The Dome of Terror

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*Follow Miorin's instructions ('drop bottle' and 'capture talkh'amus') *Follow Miorin's instructions ('drop bottle' and 'capture talkh'amus')
-If you need to get out of Talkh'amus's room, and you're "stuck" , you'll have to attack Talkh'amus who will ''almost'' kill you (be prepared to replace limbs.+If you need to get out of Talkh'amus's room, and you're "stuck" , you'll have to attack Talkh'amus who will tear off all your limbs in one round of combat.
- +
-For this reason, this is perhaps best attempted at lower levels (when death has less sting, as something dying is easier/cheaper than replacing all those limbs).+
{{endspoilers}} {{endspoilers}}

Revision as of 11:10, 8 November 2015

Standard Information

Mioran and Miorin, twin sorcerers of good and evil, have released the demon Talkh'amus from his long years of imprisonment. While trying to recapture him, they met their death, but their ghosts still linger around, waiting for brave adventurers to help eliminate this terror.

   Estimated Mental Difficulty Rating:   Seven
   Estimated Physical Difficulty Rating: Zero
   Estimated Danger Rating:              Five
   This quest was created by Sheldan.

Note: Carry your familiars or pets because you will be transported at least four times.

Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.
  • Bring a genie bottle. These can be found anywhere, but one is rumored to have been lost in Gurbodax.
  • Go to the Dome of Terror (-30, -3, 0) in Tetlacana and "touch rock", make sure you are not mounted
  • In the first room, 'search walls' reveals a jewel; 'push jewel' carries you further into the area.
  • Go to Miorin's room, to the east.
  • Listen to Miorin (literally, type 'listen to miorin').
  • Miorin explains that you need a genie bottle (aren't you glad you have one?) and gives you a spiel about what you need to do. You must wait through this spiel, because he teaches you an incantation that your character has to know to complete the quest.
  • Go on to the golem's room.
  • The golem tells you "None shall pass - who do you think you are?"
  • Say 'I am none' and he teleports you into Talkh'amus' room.
  • Follow Miorin's instructions ('drop bottle' and 'capture talkh'amus')

If you need to get out of Talkh'amus's room, and you're "stuck" , you'll have to attack Talkh'amus who will tear off all your limbs in one round of combat.

End of spoiler information.
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