Losthaven Guard
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== Requirements == | == Requirements == | ||
'''Specalties''' | '''Specalties''' | ||
- | *Str - 1 | ||
- | **[[Armour Adaptation]]: Degree I | ||
*Int - 1 | *Int - 1 | ||
**[[Law]]: Degree I | **[[Law]]: Degree I | ||
- | *Wil - 1 | ||
- | **[[Courage]]: Degree I | ||
- | *Either be of the Losthavener culture or have enough notoriety (9-13qp? probably 10) | + | *Either be of the [[Losthavener]] culture or have enough notoriety (9-13qp? probably 10) |
+ | *Can't be a wanderer or destroyer. | ||
== Specialty Access== | == Specialty Access== | ||
+ | ===Recruit=== | ||
Min Max Bon Specialty | Min Max Bon Specialty | ||
+1 [[Archery]] | +1 [[Archery]] | ||
- | 1 +3 [[Armour adaptation]] | ||
+1 [[Axe]] | +1 [[Axe]] | ||
+1 [[Bludgeon]] | +1 [[Bludgeon]] | ||
+1 [[Brawling]] | +1 [[Brawling]] | ||
+1 [[Carousing]] | +1 [[Carousing]] | ||
- | 1 +3 [[Courage]] | + | +3 [[Courage]] |
+1 [[Crossbow]] | +1 [[Crossbow]] | ||
+1 [[Dagger]] | +1 [[Dagger]] | ||
+1 [[Flail]] | +1 [[Flail]] | ||
+1 [[Hammer]] | +1 [[Hammer]] | ||
- | +1 [[Hardiness]] (accumulative) | ||
- | +1 [[Intimidation]] | ||
- | +1 [[Lack of weakness]] | ||
1 +3 [[Law]] | 1 +3 [[Law]] | ||
+1 [[Pole arm]] | +1 [[Pole arm]] | ||
- | +1 [[Recuperation]] | ||
- | +1 [[Resilience]] | ||
+1 [[Shield]] | +1 [[Shield]] | ||
+1 [[Sling]] | +1 [[Sling]] | ||
+1 [[Spear]] | +1 [[Spear]] | ||
+1 [[Staff]] | +1 [[Staff]] | ||
- | +1 [[Stamina]] | + | +2 [[Subordination]] |
- | +1 [[Steadiness]] | + | |
- | +2 [[Streetwise]] | + | |
- | +1 [[Subordination]] | + | |
+1 [[Sword]] | +1 [[Sword]] | ||
+ | +1 [[Telesmatic weapon]] | ||
+1 [[Throwing]] | +1 [[Throwing]] | ||
+ | |||
+ | ===Constable=== | ||
+ | Min Max Bon Specialty | ||
+ | +3 [[Discipline]] | ||
+ | +2 [[Lack of weakness]] | ||
== Association Trainers == | == Association Trainers == | ||
Line 71: | Line 66: | ||
[[Terethrond|Terethrond the Master of Archers]] | [[Terethrond|Terethrond the Master of Archers]] | ||
+ | [[Berek]] | ||
==Ranks== | ==Ranks== | ||
Revision as of 21:48, 12 December 2008
--> the Losthaven Guard <--
The Losthaven Guard is the central point of order, peace, and law-enforcement in the bustling hub-city of Losthaven. Established in the early years of the city's founding by King Almior, the Guard has served the city well, ensuring that the corruption and vagrancies that afflict other cities don't spread like wildfire.
The guards themselves are privileged to receiving special armour crafted by the smiths of the city. If you would like to utilize these services please visit Mallek, Grebor or Iolo in their respective shops.
Contents |
How to Join
- Location: Losthaven
- Steps
- locate Captain Jonathan Tredwel of the Losthaven Guard (he patrols the town)
- Tell him, "I want to enlist with the Losthaven Guard" in anglic.
- If you meet the requirements, welcome!
- Wear your tabard, show your loyalty to Losthaven.
- Help guard the town when it becomes under attack
Requirements
Specalties
- Int - 1
- Law: Degree I
- Either be of the Losthavener culture or have enough notoriety (9-13qp? probably 10)
- Can't be a wanderer or destroyer.
Specialty Access
Recruit
Min Max Bon Specialty +1 Archery +1 Axe +1 Bludgeon +1 Brawling +1 Carousing +3 Courage +1 Crossbow +1 Dagger +1 Flail +1 Hammer 1 +3 Law +1 Pole arm +1 Shield +1 Sling +1 Spear +1 Staff +2 Subordination +1 Sword +1 Telesmatic weapon +1 Throwing
Constable
Min Max Bon Specialty +3 Discipline +2 Lack of weakness
Association Trainers
Lieutenant Durit Kolbad of the Losthaven Guard
Captain Jonathan Tredwel of the Losthaven Guard
Terethrond the Master of Archers
Ranks
The Losthaven Guard has promotion potential to those that excel at their work. If you are a dedicated guard and are curious about benefits that you are elgible for later in your carrier more information can be found at the Losthaven Guard Ranks page.