Sunray (Empathic Bond)

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Revision as of 13:13, 30 January 2010 (edit)
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(Bonuses - Some additional access has been unlocked.)
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Current revision (08:58, 14 November 2022) (edit)
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(Attribute Modifications)
 
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 +== Bonding Requirements ==
 +
 +The Sunray has not shown any difficulty in being bonded.
 +
== Known Abilities == == Known Abilities ==
===Attribute Modifications=== ===Attribute Modifications===
-Zetesai who have formed an [[Empathic Bond|empathic bond]] with a [[Sunray|sunray]] receive bonuses to all of their attributes. This seems largely based on how insane you are, if your familiar isn't present these quickly disappear.+Zetesai who have formed an [[Empathic Bond|empathic bond]] with a [[Sunray|sunray]] receive bonuses to all of their attributes with a random distribution. This seems largely based on how insane you are; if your familiar isn't present these quickly disappear.
 + 
 +===Charms===
 +Sunrays are social creatures and enjoy dominion over other sunrays.
 + 
 +*[[Urge (Empathic Bonds)|Urge]]
 +*[[Call (Empathic Bonds)|Call Familiar]]
 +*[[Send (Empathic Bonds)|Send Familar]]
 +*[[Kinsee (Empathic Bonds)|Kinsee]]
 +*[[Tame (Empatic Bonds)|Tame]]
 +*[[Command (Empathic Bonds)|Command]]
===Specialties=== ===Specialties===
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* [[Animal Lore]] * [[Animal Lore]]
-* [[Biofeedback]] 
* [[Biology]] * [[Biology]]
* [[Cosmology]] * [[Cosmology]]
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* [[First Aid]] * [[First Aid]]
* [[Intimidation]] * [[Intimidation]]
 +* [[Light Affinity]]
* [[Metacreativity]]-- Requires skill access * [[Metacreativity]]-- Requires skill access
* [[Introspection]] * [[Introspection]]
* [[Manipulation]] * [[Manipulation]]
* [[Pain Tolerance]] * [[Pain Tolerance]]
-* [[Photonic Affinity]] 
-* [[Plasma Affinity]] 
* [[Psychology]] * [[Psychology]]
 +* [[Somatesthesia]]
* [[Redaction]] -- Requires skill access * [[Redaction]] -- Requires skill access
* [[Telepathy]] -- Requires skill access * [[Telepathy]] -- Requires skill access
* [[Torture]] * [[Torture]]
-===Charms===+===Traits===
- +* [[Diet]] - Photovore
-* [[Empathic Bonds Charms Send|Send]+* [[Luminescence]]
-* [[Empathic Bonds Charms Call|Call]+
-* [[Empathic Bonds Charms Urge|Urge]+
-* [[Empathic Bonds Charms Familiar Sight|Familiars sight]+
-* [[Empathic Bonds Charms Tame|Tame]+
-* [[Empathic Bonds Charms Command|Commanding tamed creatures]+
-===Additional Bonuses===+===Misc===
-While bonded to one, the Zetesis in question will continually be inflicted with mental disorders.+While bonded to one and the Sunray is present, the Zetesis in question will continually be inflicted with mental disorders. These disorders have not yet been permanent.
-===Additional Powers===+*Note: They seem far rarer than [[Sunfish|Sunfishes]]. Be watchful about this.
 +
 +[[Category: Empathic Bond Familiars]]
 +[[Category: Deep Whisperer Familiars]]
 +[[Category: Zetesai Familiars]]
 +[[Category: Flying Familiars]]
 +[[Category: Metaterrene Familiars]]

Current revision

Contents

Bonding Requirements

The Sunray has not shown any difficulty in being bonded.

Known Abilities

Attribute Modifications

Zetesai who have formed an empathic bond with a sunray receive bonuses to all of their attributes with a random distribution. This seems largely based on how insane you are; if your familiar isn't present these quickly disappear.

Charms

Sunrays are social creatures and enjoy dominion over other sunrays.

Specialties

Specialty access and bonus specialties increase with bond strength.

Bonuses

Filled in with _just_ the skills rather than amounts untill a full bond can show what it is.

Traits

Misc

While bonded to one and the Sunray is present, the Zetesis in question will continually be inflicted with mental disorders. These disorders have not yet been permanent.

  • Note: They seem far rarer than Sunfishes. Be watchful about this.
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