Sunray (Empathic Bond)
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Revision as of 14:32, 29 January 2010
Contents |
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Known Abilities
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Attribute Modifications
Zetesai who have formed an empathic bond with a sunray receive bonuses to all of their attributes. This seems largely based on how insane you are, if your familiar isn't present these quickly disappear.
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Specialties
Specialty access and bonus specialties increase with bond strength.
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Bonuses
Filled in with _just_ the skills rather than amounts untill a full bond can show what it is.
- Animal Lore
- Biofeedback
- Biology
- Cosmology
- Dodge
- Fire Affinity
- First Aid
- Flight
- Introspection
- Manipulation
- Pain Tolerance
- Photonic Affinity
- Plasma Affinity
- Psychology
- Quickness
- Recation -- Requires skill access
- Torture
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Charms
- [[Empathic Bonds Charms Send|Send]
- [[Empathic Bonds Charms Call|Call]
- [[Empathic Bonds Charms Urge|Urge]
- [[Empathic Bonds Charms Familiar Sight|Familiars sight]
- [[Empathic Bonds Charms Tame|Tame]
- [[Empathic Bonds Charms Command|Commanding tamed creatures]
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Additional Bonuses
While bonded to one, the Zetesis in question will continually be inflicted with mental disorders.
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