Cadagion (Empathic Bond)
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- | = Familiar = | + | == Familiar == |
- | Insert a desc here, noobs | + | This is a spherical region of opalescent indigo darkness that pulses in a |
+ | slow, menacing pattern. You recognize this as an cadagion, a kind of energy | ||
+ | being composed of entropic power. Ordinary weapons do them little harm, and | ||
+ | they are capable of using the kinder emotions of their attackers against them. | ||
+ | It sparkles with a miniscule faintly shimmering opalescent indigo dweomer | ||
+ | aura. It appears to be composed of a few thin streamers of darkness and a few | ||
+ | thin wisps of shadow. It has a webwork of sparkling light within and around | ||
+ | it. It looks about two fifths of a dimin across. It is in good shape. Its | ||
+ | movements are very quick. | ||
- | == Requirements == | + | Unidentified, it looks like 'a shadow' |
- | *Skills here noobs | + | |
- | === Imagined bond === | + | == Bonding Requirements == |
- | You imagine forming an empathic bond with cadagion via archsymbiosis. | + | 35 points in [[intimidation]] |
- | You imagine what it would be like to have a deep bond with the cadagion, and you feel a distinct echo from within it. | + | |
- | You experience feelings of envy, coldness, hunger, and covetousness. | + | |
- | You experience visions of devouring darkness. | + | |
- | You experience astral visions of flows of entropic energy. | + | |
- | == Boons == | + | == Bond Failure == |
+ | You sense a slow hunger that quickly turns into disgust emanating from the | ||
+ | shadow, as if it was expecting to find a matching hunger from you that does | ||
+ | not exist. | ||
- | === Attribute Modifiers === | + | == Imagined Bond == |
+ | You imagine forming an empathic bond with cadagion via archsymbiosis. | ||
+ | You imagine what it would be like to have a deep bond with the cadagion, and you feel a distinct echo from within it. | ||
+ | You experience feelings of envy, coldness, hunger, and covetousness. | ||
+ | You experience visions of devouring darkness. | ||
+ | You experience astral visions of flows of entropic energy. | ||
- | === Traits === | + | == Bond "Quirks" == |
- | -1 luminescence | + | *Cadagion's do not register exploration when carried, this appears to be due to [[Paravision]]. This can possibly be a problem when taking them through dangerous new areas or into areas where following is problematic. |
+ | *While there will eventually be an [[Ownership]] skill boost due to increased Spec Access, this will unfortunately '''not''' increase your Keep capacity. | ||
- | === Esoteric Energies === | + | == Attribute Modifiers == |
- | Entropy | + | *Increases [[Ego]] (+75), [[Intellect]] (+25), [[Perception]] (+75) and [[Willpower]] (+75) |
- | == Specialty Access == | + | == Combat Bonuses == |
- | ===Extreme=== | + | *Adds [[Ownership]] to all attack, dodge and deflection ratings. ~''3x at Complete'' |
+ | *Adds [[Intimidation]] to damage ratings. ~''3x at Complete'' | ||
- | ===Large=== | + | == Traits == |
+ | *Negative [[Luminescence]] based on bond strength ~''-10 at Complete'' | ||
+ | *Positive [[Algopoeia]] based on bond strength ~''10 at Complete'' | ||
+ | *One point of [[Order Favour]] ''at the very start of "deep"'' | ||
- | ===Medium=== | + | == Esoteric Energies == |
+ | * Entropy | ||
- | ===Low=== | + | == Skill Effects == |
+ | {|border="1" cellpadding="10" cellspacing="2" text-align="center" | ||
+ | |- | ||
+ | ! scope="col" style="text-align="center";" | Skill | ||
+ | ! scope="col" style="text-align="center";" | Access | ||
+ | ! scope="col" style="text-align="center";" | Bonus | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Antagonism]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 37.5 + 5% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Centering]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 37.5 + 5% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Intimidation]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 37.5 + 5% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Stamina]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 37.5 + 5% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Torture]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 37.5 + 5% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Concentration]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 15 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 37.5 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Finance]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 30 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Steadiness]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 30 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Entropy Affinity]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 11 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 27.5 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Thanaturgy]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 11 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 27.5 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Exoma Fieldcraft]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 9 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 22.5 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Enchantment]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Ownership]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Rhetoric]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 7 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 17.5 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Metasenses]] | ||
+ | | style="text-align: center;background-color: orange;" | 6 | ||
+ | | style="text-align: center;background-color: orange;" | 0 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Psycholeptesis]] | ||
+ | | style="text-align: center;background-color: orange;" | 6 | ||
+ | | style="text-align: center;background-color: orange;" | 0 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Leadership]] | ||
+ | | style="text-align: center;background-color: orange;" | 5 | ||
+ | | style="text-align: center;background-color: orange;" | 12.5 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Flight]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 10 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Tracking]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 10 | ||
+ | |} | ||
==Charms== | ==Charms== | ||
- | *First, the ability to manifest a pair of dark gauntlets. To do this, visualize | + | ====Standard Charms==== |
- | dark gauntlets gripping my hands. To end the effects of this charm, visualize my | + | *[[Urge (Empathic Bonds)|Urge]] |
- | hands unbound. | + | *[[Call (Empathic Bonds)|Call Familiar]] |
+ | *[[Send (Empathic Bonds)|Send Familar]] | ||
+ | *[[Kinsee (Empathic Bonds)|Kinsee]] | ||
+ | *[[Conjoin (Empathic Bonds)|Conjoin]] | ||
- | *Second, the ability to command a friendly creature over which your familiar is | + | ====Social Charms==== |
- | sovereign to undertake a specific action. You can command multiple creatures at | + | *[[Tame (Empathic Bonds)|Tame]] |
- | once in this manner. To do this, concentrate on commanding your follower or | + | *[[Command (Empathic Bonds)|Command]] |
- | followers to undertake the desired action. | + | |
- | *Third, the ability to tame creatures over which your familiar is sovereign. To do | + | ====Energy Charms==== |
- | this, concentrate on taming the creature. | + | *[[Channel (Empathic Bonds)|Channel]] (In & Out) |
+ | *[[Convert (Empathic Bonds)|Convert]] (Entropic Energy) | ||
- | *Fourth, the ability to channel spiritual energy from your familiar to yourself. To do this, concentrate on channeling spiritual energy inward. | + | ====Special Charms==== |
+ | *[[Enable Darkvision (Empathic Bonds)|Enable Darkvision]] | ||
+ | *[[Hallow Remains (Empathic Bonds)|Hallow Remains]] at 35% | ||
+ | *[[Flight (Empathic Bonds)|Flight]] | ||
+ | *[[Rarify (Empathic Bonds)|Rarify]] ~75% bond str | ||
- | *Fifth, the ability to convert spiritual energy into more refined forms. You sense that this bond is enabling you to acquire entropic energy with this ability. To do this, concentrate on channeling my spiritual energy into the desired type of energy. | + | ====Unique Charms==== |
+ | *[[Dark Gauntlets (Empathic Bonds)|Dark Gauntlets]] | ||
- | *Sixth, the ability to channel spiritual energy from yourself to your familiar. To do this, concentrate on channeling my spiritual energy outward. | + | First, the ability to manifest a pair of dark gauntlets. To do this, visualize |
+ | dark gauntlets gripping my hands. To end the effects of this charm, visualize my | ||
+ | hands unbound. | ||
+ | *Gives Strength Boost | ||
+ | ''This boost is 2 str per 1% of bond strength, but caps at 200 including buffs from other sources. Thus, ''<br> | ||
+ | ''if you have 150 points of strength buff from another source, the gauntlets will never buff your str by ''<br> | ||
+ | ''more than 50. You will also need to remove/reequip your gauntlets to have the strength buff update. -- Marcosy'' | ||
- | *Seventh, the ability to enable oneself or others to see in the darkness. To do | + | The notes above were historically correct, but have since been changed regarding the current str buff. The new formula calculates a value between 15 and 50 to boost your str by, based on a number of factors. The info about the str cap should still be correct. |
- | this, concentrate on enabling yourself or your target to see in the dark. | + | |
+ | *Vestimentum Nix - 90% Bond Strength Required | ||
+ | |||
+ | Make your own goth clothes today! | ||
+ | |||
+ | ==Maneuvers/Special Attacks== | ||
+ | All Maneuvers are only usable when wearing the Dark Gauntlets, and also use Entropic Energy. | ||
+ | Cascade of Darkfire is granted at 50% | ||
+ | Shadow Crush is granted at Complete bond strength. | ||
+ | |||
+ | *Cascade of Darkfire (Maneuver) ''~ 22 Base Activity'' | ||
+ | Attack: | ||
+ | 137% Agility | ||
+ | 137% Intellect | ||
+ | 27% Perception | ||
+ | 110% Thanaturgy | ||
+ | 110% Unarmed | ||
+ | 100% Brawling | ||
+ | 100% Martial Arts | ||
+ | 50% Antagonism | ||
+ | |||
+ | Damage: | ||
+ | 110% Intellect | ||
+ | 100% Strength | ||
+ | 110% Thanaturgy | ||
+ | |||
+ | *Shadow Crush (Maneuver) ''~ 22 Base Activity'' | ||
+ | Attack: | ||
+ | 247% Intellect | ||
+ | 137% Agility | ||
+ | 27% Perception | ||
+ | 110% Lexiturgy | ||
+ | 110% Thanaturgy | ||
+ | 110% Unarmed | ||
+ | 100% Brawling | ||
+ | 100% Martial Arts | ||
+ | 50% Antagonism | ||
+ | |||
+ | Damage: | ||
+ | 220% Intellect | ||
+ | 100% Strength | ||
+ | 110% Lexiturgy | ||
+ | 110% Thanaturgy | ||
[[Category: Empathic Bond Familiars]] | [[Category: Empathic Bond Familiars]] | ||
Line 57: | Line 212: | ||
[[Category: Zetesai Familiars]] | [[Category: Zetesai Familiars]] | ||
[[Category: Flying Familiars]] | [[Category: Flying Familiars]] | ||
+ | [[Category: Extraplanar Familiars]] |
Current revision
Contents |
[edit]
Familiar
This is a spherical region of opalescent indigo darkness that pulses in a slow, menacing pattern. You recognize this as an cadagion, a kind of energy being composed of entropic power. Ordinary weapons do them little harm, and they are capable of using the kinder emotions of their attackers against them. It sparkles with a miniscule faintly shimmering opalescent indigo dweomer aura. It appears to be composed of a few thin streamers of darkness and a few thin wisps of shadow. It has a webwork of sparkling light within and around it. It looks about two fifths of a dimin across. It is in good shape. Its movements are very quick.
Unidentified, it looks like 'a shadow'
[edit]
Bonding Requirements
35 points in intimidation
[edit]
Bond Failure
You sense a slow hunger that quickly turns into disgust emanating from the shadow, as if it was expecting to find a matching hunger from you that does not exist.
[edit]
Imagined Bond
You imagine forming an empathic bond with cadagion via archsymbiosis. You imagine what it would be like to have a deep bond with the cadagion, and you feel a distinct echo from within it. You experience feelings of envy, coldness, hunger, and covetousness. You experience visions of devouring darkness. You experience astral visions of flows of entropic energy.
[edit]
Bond "Quirks"
- Cadagion's do not register exploration when carried, this appears to be due to Paravision. This can possibly be a problem when taking them through dangerous new areas or into areas where following is problematic.
- While there will eventually be an Ownership skill boost due to increased Spec Access, this will unfortunately not increase your Keep capacity.
[edit]
Attribute Modifiers
- Increases Ego (+75), Intellect (+25), Perception (+75) and Willpower (+75)
[edit]
Combat Bonuses
- Adds Ownership to all attack, dodge and deflection ratings. ~3x at Complete
- Adds Intimidation to damage ratings. ~3x at Complete
[edit]
Traits
- Negative Luminescence based on bond strength ~-10 at Complete
- Positive Algopoeia based on bond strength ~10 at Complete
- One point of Order Favour at the very start of "deep"
[edit]
Esoteric Energies
- Entropy
[edit]
Skill Effects
Skill | Access | Bonus |
---|---|---|
Antagonism | 16 | 37.5 + 5% base |
Centering | 16 | 37.5 + 5% base |
Intimidation | 16 | 37.5 + 5% base |
Stamina | 16 | 37.5 + 5% base |
Torture | 16 | 37.5 + 5% base |
Concentration | 15 | 37.5 |
Finance | 12 | 30 |
Steadiness | 12 | 30 |
Entropy Affinity | 11 | 27.5 |
Thanaturgy | 11 | 27.5 |
Exoma Fieldcraft | 9 | 22.5 |
Enchantment | 8 | 20 |
Ownership | 8 | 20 |
Rhetoric | 7 | 17.5 |
Metasenses | 6 | 0 |
Psycholeptesis | 6 | 0 |
Leadership | 5 | 12.5 |
Flight | 4 | 10 |
Tracking | 4 | 10 |
[edit]
Charms
[edit]
Standard Charms
[edit]
Social Charms
[edit]
Energy Charms
[edit]
Special Charms
- Enable Darkvision
- Hallow Remains at 35%
- Flight
- Rarify ~75% bond str
[edit]
Unique Charms
First, the ability to manifest a pair of dark gauntlets. To do this, visualize dark gauntlets gripping my hands. To end the effects of this charm, visualize my hands unbound.
- Gives Strength Boost
This boost is 2 str per 1% of bond strength, but caps at 200 including buffs from other sources. Thus,
if you have 150 points of strength buff from another source, the gauntlets will never buff your str by
more than 50. You will also need to remove/reequip your gauntlets to have the strength buff update. -- Marcosy
The notes above were historically correct, but have since been changed regarding the current str buff. The new formula calculates a value between 15 and 50 to boost your str by, based on a number of factors. The info about the str cap should still be correct.
- Vestimentum Nix - 90% Bond Strength Required
Make your own goth clothes today!
[edit]
Maneuvers/Special Attacks
All Maneuvers are only usable when wearing the Dark Gauntlets, and also use Entropic Energy. Cascade of Darkfire is granted at 50% Shadow Crush is granted at Complete bond strength.
- Cascade of Darkfire (Maneuver) ~ 22 Base Activity
Attack: 137% Agility 137% Intellect 27% Perception 110% Thanaturgy 110% Unarmed 100% Brawling 100% Martial Arts 50% Antagonism
Damage: 110% Intellect 100% Strength 110% Thanaturgy
- Shadow Crush (Maneuver) ~ 22 Base Activity
Attack: 247% Intellect 137% Agility 27% Perception 110% Lexiturgy 110% Thanaturgy 110% Unarmed 100% Brawling 100% Martial Arts 50% Antagonism
Damage: 220% Intellect 100% Strength 110% Lexiturgy 110% Thanaturgy