Imaginary Fish (Empathic Bond)
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* [[Channeling]] | * [[Channeling]] | ||
* [[Psychic Integrity]] | * [[Psychic Integrity]] | ||
+ | |||
+ | ===Tier 3=== | ||
+ | Toward the end of very frail: | ||
+ | * [[Chaos Affinity]] | ||
+ | * [[Dream Affinity]] | ||
+ | * [[Extropy Affinity]] | ||
Revision as of 03:15, 4 January 2015
Contents |
Familiar
This is a female fish with golden scales and pale blue eyes. She floats lazily in the air without an apparent care in the world. You recognize her as an imaginary fish, a species of thought, whimsy or fever-dream given substance. She looks about one and a tenth dimins across and two and a quarter dimins spiss. She is in good shape.
They're small, intangible, have wingless flight and have a small variety of attacks including an attack that seems to change based upon the fish's skills and a blob of ectoplasm, as well as their mouth, which does magick damage. They also have at least one point of astral perception innately. They come in a number of colors, including golden and prismatic, as well as in rare cases, double rainbow, and even rarer, chaotic.
You imagine what it would be like to have a deep bond with the dark-yellow-scaled fish, and you feel a distinct echo from within it.
You experience feelings of reverie, inattention, pleasantness, and whimsicality.
You experience visions of cloud-like dream forms, coruscating colors, and ripples of ectoplasm.
Bonding Requirements
Some mixture of Imagination and Introspection, although Poetry may play a part.
Ralnos says: Apparently requires less imagination now, Zygefgh reports he did it at 40 imagination.
Boons
Specialty Access and Bonuses
Bonus specialty degrees and access are provided as follows:
Tier 1
Initially on bonding:
Tier 2
Just after bonding:
Tier 3
Toward the end of very frail:
Full List of Bonus Specs
- Centering +1
- Channeling +3
- Chaos Affinity +2
- Concentration +2
- Drawing +1
- Extropy Affinity +2
- Imagination +4
- Introspection +4
- Meditation +1
- Metacreativity +4
- Pain Tolerance +2
- Painting +1
- Light Affinity +2
- Poetry +3
- Prose +1
- Psychic Integrity +3
- Recuperation +1
- Redaction +4
- Resilience +1
- Sculpture +1
- Oneirophrasty +3
- Steadiness +1
- Telesmatic Weapon +2
If managing to get a 100+% strength bond, you can also get these.
Charms
- Standard Charms
- Social Charms
- Sovereign over their own kind.
- The ability to lapse into a protective reverie. This transforms incoming attacks into a form that is less damaging. To do this, imagine that the world is benign. To end the effects of this charm, concentrate on waking from my reverie.
- The ability to manifest the fears of others. This transforms your attacks into a form to which your opponents will be more susceptible. To do this, imagine myself as a nightmarish force. To end the effects of this charm, concentrate on forgiving the world's terrors.
- Note: The ability to manifest the fears of others and the ability to lapse into a protective reverie are mutually-incompatible, and cannot be contemporaneously active until the consort gains the nooparallelism trait.
- Starsee
- Intangibility (At Very Deep)
Attributes
Bonuses to Intelligence, Willpower, Charisma, and Perception
Traits
- Starting at around "Fairly Healthy", consort begins gaining Chaos favour, which eventually reaches +3 at "Complete".
- At "Complete", consort gains 1 point of Nooparallelism.
Attacks
- Ripple of Ectoplasm
Fairly easy to get attack rating with, does ectoplasm damage type (extropic/chaos/photonic). Gains attack rating from imagination, perception and willpower among other things.
- Mote of Intense Light
Very fast attack, doing photonic damage, and using imagination, photonic affinity, and telesmatic weapon in ratings.
- Spark of Chaos
Another very fast attack, doing chaos damage, and using imagination, chaos affinity, and telesmatic weapon in ratings.
- Scintilla of Radiance
Another very fast attack, doing extropic damage, and using imagination, extropic affinity, and telesmatic weapon in ratings.