The Aumbrie

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-As a master of mysterious swordsmanship and other fighting styles, Rindol has knowledge of many esoteric fighting techniques. To request training in these techniques, simply say 'What combat maneuvers can you teach me?' To learn a technique say,'Instruct me in the technique <maneuver>'. His limbs are named head, chest, right arm, left arm, right hand, left hand, right leg, left leg, right foot, and left foot. Rindol is an instructor and responds to the following verbal commands:+This is a spacious and austere library with walls of black marble. Hundreds of black mahogany bookshelves are arranged tastefully throughout the vast hall, and are packed full of many ancient books. A thick dark red velvet carpet of very high quality covers the floor, rendering the open space surprisingly quiet.
- Availability inquiry: Rindol, what abilities can you enhance?+
- Rindol, what will you teach me?+
- Rindol, what skills do you train?+
- Cost inquiry: Rindol, what would it cost to enhance my <subject>?+
- Rindol, what would a lesson in <subject> cost?+
- Instruction request: Rindol, enhance my <subject(s)>.+
- Rindol, train me in <subject(s)>.+
- Rindol, teach me <subject(s)>.+
-He is a potential arbitrage client, and will respond to inquiries after arbitrage opportunities. Rindol was created by Marcosy; the source code was last updated+
-Tue Oct 07 01:05:02 2014. The human race was created by Lost Souls; the source code was last updated Wed Jul 02 14:05:43 2014.+
-You inquire, ->) what abilitiesss can you enhance? (<- in flowingly-accented Anglic.+=Location=
->+
- Rindol remarks, " I apologize, but I must be cautious about how much I proliferate my techniques. Perhaps if you were to bring me a rare tome... " to you.+
 +The Aumbrie is located at '''(-22, 3, 0)''' in [[Visigonia]] (Global: '''(59, 84, 0)''')
-maze down, bedroom in...+ 
 +{{spoilers}}
 +=Notable Personalities=
 +*[[Dreamwalkers]]
 + 
 +==Expert Trainers==
 + 
 +*[[Rindol Meadowdark]], The Aumbrie entrance.
 + 
 +==The Enemies==
 +*Lost Ones of various races, driven mad by their time here.
 +*Liches, and their ascendants.
 +*[[Oneirheton|Oneirhetoi]] (random hostility)
 +*[[Gyrkelik|Gyrkeliku]]
 +*[[Gphodrukth|Gphodrukthim]]
 +*[[Byakhee]]
 +*[[N%27keh-Shub|N'keh-shubbu]]
 +*Marco's unidentifiable wandering wand gnome
 +*Fear's unidentifiable lellimin wanderer?
 + 
 +=Notable Attractions=
 + 
 +*a dusty, long-neglected lecture hall [out]
 +:This ancient, cluttered hall seems as though it has not been used in many years. An oppressive, sinister pall hangs over this room. An intricately-carved oaken lectern stands along the north wall on a raised half-dais. An assemblage of shoddy dust-covered pine chairs is scattered about the room. Sheets of dust-covered paper are scattered everywhere. The area has a few thin wisps of blue-white radiance within and around it.
 +:The area is reasonably well-lit.
 +:The only obvious exit is out.
 +*(random exit to Exoma) somewhere amongst a confusing maze of bookshelves [ne, se]
 +:You perceive two exits:
 +: Northeast leading to someplace in the Exoma
 +: Southeast leading to somewhere amongst a confusing maze of bookshelves
 +*a peaceful sanctum [u]
 +:You see a mystic repository.
 +*an austere hidden bedroom [out]
 +:A plain pine bed lies along the north wall. A pair of heavy iron shackles is secured to the wall near the bed. The decor in this small bedroom is very plain, a stark contrast to the opulence of the main library. The area has a few thin wisps of blue-white radiance within and around it.
 +:The area is reasonably well-lit.
 +:The only obvious exit is out.
 + 
 +=Notes=
 +*the peaceful sanctum is anti-magic and anti-psionic
 +*LET THE WAY TO [[Oneiron|ONEIRON]] BE [[Ocatelyska|OPENED]]
 + 
 +*'''Area alignment:'''
 +{{endspoilers}}
 + 
 +[[Category:Areas]][[Category:Visigonia]][[Category:Prime]]

Current revision

This is a spacious and austere library with walls of black marble. Hundreds of black mahogany bookshelves are arranged tastefully throughout the vast hall, and are packed full of many ancient books. A thick dark red velvet carpet of very high quality covers the floor, rendering the open space surprisingly quiet.

Contents

Location

The Aumbrie is located at (-22, 3, 0) in Visigonia (Global: (59, 84, 0))


Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.

Notable Personalities

Expert Trainers

The Enemies

Notable Attractions

  • a dusty, long-neglected lecture hall [out]
This ancient, cluttered hall seems as though it has not been used in many years. An oppressive, sinister pall hangs over this room. An intricately-carved oaken lectern stands along the north wall on a raised half-dais. An assemblage of shoddy dust-covered pine chairs is scattered about the room. Sheets of dust-covered paper are scattered everywhere. The area has a few thin wisps of blue-white radiance within and around it.
The area is reasonably well-lit.
The only obvious exit is out.
  • (random exit to Exoma) somewhere amongst a confusing maze of bookshelves [ne, se]
You perceive two exits:
Northeast leading to someplace in the Exoma
Southeast leading to somewhere amongst a confusing maze of bookshelves
  • a peaceful sanctum [u]
You see a mystic repository.
  • an austere hidden bedroom [out]
A plain pine bed lies along the north wall. A pair of heavy iron shackles is secured to the wall near the bed. The decor in this small bedroom is very plain, a stark contrast to the opulence of the main library. The area has a few thin wisps of blue-white radiance within and around it.
The area is reasonably well-lit.
The only obvious exit is out.

Notes

  • the peaceful sanctum is anti-magic and anti-psionic
  • LET THE WAY TO ONEIRON BE OPENED
  • Area alignment:
End of spoiler information.
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