Lion (Empathic Bond)
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Revision as of 07:55, 24 November 2010 (edit) Rylar (Talk | contribs) (→Special Combat Maneuvers) ← Previous diff |
Current revision (17:41, 29 May 2024) (edit) Bliss (Talk | contribs) (→Special Combat Maneuvers) |
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- | = Bonding Requirements = | + | == Bonding Requirements == |
- | + | Some amount of [[courage]] is required (less than 65 confirmed, but likely much less). | |
- | [[Courage]] is required | + | |
- | + | ||
- | + | ||
- | ==Combat Bonuses== | + | |
- | + | ||
- | None noted so far | + | |
+ | *NB: "Cliff lions" can be found in the highlands in the northern stretches of [[Avalon]]. | ||
==Petting the familiar== | ==Petting the familiar== | ||
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You sense invigorating energies flowing from Saber's body into your spirit. | You sense invigorating energies flowing from Saber's body into your spirit. | ||
- | This increases the [[air resistance]], [[crushing resistance]], [[cutting resistance]], [[earth affinity]], [[piercing resistance]] and [[sonic resistance]] skills slightly. | + | This increases the [[air resistance]], [[crushing resistance]], [[cutting resistance]], [[earth affinity]], [[piercing resistance]] and [[thunder resistance]] skills slightly. |
+ | ==Muladhara Chakra== | ||
+ | Lion familiars open and charge the [[Chakra#Muladhara|Muladhara (red) chakra]]. | ||
==Attribute Modifications== | ==Attribute Modifications== | ||
- | The lion grants its consort bonuses to [[strength]], [[constitution]], [[willpower]] and [[charisma]]. | + | The lion grants its consort bonuses to [[Strength]], [[Vitality]], [[Willpower]] and [[Ego]]. |
+ | ==Skill Effects== | ||
+ | {|border="1" cellpadding="10" cellspacing="2" text-align="center" | ||
+ | |- | ||
+ | ! scope="col" style="text-align="center";" | Skill | ||
+ | ! scope="col" style="text-align="center";" | Access | ||
+ | ! scope="col" style="text-align="center";" | Bonus | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Air Resistance]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Axe]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Crushing Resistance]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Cutting Resistance]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Earth Affinity]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Piercing Resistance]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Thunder Resistance]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Massive Blow]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 60 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Recuperation]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 9 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 45 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Combat Reflexes]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Discipline]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Geoturgy]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Massive Exertion]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Centering]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Hardiness]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Leadership]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Pain Tolerance]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Etiquette]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Stamina]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |} | ||
- | ==Specialty Bonuses== | + | ==Charms== |
- | Bonus specialty degrees and access are provided as follows: | + | Unlocks immediately: |
- | + | *[[Convert (Empathic Bonds)|Convert]] (spiritual energy into elemental earth energy) | |
- | + | *[[Urge (Empathic Bonds)|Urge]] | |
- | ===Tier 1=== | + | *[[Command (Empathic Bonds)|Command]] |
- | *[[Air Resistance]] | + | *[[Tame (Empathic Bonds)|Tame]] |
- | *[[Axe]] | + | |
- | *[[Crushing Resistance]] | + | |
- | *[[Cutting Resistance]] | + | |
- | *[[Earth Affinity]] | + | |
- | *[[Piercing Resistance]] | + | |
- | *[[Sonic Resistance]] | + | |
- | + | ||
- | + | ||
- | ==Charms== | + | |
+ | Unlocks partway through very frail: | ||
*[[Call (Empathic Bonds)|Call]] | *[[Call (Empathic Bonds)|Call]] | ||
*[[Send (Empathic Bonds)|Send]] | *[[Send (Empathic Bonds)|Send]] | ||
- | *[[Convert (Empathic Bonds)|Convert]] spiritual energy into elemental earth energy. | ||
- | You link your anthropic mind with Saber's animal one. | + | Unlocks at somewhat frail: |
- | Both your red eyes and Saber's hazel eyes glow fiercely for a brief moment. | + | |
- | A halo of sparkling astral light emerges from your body, fades into earthy hues, and finally reimmerses into you. | + | |
- | You feel your spiritual energy being drained into your reserves of elemental earth energy. | + | |
- | + | ||
- | *[[Tame (Empathic Bonds)|Tame]] | + | |
- | *[[Urge (Empathic Bonds)|Urge]] | + | |
- | *[[Command (Empathic Bonds)|Command]] | + | |
*[[Kinsee (Empathic Bonds)|Kinsee]] | *[[Kinsee (Empathic Bonds)|Kinsee]] | ||
+ | Unlocks at fairly healthy: | ||
+ | *[[Conjoin (Empathic Bonds)|Conjoin]] | ||
- | ==Additional Bonuses and Powers== | + | ==Special Combat Maneuvers== |
- | Lion familiars open and charge the [[Chakra#Muladhara|Muladhara (red) chakra]] | + | These axe attacks use elemental earth energy, which is gained via the [[Convert (Empathic Bonds)|Convert]] charm. Most seem to use [[Geoturgy]] in attack rating and 1/2 [[Vitality]] & [[Earth Affinity]] in damage rating. |
- | + | Immediately on bonding | |
- | ===Special Combat Maneuvers=== | + | |
- | + | ||
- | Immediatlely on bonding, the consort gains the Rend special attack. This axe attack uses elemental earth energy and uses [[strength]] heavily in determining it's attack rating. | + | |
- | + | ||
Perform Rend | Perform Rend | ||
Empathic Bonds Maneuver | Empathic Bonds Maneuver | ||
Usage: perform rend [at <target>] | Usage: perform rend [at <target>] | ||
- | Channel the power of the earth into an opponent via a blow with an axe. | + | |
+ | Channel the power of the earth into an opponent with a mighty axe-blow. | ||
Perform Grind | Perform Grind | ||
Empathic Bonds Maneuver | Empathic Bonds Maneuver | ||
Usage: perform grind [at <target>] | Usage: perform grind [at <target>] | ||
- | Channel the force of the earth into an opponent via a blow with an axe, with the intention of stunning him and knocking him off balance. | ||
+ | Channel the force of the earth into an opponent via a blow with an axe, with the intention of stunning and | ||
+ | knocking them off-balance. | ||
+ | |||
+ | Sometime Later | ||
Perform Crack | Perform Crack | ||
+ | |||
Empathic Bonds Maneuver | Empathic Bonds Maneuver | ||
Usage: perform crack [at <target>] | Usage: perform crack [at <target>] | ||
- | Channel earth-thunder at an opponent via a blow with an axe, with the intention of slowing and deafening him. | + | |
+ | Channel magma at an opponent via a blow with an axe, with the intention of miring them in molten slag. | ||
+ | "You swing the butt of your glowing green steel greataxe at the brown-scaled female kobold wuja | ||
+ | and sear her head, chest, right arm, right hand, and right leg" -- Clinging magma damage | ||
Perform Rive | Perform Rive | ||
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Channel powers of primal earth into an opponent via a blow with an axe. | Channel powers of primal earth into an opponent via a blow with an axe. | ||
- | ===Traits granted=== | + | ==Traits== |
- | Lion consorts gain the [[fearlessness]] trait. | + | Lion consorts gain the [[Aphobia]] trait early in bonding process (by fairly healthy). |
Current revision
Contents |
Bonding Requirements
Some amount of courage is required (less than 65 confirmed, but likely much less).
- NB: "Cliff lions" can be found in the highlands in the northern stretches of Avalon.
Petting the familiar
You pet Saber with your right hand. You sense invigorating energies flowing from Saber's body into your spirit.
This increases the air resistance, crushing resistance, cutting resistance, earth affinity, piercing resistance and thunder resistance skills slightly.
Muladhara Chakra
Lion familiars open and charge the Muladhara (red) chakra.
Attribute Modifications
The lion grants its consort bonuses to Strength, Vitality, Willpower and Ego.
Skill Effects
Skill | Access | Bonus |
---|---|---|
Air Resistance | 16 | 75 + 10% base |
Axe | 16 | 75 + 10% base |
Crushing Resistance | 16 | 75 + 10% base |
Cutting Resistance | 16 | 75 + 10% base |
Earth Affinity | 16 | 75 + 10% base |
Piercing Resistance | 16 | 75 + 10% base |
Thunder Resistance | 16 | 75 + 10% base |
Massive Blow | 12 | 60 |
Recuperation | 9 | 45 |
Combat Reflexes | 8 | 40 |
Discipline | 8 | 40 |
Geoturgy | 8 | 40 |
Massive Exertion | 8 | 40 |
Centering | 4 | 20 |
Hardiness | 4 | 20 |
Leadership | 4 | 20 |
Pain Tolerance | 4 | 20 |
Etiquette | 4 | 20 |
Stamina | 4 | 20 |
Charms
Unlocks immediately:
Unlocks partway through very frail:
Unlocks at somewhat frail:
Unlocks at fairly healthy:
Special Combat Maneuvers
These axe attacks use elemental earth energy, which is gained via the Convert charm. Most seem to use Geoturgy in attack rating and 1/2 Vitality & Earth Affinity in damage rating.
Immediately on bonding
Perform Rend Empathic Bonds Maneuver Usage: perform rend [at <target>]
Channel the power of the earth into an opponent with a mighty axe-blow.
Perform Grind Empathic Bonds Maneuver Usage: perform grind [at <target>]
Channel the force of the earth into an opponent via a blow with an axe, with the intention of stunning and
knocking them off-balance.
Sometime Later
Perform Crack
Empathic Bonds Maneuver Usage: perform crack [at <target>]
Channel magma at an opponent via a blow with an axe, with the intention of miring them in molten slag. "You swing the butt of your glowing green steel greataxe at the brown-scaled female kobold wuja and sear her head, chest, right arm, right hand, and right leg" -- Clinging magma damage
Perform Rive Empathic Bonds Maneuver Usage: perform rive [at <target>] Channel the fury of the earth into an opponent via a blow with an axe, with the intention of causing as much pain as possible.
Perform Shock Empathic Bonds Maneuver Usage: perform shock [at <target>] Channel earthshock at an opponent via a blow with an axe, with the intention of blinding and stunning him.
Perform Sunder Empathic Bonds Maneuver Usage: perform sunder [at <target>] Channel powers of primal earth into an opponent via a blow with an axe.
Traits
Lion consorts gain the Aphobia trait early in bonding process (by fairly healthy).