Imaginary Fish (Empathic Bond)

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===Tier 3=== ===Tier 3===
-Toward the end of very frail:+Toward the end of "very frail":
* [[Chaos Affinity]] * [[Chaos Affinity]]
* [[Dream Affinity]] * [[Dream Affinity]]
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===Tier 4=== ===Tier 4===
-Halfway through fairly healthy:+Halfway through "fairly healthy":
* [[Concentration]] * [[Concentration]]
* [[Telesmatic Weapon]] * [[Telesmatic Weapon]]
 +
 +At "very health" bond strength, Tier 1 specialties (with the exception of Poetry) are increased to 2.

Revision as of 06:18, 4 January 2015

Contents

Familiar

   This is a female fish with golden scales and pale blue eyes.  She floats
    lazily in the air without an apparent care in the world.  You recognize her as
    an imaginary fish, a species of thought, whimsy or fever-dream given
    substance.
   She looks about one and a tenth dimins across and two and a quarter dimins
    spiss.  
   She is in good shape.

They're small, intangible, have wingless flight and have a small variety of attacks including an attack that seems to change based upon the fish's skills and a blob of ectoplasm, as well as their mouth, which does magick damage. They also have at least one point of astral perception innately. They come in a number of colors, including golden and prismatic, as well as in rare cases, double rainbow, and even rarer, chaotic.


 You imagine what it would be like to have a deep bond with the dark-yellow-scaled fish, and you feel a distinct echo from within it.
   You experience feelings of reverie, inattention, pleasantness, and whimsicality.
   You experience visions of cloud-like dream forms, coruscating colors, and ripples of ectoplasm.

Bonding Requirements

Some mixture of Imagination and Introspection, although Poetry may play a part.
Ralnos says: Apparently requires less imagination now, Zygefgh reports he did it at 40 imagination.

Boons

Specialty Access and Bonuses

Bonus specialty degrees and access are provided as follows:

Tier 1

Initially on bonding:

Tier 2

Just after bonding:

Tier 3

Toward the end of "very frail":

Tier 4

Halfway through "fairly healthy":

At "very health" bond strength, Tier 1 specialties (with the exception of Poetry) are increased to 2.


Full List of Bonus Specs

If managing to get a 100+% strength bond, you can also get these.

Charms

  • Standard Charms
  • Social Charms
  • Sovereign over their own kind.
  • The ability to lapse into a protective reverie. This transforms incoming attacks into a form that is less damaging. To do this, imagine that the world is benign. To end the effects of this charm, concentrate on waking from my reverie.
  • The ability to manifest the fears of others. This transforms your attacks into a form to which your opponents will be more susceptible. To do this, imagine myself as a nightmarish force. To end the effects of this charm, concentrate on forgiving the world's terrors.
  • Note: The ability to manifest the fears of others and the ability to lapse into a protective reverie are mutually-incompatible, and cannot be contemporaneously active until the consort gains the nooparallelism trait.
  • Starsee
  • Intangibility (At Very Deep)

Attributes

Bonuses to Intelligence, Willpower, Charisma, and Perception

Traits

  • Starting at around "Fairly Healthy", consort begins gaining Chaos favour, which eventually reaches +3 at "Complete".
  • At "Complete", consort gains 1 point of Nooparallelism.

Attacks

  • Ripple of Imagination

Fairly easy to get attack rating with, does ectoplasm damage type (extropic/chaos/photonic). Gains attack rating from imagination, perception and willpower among other things.

  • Mote of Intense Light

Very fast attack, doing photonic damage, and using imagination, photonic affinity, and telesmatic weapon in ratings.

  • Spark of Chaos

Another very fast attack, doing chaos damage, and using imagination, chaos affinity, and telesmatic weapon in ratings.

  • Scintilla of Radiance

Another very fast attack, doing extropic damage, and using imagination, extropic affinity, and telesmatic weapon in ratings.

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