Rodent (Empathic Bond)
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| Revision as of 19:30, 20 February 2010 (edit) Kaballah (Talk | contribs) (→Specialty Bonuses) ← Previous diff |
Revision as of 19:31, 20 February 2010 (edit) Kaballah (Talk | contribs) (→Tier 3) Next diff → |
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| *[[Politics]] | *[[Politics]] | ||
| *[[Psychology]] | *[[Psychology]] | ||
| + | *[[Quickness]] | ||
| *[[Rune Lore]] | *[[Rune Lore]] | ||
| *[[Strategy]] | *[[Strategy]] | ||
| - | *[[Quickness]] | ||
| *[[Streetwise]] | *[[Streetwise]] | ||
Revision as of 19:31, 20 February 2010
Contents |
Known Abilities
Attribute Modifications
Specialty Bonuses
Bonus specialty degrees and access are provided as follows:
Tier 1
Tier 2
- Combat Reflexes
- Dirty Fighting
- Dodge
- Eavesdropping
- Elude Pursuit
- Picking Pockets
- Scholarship
- Stealth
Tier 3
- Arcane Lore
- Climbing
- Diagnosis
- First Aid
- Forestry
- Gem Lore
- History
- Law
- Legend Lore
- Linguistics
- Lip Reading
- Lockpicking
- Logic
- Logistics
- Memory
- Mineral Lore
- Plains Fieldcraft
- Poison Lore
- Politics
- Psychology
- Quickness
- Rune Lore
- Strategy
- Streetwise
Charms
Initially:
Shortly after (5%):
Additional Bonuses and Powers
Traits granted
At "somewhat frail", one point of the autodidaction trait is granted, and grows with bond strength.
