X X-X-X-X-X-X X G X-X X-X-X X
- + 0,-1,0
go 4n, 2e, 2n, 3e, s, 3e, n, e go 4n, 2e, 2n, 3e, s, 3e, n, e
back go w, s, 3w, n, 3w, 2s, 2w, 4s back go w, s, 3w, n, 3w, 2s, 2w, 4s
- Mine Level 2+ Mine Level -1
U X-X-X-X X-X-X X-X-X X-X-X-U U X-X-X-X X-X-X X-X-X X-X-X-U
| | | | | | | | | | | | | | | |
Line 39: Line 39:
go 3w, 2s, 3w, 2s, 3w, d go 3w, 2s, 3w, 2s, 3w, d
 + back go u, 3e, 2n, 3e, 2n, 3e
- Mine Level 3+ Mine Level -2
X-X-X X-X-X-X-X X-X-X-X-X X L X-X-X X-X-X-X-X X-X-X-X-X X L
| | | | | | | | | | | | | | | | | | | | | |
Line 61: Line 62:
go 2n, e, n, 2e, 6s, 3e, s, 3e, 3n, 2w, s go 2n, e, n, 2e, 6s, 3e, s, 3e, 3n, 2w, s
 + back go n, 2e, 3s, 3w, n, 3w, 6n, 2w, s, w, 2s
- + Mine Level -3
- Mine Level 4+
X-X-X X-X-X D X-X-X X-X-X X-X-X X-X-X D X-X-X X-X-X
Line 83: Line 84:
X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X
 + go 2s, 7w, 4n, 2e, 2s, 2e, 2n, 4e, 4n, 2w, 2s, 2w, 2n, 2w, 2s, 2w, 2n
Line 93: Line 95:
X-X-X-X-X-X-X X X-X-X-X-X-X-X X-X-X-X-X-X-X X X-X-X-X-X-X-X
| | | | | | | | | | | | | | | | | |
- X-X-X X-X 3-X-4 X-X X-X-7?+ X-X-X X-X 3-X-4 X-X X-X-7
| | | | | | | | | | | | | | | | | |
X-X-X X-X-X X 6-X-X X-X-X X-X-X X-X-X X 6-X-X X-X-X
Line 118: Line 120:
5: A dimly-lit, well-kept smithy 5: A dimly-lit, well-kept smithy
6: A dark, quiet usury 6: A dark, quiet usury
- 7: The speakeasy, probably.+ 7: The speakeasy
[[Category:Maps]] [[Category:Maps]]

Current revision

There are tripwires in the Gurbodax mines that can stop even flying characters from moving, and target each moving creature seperately. Knights and speedwalkers beware. They also spawn some hostiles when tripped, as well as creating other bad effects; so far I've seen flashbangs (stun/blind/deaf), dart attacks (piercing) and just plain old huge blades that do crazy damage. There are also 'runeward' traps that can hurt you with elemental magic.


            Mine Level 0
D   X-X-X   X-X-X   X-X-X-X-X   X-X-D
|   | |     | |       | |   |   | |
X   X-X   X-X-X   X   X-X   X-X-X-X
|   |     | | |   |   |     | |   |
X-X-X   X-X-X-X-X-X-X-X   X-X-X   X-X
  | |   | |   |   |   |   | |     | |
  X-X-X-X-X   X   X   X-X-X-X   X-X-X
  |   | | |   |   |   | | | |   | | |
X-X   X-X-X-X-X   X   X-X-X-X-X-X-X-X
| |   | | |   |   |   | |   | | |   |
X-X-X-X-X-X   X   G   X-X   X-X-X   X  
               0,-1,0
go 4n, 2e, 2n, 3e, s, 3e, n, e 
back go w, s, 3w, n, 3w, 2s, 2w, 4s


            Mine Level -1
U   X-X-X-X   X-X-X   X-X-X   X-X-X-U
|     | |     |   |   | |     |
X     X-X   X-X   X-X-X-X   X-X
|     |     |     | |   |   | |
X-X-X-X   X-X   X-X-X   X-X-X-X-X-X-X
  | | |   | |   |   |   | |   | |   |
  X-X-X-X-X-X-X-X   X-X-X-X   X-X   X
  | | | |   | | |   | | |     | |   |
X-X-X-X-X   X-X-X-D-X-X-X   X-X-X-X-X
  | | | |   | |   | |   |   |   |   |
  X-X-X-X-X-X-X   X-X   X   X   X   X
    | | |   | |   | |   |   |   |   |
    X-X-X   X-X   X-X-X-X   X-X-X-X-X
    |   |   | |     | | |   |   | | |
X-X-X   X   X-X-X   X-X-X-X-X   X-X-X
|   |   |   |   |     | | | |   |   |
X   X-X-X   W   X-X   X-X-X-X-X-X   X
go 3w, 2s, 3w, 2s, 3w, d
back go u, 3e, 2n, 3e, 2n, 3e


            Mine Level -2
X-X-X   X-X-X-X-X   X-X-X-X-X   X   L
    |   | |   | |   | | | |     |   |
    X-X-X-X   X-X   X-X-X-X   X-X   X
    | |   |   |     |   | |   | |   |
X-X-X-X   X-X-X   X-X   X-X   X-X-X-X
|   | |   |   |   | |   |     | | |
X   X-X-X-X   X-X-X-X   X   X-X-X-X
|   |         |   |     |     | |
X-X-X       X-X   U   X-X-X   X-X   X
  | |       | |   |     | |     |   |
  X-X   X-X-X-X   X-X   X-X-X   X-X-X
  |       | | |   |     |   |   |   |
X-X   D   X-X-X-X-X   X-X   X   D   X
  |   |   | |   | |     |   |       |
  X-X-X   X-X   X-X-X   X-X-X-X     X
  | | |   | |   | | |   | |   |     |
X-X-X-X   X-X-X-X-X-X   X-X   X-X-X-X
go 2n, e, n, 2e, 6s, 3e, s, 3e, 3n, 2w, s
back go n, 2e, 3s, 3w, n, 3w, 6n, 2w, s, w, 2s
           Mine Level -3
                                  
  X-X-X   X-X-X   D   X-X-X   X-X-X
  |   |   |   |   |   |   |   |   |
X-X   X   X   X   X   X   X   X   X-X
  |   |   |   |   |   |   |   |   |
  X   X-X-X   X-X-X-X-X   X-X-X   X
  |                               |
  X                               X
  |                               |
  X-X-X-X-X   X-X-X-X-X   X-X-X-X-X
          |   |   |   |   |
          X   X   X   X   X
          |   |   |   |   |
      U   X-X-X   X   X-X-X     U
      |           |             |
X-X-X-X           X           X-X-X-X
| | | |           |           | | | |
X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X-X
go 2s, 7w, 4n, 2e, 2s, 2e, 2n, 4e, 4n, 2w, 2s, 2w, 2n, 2w, 2s, 2w, 2n



         Kobold Town (UNLINKED)
       X     X-X-X-L-X-X-X     X
       |     | |   |   | |     |
   X-X-X-X-X-X-X   X   X-X-X-X-X-X-X
   | |     | |     |     | |     | |
 X-X-X     X-X   3-X-4   X-X     X-X-7
   | |     | |     |     | |     | |
   X-X-X   X-X-X   X   6-X-X   X-X-X
     |     |       |       |     |
     5     X     1-X-2     X     X
                   |
                   X
                   |
                  -?-

Legend

D: Down exit
G: Gate south to thondur mining camp
L: Lair
U: Up exit
W: Underground Waterfall
X: Unremarkable room
1: Adventurer's Guild
2: Filthy, trash-filled shop
?: Guarded gate to palace?
3: Dingy, monotonous bookstore
4: Grim, gray eatery
L: Locked up trapdoor
5: A dimly-lit, well-kept smithy
6: A dark, quiet usury
7: The speakeasy
Personal tools