Hanoma

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Entering from Ebiria leaves the player at 5, -5 (southeast corner). Moving "out" of Hanoma to any direction moves the player back to Ebiria -40, 40, only the altitude may differ. Hanoma "airspace" is not as high as the main maps, and if one moves too high, he is pushed back to Ebiria. Entering from Ebiria leaves the player at 5, -5 (southeast corner). Moving "out" of Hanoma to any direction moves the player back to Ebiria -40, 40, only the altitude may differ. Hanoma "airspace" is not as high as the main maps, and if one moves too high, he is pushed back to Ebiria.
-Hut -4, 4, 1+[[Image:hanoma1.png]]
 + 
 +----
* '''Affiliations''' * '''Affiliations'''
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do not work (unless especially added, e.g. to enter some huts). However, coordinates do not work (unless especially added, e.g. to enter some huts). However, coordinates
still work. still work.
- 
-[[Image:map_Hanoma_05.png]] 
== Maps: == == Maps: ==
-*[[:Image:hanoma1.png|Hanoma]]+*[[:Image:map_Hanoma_05.png|Hanoma]]
{{stub}} {{stub}}
[[Category:Areas]][[Category:Islands]] [[Category:Areas]][[Category:Islands]]

Revision as of 16:04, 24 April 2013

Entering from Ebiria leaves the player at 5, -5 (southeast corner). Moving "out" of Hanoma to any direction moves the player back to Ebiria -40, 40, only the altitude may differ. Hanoma "airspace" is not as high as the main maps, and if one moves too high, he is pushed back to Ebiria.

Image:hanoma1.png


Note that Hanoma is not similar grid-map like main maps; e.g. diagonal directions do not work (unless especially added, e.g. to enter some huts). However, coordinates still work.

Maps:

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