Squirrel (Empathic Bond)
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Revision as of 11:54, 5 February 2010
Contents |
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Attributes
Intelligence, Dexterity, Charisma and Perception
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Specialty Access
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Bonuses
So far, all bonuses are 1 point bonuses.
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Group 1
By the time I made a note, I had these bonuses.
- Cartography
- Climbing
- Fast Talk
- Forestry
- Intelligence Analysis
- Literacy
- Logic
- Politics
- Rhetoric
- Tenacity
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Group 2
These came in later.
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Group 3
This group came all at once, at fairly healthy.
- Combat Reflexes
- Diplomacy
- Dirty Fighting
- Dodge
- Elude
- Imagination
- Jumping
- Leadership
- Logistics
- Memory
- Philosophy
- Psychology
- Quickness
- Savoir Faire
- Scholarship
- Strategy
- Tactics
- Tumbling
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Traits
Autodidaction, at fairly healthy, 2 points.
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Charms
- Fairly Healthy: Amorphism