Cat (Empathic Bond)
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- | [[Category: Empathic Bond Familiars]] | + | ==Locations Found== |
- | [[Category: Verynvelyrae Familiars]] | + | *[[Losthaven Sewers]] |
- | {{stub}} | + | *<s>[[Jack's Farm]]</s> |
+ | *[[Temple of Discordia]] | ||
+ | *Purchased from a [[Pet Shoppe|pet shop]] | ||
+ | |||
+ | ==Colors and Rarity== | ||
+ | *black - Very Common | ||
+ | *black tabby - Very Common | ||
+ | *brown - Very Common | ||
+ | *calico - Very Rare | ||
+ | *dark gray - Very Common | ||
+ | *gray - Very Common | ||
+ | *orange tabby - Very Common | ||
+ | *siamese - Very Unusual | ||
+ | *tabby - Very Common | ||
+ | *white - Unusual | ||
+ | *white tabby - Unusual | ||
+ | *yellow - Unusual | ||
+ | *yellow tabby - Common | ||
- | *Spoiler warning* | + | ==Svadhisthana Chakra== |
+ | Being bonded to a cat will grant and automatically charge the [[Chakra#Svadhisthana|Svadhisthana (orange) chakra]], which provides a large bonus to [[Agility]], numerous skills, and will grant the [[Paraneurism]] trait when fully charged. | ||
+ | ==Petting the familiar== | ||
+ | You pet Zen with your right hand. | ||
+ | You sense an array of protective energies flowing from Zen's body into your spirit. | ||
+ | This provides a temporary bonus to the skills [[Chaos Resistance]], [[Entropy Resistance]], [[Extropy Resistance]], [[Magick Resistance]], [[Order Resistance]], [[Qlippotic Resistance]], and [[Sephirotic Resistance]]. It also restores one spell point. | ||
+ | ==Skill Effects== | ||
+ | {|border="1" cellpadding="10" cellspacing="2" text-align="center" | ||
+ | |- | ||
+ | ! scope="col" style="text-align="center";" | Skill | ||
+ | ! scope="col" style="text-align="center";" | Access | ||
+ | ! scope="col" style="text-align="center";" | Bonus | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Balance]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Break Fall]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Chaos Resistance]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Goetia Resistance]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Magick Resistance]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Order Resistance]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Ownership]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Psychic Integrity]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Qlippotic Resistance]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Sephirotic Resistance]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Combat Reflexes]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 60 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Find Weakness]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 60 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Killer Instinct]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 60 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Precision Strike]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 60 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Shadow Resistance]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 60 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Stealth]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 60 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Tumbling]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 60 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Dodge]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Escape]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Jumping]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Manipulation]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Quickness]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Erotic Arts]] | ||
+ | | style="text-align: center;background-color: orange;" | 5 | ||
+ | | style="text-align: center;background-color: orange;" | 25 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Finance]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Tenacity]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |} | ||
+ | ==Charms== | ||
+ | Initially on bonding: | ||
+ | *[[Urge (Empathic Bonds)|Urge]] | ||
+ | Shortly after: | ||
+ | *[[Call (Empathic Bonds)|Call]] | ||
+ | *[[Send (Empathic Bonds)|Send]] | ||
+ | *[[Kinsee (Empathic Bonds)|Kinsee]] | ||
+ | The ability to command a friendly creature your creature is sovereign to. | ||
+ | The ability to tame creatures which your familiar is sovereign. | ||
- | Skills provided: | + | At around "somewhat frail": |
+ | *[[Starsee (Empathic Bonds)|Starsee]] | ||
- | You are now a first-degree specialist in balance, break fall, chaos | + | Just after "robust": |
- | resistance, entropy resistance, extropy resistance, holy fortitude, magic | + | *[[Rarify (Empathic Bonds)|Intangibility]] |
- | resistance, order resistance, ownership, psychic integrity and unholy | + | |
- | fortitude. | + | |
+ | At "resilient": | ||
+ | *[[Conjoin (Empathic Bonds)|Conjoin]] | ||
- | Result of petting: | + | ==Traits== |
+ | Provides combat bonuses to Attack Rating based on [[Killer Instinct]] & [[Stealth]], to Damage Rating based on [[Anatomy]], and to Deflection & Dodge Rating based on 1/2 [[Balance]] & [[Tumbling]]. | ||
- | You sense an array of protective energies flowing from a tabby female | + | Like most feline familiars, the cat grants a [[luck]] bonus that increases with bond strength. |
- | cat's body into your spirit. (Willpower Boost) | + | |
+ | Bonding to the cat appears to provide a large bonus to [[speed]], in addition to whatever effects from the [[quickness]] skill. | ||
+ | [[Night vision]], and obviously [[light sensitivity]], increase slowly as bond strength increases. The first point of night vision is granted at very healthy. | ||
[[Category: Empathic Bond Familiars]] | [[Category: Empathic Bond Familiars]] | ||
[[Category: Verynvelyrae Familiars]] | [[Category: Verynvelyrae Familiars]] | ||
[[Category: Feline Familiars]] | [[Category: Feline Familiars]] | ||
+ | [[Category: Shemsu Sutekh Familiars]] |
Current revision
Contents |
Locations Found
- Losthaven Sewers
Jack's Farm- Temple of Discordia
- Purchased from a pet shop
Colors and Rarity
- black - Very Common
- black tabby - Very Common
- brown - Very Common
- calico - Very Rare
- dark gray - Very Common
- gray - Very Common
- orange tabby - Very Common
- siamese - Very Unusual
- tabby - Very Common
- white - Unusual
- white tabby - Unusual
- yellow - Unusual
- yellow tabby - Common
Svadhisthana Chakra
Being bonded to a cat will grant and automatically charge the Svadhisthana (orange) chakra, which provides a large bonus to Agility, numerous skills, and will grant the Paraneurism trait when fully charged.
Petting the familiar
You pet Zen with your right hand. You sense an array of protective energies flowing from Zen's body into your spirit.
This provides a temporary bonus to the skills Chaos Resistance, Entropy Resistance, Extropy Resistance, Magick Resistance, Order Resistance, Qlippotic Resistance, and Sephirotic Resistance. It also restores one spell point.
Skill Effects
Skill | Access | Bonus |
---|---|---|
Balance | 16 | 75 + 10% base |
Break Fall | 16 | 75 + 10% base |
Chaos Resistance | 16 | 75 + 10% base |
Goetia Resistance | 16 | 75 + 10% base |
Magick Resistance | 16 | 75 + 10% base |
Order Resistance | 16 | 75 + 10% base |
Ownership | 16 | 75 + 10% base |
Psychic Integrity | 16 | 75 + 10% base |
Qlippotic Resistance | 16 | 75 + 10% base |
Sephirotic Resistance | 16 | 75 + 10% base |
Combat Reflexes | 12 | 60 |
Find Weakness | 12 | 60 |
Killer Instinct | 12 | 60 |
Precision Strike | 12 | 60 |
Shadow Resistance | 12 | 60 |
Stealth | 12 | 60 |
Tumbling | 12 | 60 |
Dodge | 8 | 40 |
Escape | 8 | 40 |
Jumping | 8 | 40 |
Manipulation | 8 | 40 |
Quickness | 8 | 40 |
Erotic Arts | 5 | 25 |
Finance | 4 | 20 |
Tenacity | 4 | 20 |
Charms
Initially on bonding:
Shortly after:
The ability to command a friendly creature your creature is sovereign to.
The ability to tame creatures which your familiar is sovereign.
At around "somewhat frail":
Just after "robust":
At "resilient":
Traits
Provides combat bonuses to Attack Rating based on Killer Instinct & Stealth, to Damage Rating based on Anatomy, and to Deflection & Dodge Rating based on 1/2 Balance & Tumbling.
Like most feline familiars, the cat grants a luck bonus that increases with bond strength.
Bonding to the cat appears to provide a large bonus to speed, in addition to whatever effects from the quickness skill.
Night vision, and obviously light sensitivity, increase slowly as bond strength increases. The first point of night vision is granted at very healthy.