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- Man menu item (2,250 bytes)
4: /def/descriptor/menu_item.c
5: /lib/descriptors/menu_item.h
9: ...scriptors are used by menu inputs to define their menu
15: up the menu item descriptor support is input.h.
19: ...: The text the user enters in order to select the menu item.
Page text matches
- Man dialog (15,179 bytes)
12: ...stem. One type of dialog, menu dialogs, also use menu item
13: descriptors, documented in 'man menu_item'.
53: when dealing with menu dialogs, where each menu item can define its own
102: ...put.h, such as Input_Text, Input_Yes_No, or Input_Menu.
107: described under Dialog Actions. For menu dialogs, this is the default - Man input (9,591 bytes)
9: /def/descriptor/menu_item.c
10: /lib/descriptors/menu_item.h
27: by a single-character-input menu. The example is simple enough not to be
56: ...on Dialog_Flag_Single_Character in a yes-or-no or menu dialog,
125: ...t type is available, be aware that often an Input_Menu is - Man menu item (2,250 bytes)
4: /def/descriptor/menu_item.c
5: /lib/descriptors/menu_item.h
9: ...scriptors are used by menu inputs to define their menu
15: up the menu item descriptor support is input.h.
19: ...: The text the user enters in order to select the menu item. - Suzumei (7,934 bytes)
27: ...recently the Suzumei have learned to expand their menu of host bodies to the general population of [[:Ca... - Terms and Acronyms (16,441 bytes)
57: ...it out of Lost Souls (normally going to the atman menu) - Traders (4,370 bytes)
18: ..., instead displaying their selection on a sign or menu. - Perform lux management (3,988 bytes)
13: ... [Q] Quit [?] Redisplay menu
52: [ Q] Quit to main menu
54: [ ?] Redisplay menu - Most Wanted (23,521 bytes)
169: ... craft system (if gathering ala WoW is not on the menu for the future.) - The Grinning Cat Eatery of the Temple of Discordia (480 bytes)
2: ...estries. The floor is covered in rugs. There is a menu upon the wall. The area is permeated by an - The Grinning Cat Eatery of Yathryn (430 bytes)
4: ...estries. The floor is covered in rugs. There is a menu upon the wall. The area is permeated by an inten... - The Grinning Cat Eatery of Othrys (393 bytes)
4: covered in rugs. There is a menu upon the wall. The area is reasonably well-lit. ... - The Grinning Cat Eatery of Losthaven (404 bytes)
1: ...phere in here is relaxing and cheery. There is a menu upon the wall. The area is easonably well-lit. - The Grinning Cat Eatery of Jhan (370 bytes)
1: .... The walls are covered in pictures. There is a menu upon the wall. The area is reasonably well-lit. - The Grinning Cat Eatery of Fort Shantaari (413 bytes)
1: ...ere in here is relaxing and cheery. There is a [[menu]] upon the wall. The area is reasonably well-lit... - The Dead Goblin Pub (1,208 bytes)
1: ...s say in what happens in the bar. Traigo keeps a menu posted to tell what drinks and meals are availabl...
5: ==Menu== - The Grinning Cat Eatery of Banir Lok (738 bytes)
2: ...phere in here is relaxing and cheery. There is a menu upon the wall. The area is reasonably well-lit. ... - Interacting with the World (7,027 bytes)
29: Signs, menus, plaques and billboards are everywhere in the wo...
38: If a shop has a sign or a menu displayed, that will have the inventory written o... - New Incarnoi's Guide to Lost Souls (7,354 bytes)
2: ...ase, C will bring you to the character generation menu. - Kedethvek (3,630 bytes)
36: ...e: although it is not shown on the race selection menu, the Kedethvek culture is assigned [[Order Affini... - Kedethkral (3,119 bytes)
31: ...e: although it is not shown on the race selection menu, the Kedethkral culture assigns Chaos Affinity wi...
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