Pyx (Empathic Bond)

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===Charms=== ===Charms===
 +Initially bonded:
* The ability to urge your familiar to specific action. This ability can be used even if you do not know where your familiar is. To do this, concentrate on urging your familiar to undertake the desired action. * The ability to urge your familiar to specific action. This ability can be used even if you do not know where your familiar is. To do this, concentrate on urging your familiar to undertake the desired action.
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*The ability to command a friendly creature over which your familiar is sovereign to undertake a specific action. You can command multiple creatures at once in this manner. To do this, concentrate on commanding your follower or followers to undertake the desired action. *The ability to command a friendly creature over which your familiar is sovereign to undertake a specific action. You can command multiple creatures at once in this manner. To do this, concentrate on commanding your follower or followers to undertake the desired action.
 +Very shortly after:
*The ability to call your familiar to your side. To do this, concentrate on calling your familiar. *The ability to call your familiar to your side. To do this, concentrate on calling your familiar.
*The ability to send your familiar to safety. This ability can be used even if you do not know where your familiar is. To do this, concentrate on sending your familiar to safety. *The ability to send your familiar to safety. This ability can be used even if you do not know where your familiar is. To do this, concentrate on sending your familiar to safety.
 +At "somewhat frail" bond strength"
*The ability to see through your familiar's eyes. This ability can be used even if you do not know where your familiar is. To do this, concentrate on seeing what your familiar sees. *The ability to see through your familiar's eyes. This ability can be used even if you do not know where your familiar is. To do this, concentrate on seeing what your familiar sees.

Revision as of 05:07, 4 February 2010

Contents

Known Abilities

Attribute Modifications

Specialty Bonuses and Access

Bonus specialty degrees and access are provided as follows:

Access is granted for the following skills:

... and possibly others, to be updated as more information becomes clear.

Charms

Initially bonded:

  • The ability to urge your familiar to specific action. This ability can be used even if you do not know where your familiar is. To do this, concentrate on urging your familiar to undertake the desired action.
  • The ability to tame creatures over which your familiar is sovereign. To do this, concentrate on taming the creature.
  • The ability to command a friendly creature over which your familiar is sovereign to undertake a specific action. You can command multiple creatures at once in this manner. To do this, concentrate on commanding your follower or followers to undertake the desired action.

Very shortly after:

  • The ability to call your familiar to your side. To do this, concentrate on calling your familiar.
  • The ability to send your familiar to safety. This ability can be used even if you do not know where your familiar is. To do this, concentrate on sending your familiar to safety.

At "somewhat frail" bond strength"

  • The ability to see through your familiar's eyes. This ability can be used even if you do not know where your familiar is. To do this, concentrate on seeing what your familiar sees.

Additional Bonuses and Powers

Traits granted

Personal tools