Amphiptere (Empathic Bond)
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| Revision as of 04:10, 2 March 2010 (edit) Ralnos (Talk | contribs) ← Previous diff |
Current revision (12:28, 1 February 2019) (edit) Reden (Talk | contribs) (Added a far more specific amount of bonding required skill.) |
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| = Bonding Requirements = | = Bonding Requirements = | ||
| - | Amphipteres seem to require a relatively large amount of theology to bond, around 50-68 worked for one person. To bond to one, you will likely need to join the Agnihotri or another association that gives theology access. | + | Amphipteres seem to require at least 60 [[theology]] to bond. |
| + | |||
| + | To bond to one, you will likely need to join an association that gives theology access: Agnihotri, or another association one. | ||
| - | <br>Ralnos whispers: Amphipteres have the tendency to go and hide in Tetlacana if given a few hours to move around. This means that if you want to bond one, you should try to bond it just after a reboot, because after seven or more hours, you may not be very lucky in finding one because it'll have moved out of Tlaxcala and found a nice spot far, far away from said city. | ||
| = Known Abilities = | = Known Abilities = | ||
| - | The amphiptere is a winged, flying snake that can be found in [[Tetlacana]], specifically in [[Tlaxcala]]. It is truly an immense creature, with a body normally over three dimins thick and fifty-seven or more dimins long. It is a terrifying opponent, with a poison spit attack, enormous bite and a massive tailslap attack. It requires air to breathe, has a carnivorous diet and can see in the dark. It is an excellent mount. | + | The amphiptere is a winged, flying snake that can be found in [[Tetlacana]], specifically in [[Tlaxcala]]. It is truly an immense creature, with a body normally over three dimins thick and fifty-seven or more dimins long. It is a terrifying opponent, with a poison spit attack and enormous bite. It requires air to breathe, has a carnivorous diet and can see in the dark. It is an excellent mount. |
| ==Attribute Modifications== | ==Attribute Modifications== | ||
| - | ==Specialty Bonuses== | + | An Amphiptere consort receives a large modifier to their [[Constitution]] equal to 75% of their bond strength, a moderate modifier to their [[Dexterity]] and [[Perception]] equal to 50% of their bond strength, and a small modifier to their [[Intelligence]] and [[Willpower]] equal to 25% of their bond strength. |
| - | Bonus specialty degrees and access are provided as follows: | + | ==Skill Effects== |
| - | ===Tier 1=== | + | {|border="1" cellpadding="10" cellspacing="2" text-align="center" |
| - | *[[Riding]] | + | |- |
| - | *[[Theology]] | + | ! scope="col" style="text-align="center";" | Skill |
| - | ===Tier 2=== | + | ! scope="col" style="text-align="center";" | Access |
| - | *[[Hardiness]] | + | ! scope="col" style="text-align="center";" | Bonus |
| - | *[[Introspection]] | + | |- |
| - | *[[Meditation]] | + | | style="text-align: center;background-color: #33EE33;" | [[riding]] |
| - | *[[Mounted Combat]] | + | | style="text-align: center;background-color: #33EE33;" | 16 |
| - | *[[Poetry]] | + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base |
| + | |- | ||
| + | | style="text-align: center;background-color: #33EE33;" | [[theology]] | ||
| + | | style="text-align: center;background-color: #33EE33;" | 16 | ||
| + | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[hardiness]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[introspection]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[meditation]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[mounted combat]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #00AA00;" | [[poetry]] | ||
| + | | style="text-align: center;background-color: #00AA00;" | 12 | ||
| + | | style="text-align: center;background-color: #00AA00;" | 60 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[arcane lore]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[history]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[legend lore]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[precision strike]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | [[stamina]] | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
| + | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[elder lore]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[killer instinct]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[metamorphosis]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[qlippotic lore]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[recuperation]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[regeneration]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[rune lore]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: orange;" | [[supernal durability]] | ||
| + | | style="text-align: center;background-color: orange;" | 4 | ||
| + | | style="text-align: center;background-color: orange;" | 20 | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BB6666;" | [[divination]] | ||
| + | | style="text-align: center;background-color: #BB6666;" | 3 | ||
| + | | style="text-align: center;background-color: #BB6666;" | none | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BB6666;" | [[metasenses]] | ||
| + | | style="text-align: center;background-color: #BB6666;" | 3 | ||
| + | | style="text-align: center;background-color: #BB6666;" | none | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BB6666;" | [[swimming]] | ||
| + | | style="text-align: center;background-color: #BB6666;" | 3 | ||
| + | | style="text-align: center;background-color: #BB6666;" | none | ||
| + | |- | ||
| + | | style="text-align: center;background-color: #BB6666;" | [[translocation]] | ||
| + | | style="text-align: center;background-color: #BB6666;" | 3 | ||
| + | | style="text-align: center;background-color: #BB6666;" | none | ||
| + | |} | ||
| - | ===Tier 3=== | ||
| - | *[[Arcane Lore]] | ||
| - | *[[History]] | ||
| - | *[[Legend Lore]] | ||
| - | *[[Precision Strike]] | ||
| - | *[[Stamina]] | ||
| - | |||
| - | At "very healthy" bond strength, the first tier bonus specialties are increased to 2. | ||
| - | |||
| - | ===Tier 4=== | ||
| - | ===Tier 5=== | ||
| - | ===Tier 6=== | ||
| ==Charms== | ==Charms== | ||
| Line 46: | Line 128: | ||
| At "somewhat frail" bond strength: | At "somewhat frail" bond strength: | ||
| *[[Kinsee (Empathic Bonds)|Kinsee]] | *[[Kinsee (Empathic Bonds)|Kinsee]] | ||
| + | |||
| + | at resilient | ||
| + | *[[Conjoin (Empathic Bonds)|Conjoin]] | ||
| ==Additional Bonuses and Powers== | ==Additional Bonuses and Powers== | ||
| - | ===Traits granted=== | + | |
| + | ==Bond Failure Message== | ||
| + | |||
| + | You sense that the huge black-winged green-scaled serpent is attempting to | ||
| + | reciprocate the bond but is unable to communicate something about itself to | ||
| + | you -- something fundamental, sacrosanct, and very old. | ||
| [[Category: Empathic Bond Familiars]] | [[Category: Empathic Bond Familiars]] | ||
| [[Category: Verynvelyrae Familiars]] | [[Category: Verynvelyrae Familiars]] | ||
| + | [[Category: Traveler Familiars]] | ||
| [[Category: Reptillian Familiars]] | [[Category: Reptillian Familiars]] | ||
| [[Category: Mountable Familiars]] | [[Category: Mountable Familiars]] | ||
| [[Category: Flying Familiars]] | [[Category: Flying Familiars]] | ||
Current revision
Contents |
Bonding Requirements
Amphipteres seem to require at least 60 theology to bond.
To bond to one, you will likely need to join an association that gives theology access: Agnihotri, or another association one.
Known Abilities
The amphiptere is a winged, flying snake that can be found in Tetlacana, specifically in Tlaxcala. It is truly an immense creature, with a body normally over three dimins thick and fifty-seven or more dimins long. It is a terrifying opponent, with a poison spit attack and enormous bite. It requires air to breathe, has a carnivorous diet and can see in the dark. It is an excellent mount.
Attribute Modifications
An Amphiptere consort receives a large modifier to their Constitution equal to 75% of their bond strength, a moderate modifier to their Dexterity and Perception equal to 50% of their bond strength, and a small modifier to their Intelligence and Willpower equal to 25% of their bond strength.
Skill Effects
| Skill | Access | Bonus |
|---|---|---|
| riding | 16 | 75 + 10% base |
| theology | 16 | 75 + 10% base |
| hardiness | 12 | 60 |
| introspection | 12 | 60 |
| meditation | 12 | 60 |
| mounted combat | 12 | 60 |
| poetry | 12 | 60 |
| arcane lore | 8 | 40 |
| history | 8 | 40 |
| legend lore | 8 | 40 |
| precision strike | 8 | 40 |
| stamina | 8 | 40 |
| elder lore | 4 | 20 |
| killer instinct | 4 | 20 |
| metamorphosis | 4 | 20 |
| qlippotic lore | 4 | 20 |
| recuperation | 4 | 20 |
| regeneration | 4 | 20 |
| rune lore | 4 | 20 |
| supernal durability | 4 | 20 |
| divination | 3 | none |
| metasenses | 3 | none |
| swimming | 3 | none |
| translocation | 3 | none |
Charms
Amphipteres are majestic creatures, and confer to their consort the ability to tame other amphipteres.
Shortly after:
At "somewhat frail" bond strength:
at resilient
Additional Bonuses and Powers
Bond Failure Message
You sense that the huge black-winged green-scaled serpent is attempting to reciprocate the bond but is unable to communicate something about itself to you -- something fundamental, sacrosanct, and very old.
