Rodent (Empathic Bond)
From LSWiki
(Difference between revisions)
Revision as of 19:37, 20 February 2010 (edit) Kaballah (Talk | contribs) (→Attribute Modifications) ← Previous diff |
Revision as of 20:35, 20 February 2010 (edit) Kaballah (Talk | contribs) (→Tier 3) Next diff → |
||
Line 47: | Line 47: | ||
*[[Strategy]] | *[[Strategy]] | ||
*[[Streetwise]] | *[[Streetwise]] | ||
+ | |||
+ | At "very healthy" bond strength, the first tier bonus specialties are increased to 2. | ||
==Charms== | ==Charms== |
Revision as of 20:35, 20 February 2010
Contents |
Known Abilities
Attribute Modifications
The rodent grants its consort a very large bonus to intelligence, a large bonus to dexterity, and moderate bonuses to willpower and perception.
Specialty Bonuses
Bonus specialty degrees and access are provided as follows:
Tier 1
Tier 2
- Combat Reflexes
- Dirty Fighting
- Dodge
- Eavesdropping
- Elude Pursuit
- Picking Pockets
- Scholarship
- Stealth
Tier 3
- Arcane Lore
- Climbing
- Diagnosis
- First Aid
- Forestry
- Gem Lore
- History
- Law
- Legend Lore
- Linguistics
- Lip Reading
- Lockpicking
- Logic
- Logistics
- Memory
- Mineral Lore
- Plains Fieldcraft
- Poison Lore
- Politics
- Psychology
- Quickness
- Rune Lore
- Strategy
- Streetwise
At "very healthy" bond strength, the first tier bonus specialties are increased to 2.
Charms
Initially:
Shortly after (5%):
At "fairly healthy" bond strength (45%):
Additional Bonuses and Powers
Traits granted
At "somewhat frail", one point of the autodidaction trait is granted, and grows with bond strength.