Traveler Challenges

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(Obstacle - add serenity + describe hesitancy)
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==Obstacle== ==Obstacle==
-*timidity. (ego and related debuffs?)+*Timidity (ego and related debuffs?)
-*Bad luck+*Bad Luck (luck is set to -30)
-*Decontextualization (random spontaneous cnav)+*Decontextualization (random spontaneous conceptual navigation)
*Clumsiness (Debuffs agi, per, and a spread of primarily agi and per skills) *Clumsiness (Debuffs agi, per, and a spread of primarily agi and per skills)
*Hesitancy (paralyzes you for the first round of combat) *Hesitancy (paralyzes you for the first round of combat)
*Frailty (Heavily debuffs vit, str, and skills relating to durability, energy, and recovery) *Frailty (Heavily debuffs vit, str, and skills relating to durability, energy, and recovery)
-*Vulnerability (?)+*Vulnerability (random affinity debuffed by -600)
*Madness *Madness
*Deafness *Deafness
*Muteness *Muteness
-*Psionics Supression+*Psionics Suppression
-*Magic Supression+*Magic Suppression
-*No flight+*No Flight
*Armour Proscription *Armour Proscription
*Weapons Proscription *Weapons Proscription
*Divine Persecution *Divine Persecution
*Smallness (to like half a dimin) *Smallness (to like half a dimin)
-*sadomasochism+*Sadomasochism
-*unrecuperativity+*Unrecuperativity
*Spiritual Disjunction *Spiritual Disjunction
*Serenity ([[Anagonia]], [[Analgesia]], [[Anhedonia]], and [[Aphobia]]) *Serenity ([[Anagonia]], [[Analgesia]], [[Anhedonia]], and [[Aphobia]])
 +*Lesser Hypospatiality (No up or down)
 +*Hypospatiality (Nothing but east and west)
==Taboos (Advanced Challenges)== ==Taboos (Advanced Challenges)==
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*No shouting *No shouting
*No profanity (This taboo can happen on madness challenges, in which case you might need a gag for echolalia) *No profanity (This taboo can happen on madness challenges, in which case you might need a gag for echolalia)
-*No wielding a weapon+*No wielding a weapon (or anything)
*No resting *No resting
*No meditating *No meditating
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*No conceptual navigation *No conceptual navigation
*No becoming crippled *No becoming crippled
-*no becoming mortally wounded+*No becoming mortally wounded
*No forfeiting *No forfeiting
*No food or drink *No food or drink
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==Penalties (Advanced Challenges)== ==Penalties (Advanced Challenges)==
*Death *Death
-*Dismemberment+*Dismemberment (some limbs will be amputated)
*Blindness *Blindness
-*Soul depletion+*Soul depletion (lose a lot of lives, down to 2)
-*Regression+*Regression (level loss)
*Energy depletion (includes chakras) *Energy depletion (includes chakras)
*Karma loss *Karma loss
*Insanity *Insanity
*Banishment (?random teleport?) *Banishment (?random teleport?)
-*destitution+*Destitution (will possibly destroy your kept equipment)
-*Asceticism (drains metabolic energy and sets diet to [[Diet#Nihilvore|nihilvore]])+*Asceticism (drains endurance to 1 max, limbs max hp is set to 0, extreme hunger/thirst, and temporarily gives you nonrecuperativity and the [[Diet#Nihilvore|nihilvore]] diet)
==Rewards== ==Rewards==
-Multiple selected from:+Multiple, based on the value of the completed challenge, and selected from:
- +*Chakra energy (almost always)
-*xp+*Experience (A bit/some/<blank>/much/tremendous)
-*medium xp+*Assorted skill experience (Some/<blank>/considerable/tremendous)
-*large xp (half a level?)+**Infusion of esoteric energies - (Affinities and resistances (Pedagogy: Body alteration and Spirit Alteration?))
-*chakra energy (might be an outright guaranteed component)+**Mastery of physical skills - (Pedagogy: Physical Training)
-*hyperspatial awareness (very rare)+**Knowledge (Pedagogy: Procedural and Intellectural?)
-*a wild talent (very rare, only a reward above 1k karma, and might only be for psionic races)+*Wealth (<blank>/?)
-*random skill xp+*a ring, magic and of appropriate size (usually greater/great)
-*physical skill xp+*a potion (usually greater/great. requires being able to consume potions)
-*affinity xp+*?a rare item? (either very rare or requires ineligibility for one of the other item boons)
-*thinky skill xp+*Hyperspatial Awareness (rare. single time?)
-*a ring+*A wild talent (very rare, only a happens above 1k karma, and might only be for psionic races. single time?)
-*a potion+
-*?a rare item?+
-*some gold+
-*lots of gold+

Current revision

This article is a stub. You can help Lost Souls by expanding it.

An incomplete list of possible parameters for Travelers challenges

Contents

Challenge

  • Skill Experience
  • Experience
  • Exploration (until 83% global)
  • Charity
  • Celebration
  • Quest (?until 30% quest points for pacifist, 80% for everyone else?)
  • ?Neophyte Guidance?
  • Pilgrimage (also notele)

Obstacle

  • Timidity (ego and related debuffs?)
  • Bad Luck (luck is set to -30)
  • Decontextualization (random spontaneous conceptual navigation)
  • Clumsiness (Debuffs agi, per, and a spread of primarily agi and per skills)
  • Hesitancy (paralyzes you for the first round of combat)
  • Frailty (Heavily debuffs vit, str, and skills relating to durability, energy, and recovery)
  • Vulnerability (random affinity debuffed by -600)
  • Madness
  • Deafness
  • Muteness
  • Psionics Suppression
  • Magic Suppression
  • No Flight
  • Armour Proscription
  • Weapons Proscription
  • Divine Persecution
  • Smallness (to like half a dimin)
  • Sadomasochism
  • Unrecuperativity
  • Spiritual Disjunction
  • Serenity (Anagonia, Analgesia, Anhedonia, and Aphobia)
  • Lesser Hypospatiality (No up or down)
  • Hypospatiality (Nothing but east and west)

Taboos (Advanced Challenges)

  • No speaking
  • No speaking without shouting
  • No shouting
  • No profanity (This taboo can happen on madness challenges, in which case you might need a gag for echolalia)
  • No wielding a weapon (or anything)
  • No resting
  • No meditating
  • No resting or meditating
  • No combat
  • No killing Good
  • No killing Ordered
  • No deflecting
  • No dodging
  • No deflecting or dodging
  • No dying
  • No conceptual navigation
  • No becoming crippled
  • No becoming mortally wounded
  • No forfeiting
  • No food or drink
  • No swimming or otherwise getting wet

Penalties (Advanced Challenges)

  • Death
  • Dismemberment (some limbs will be amputated)
  • Blindness
  • Soul depletion (lose a lot of lives, down to 2)
  • Regression (level loss)
  • Energy depletion (includes chakras)
  • Karma loss
  • Insanity
  • Banishment (?random teleport?)
  • Destitution (will possibly destroy your kept equipment)
  • Asceticism (drains endurance to 1 max, limbs max hp is set to 0, extreme hunger/thirst, and temporarily gives you nonrecuperativity and the nihilvore diet)

Rewards

Multiple, based on the value of the completed challenge, and selected from:

  • Chakra energy (almost always)
  • Experience (A bit/some/<blank>/much/tremendous)
  • Assorted skill experience (Some/<blank>/considerable/tremendous)
    • Infusion of esoteric energies - (Affinities and resistances (Pedagogy: Body alteration and Spirit Alteration?))
    • Mastery of physical skills - (Pedagogy: Physical Training)
    • Knowledge (Pedagogy: Procedural and Intellectural?)
  • Wealth (<blank>/?)
  • a ring, magic and of appropriate size (usually greater/great)
  • a potion (usually greater/great. requires being able to consume potions)
  • ?a rare item? (either very rare or requires ineligibility for one of the other item boons)
  • Hyperspatial Awareness (rare. single time?)
  • A wild talent (very rare, only a happens above 1k karma, and might only be for psionic races. single time?)
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