Duergar
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environments, but suffers significantly in light. | environments, but suffers significantly in light. | ||
- | /----------------------------- The Duergar Race -----------------------------\ | + | /----------------------------- The Duergar Race -----------------Start-------\ |
- | | Attributes Strength 70 to 100 | | + | | Attributes Strength 70 to 100 80 | |
- | | Intelligence 30 to 90 | | + | | Intelligence 30 to 90 50 | |
- | | Constitution 75 to 105 | | + | | Constitution 75 to 105 85 | |
- | | Dexterity 25 to 85 | | + | | Dexterity 25 to 85 45 | |
- | | Willpower 75 to 110 | | + | | Willpower 75 to 110 86 | |
- | | Charisma 5 to 65 | | + | | Charisma 5 to 65 25 | |
- | | Perception 40 to 95 | | + | | Perception 40 to 95 58 | |
- | | Size 30 to 45 | | + | | Size 57 to 77 64 | |
+ | | Points 112 | | ||
| Typical Sexes Male | | | Typical Sexes Male | | ||
| Female | | | Female | |
Revision as of 10:45, 25 December 2010
Duergar:
The duergar are the grey cousins of the dwarves who dwell deep within the depths of the earth, where they compete for food and living space with drow, svirfneblin, and other less-savory races. They speak the Kathdax tongue, derived from the ancient Dethek spoken before the dwarf and duergar races divided. There is considerable enmity between the races in these times; most consider this to be a result of the more vicious, less honorable culture the duergar have developed over the centuries.
What is more curious is that some pressure of their aforementioned environment seems to have awakened in the duergar, alike with the svirfneblin, peculiar powers of the mind, and rare is the duergar who does not develop at least one esoteric psychic capability in his lifetime.
These "grey dwarves", as they are sometimes called, usually live for at least 250 years. Their vision is superbly adapted to lightless subterranean environments, but suffers significantly in light.
/----------------------------- The Duergar Race -----------------Start-------\ | Attributes Strength 70 to 100 80 | | Intelligence 30 to 90 50 | | Constitution 75 to 105 85 | | Dexterity 25 to 85 45 | | Willpower 75 to 110 86 | | Charisma 5 to 65 25 | | Perception 40 to 95 58 | | Size 57 to 77 64 | | Points 112 | | Typical Sexes Male | | Female | | Languages Native Kathdax | | Innate Skills Magick resistance 20 | | Entropy resistance 20 | | Poison resistance 10 | | Robustness 10 | | Specialty Access Magick resistance, available: degree III, | | Entropy resistance, required: degree I | | Poison resistance and | | Robustness | | Resistances Temporal very strong resistance | | Traits Assimilativity -1 | | Night vision 3 | | Sentience Anthropic | | Cultures and Homelands Freeholder Freehold | | Klodtzer Klodtz | | Losthavener Losthaven | | Lowlander Halfmoon Bay | | Sanctuary | | Zadnothruan Wildling Zadnothruin | | Physical Characteristics Anatomy Anthropoid | | Natural Weaponry Ordinary | | Mental Characteristics Psi Psychic | \----------------------------------------------------------------------------/