Brotherhood of Wine and Song
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an organization unconcerned with politics, religion or other complex personal | an organization unconcerned with politics, religion or other complex personal | ||
ideologies. The main focus of the brotherhood is the enjoyment of life. | ideologies. The main focus of the brotherhood is the enjoyment of life. | ||
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+ | = Leaving = | ||
+ | |||
+ | You quietly say, [- say I wish to leave the Brotherhood -] to <§> Arcane <§> . | ||
+ | <§> Arcane <§> says, [- I wish to leave the Brotherhood -] | ||
+ | Danilo sighs. | ||
+ | Danilo says, -- If you are certain, Sir Matondor, then say so again. -- to <§> Arcane <§> . | ||
+ | You quietly say, [- say I wish to leave the Brotherhood -] to <§> Arcane <§> . | ||
+ | <§> Arcane <§> says, [- I wish to leave the Brotherhood -] | ||
+ | Danilo says, -- No... I didn't think you had the stomach for it. -- | ||
+ | Danilo whistles loudly. | ||
+ | A large brute with a questionably functional eye slinks in and drops a wicked club blow to <§> Arcane <§> 's head. | ||
+ | Danilo says, -- Vinnie, dump him somewhere dark. -- | ||
+ | The one-eyed brute drags <§> Arcane <§> 's unconscious body out of the shop. | ||
+ | <§> Arcane <§> stops resting. | ||
+ | Danilo mutteringly exclaims, -- Some people! -- to himself. | ||
{{spoilers}} | {{spoilers}} | ||
+ | |||
=How To Join= | =How To Join= | ||
1. Go to [[Danilo Thann]] | 1. Go to [[Danilo Thann]] |
Revision as of 11:05, 27 August 2011
Contents |
Description
The bardic tradition is a long-standing, time-honoured one; the Brotherhood of Wine and Song is not. Many denizens of the realm complain that this organization of adventurers just exists as a reason to gather and drink. Danilo Thann, the brotherhood's founder certainly agrees with this popular opinion. Once questioned directly about these concerns, Danilo simply replied: "And?". He's pleased with the way his little brotherhood has shaped; an organization unconcerned with politics, religion or other complex personal ideologies. The main focus of the brotherhood is the enjoyment of life.
Leaving
You quietly say, [- say I wish to leave the Brotherhood -] to <§> Arcane <§> . <§> Arcane <§> says, [- I wish to leave the Brotherhood -] Danilo sighs. Danilo says, -- If you are certain, Sir Matondor, then say so again. -- to <§> Arcane <§> . You quietly say, [- say I wish to leave the Brotherhood -] to <§> Arcane <§> . <§> Arcane <§> says, [- I wish to leave the Brotherhood -] Danilo says, -- No... I didn't think you had the stomach for it. -- Danilo whistles loudly. A large brute with a questionably functional eye slinks in and drops a wicked club blow to <§> Arcane <§> 's head. Danilo says, -- Vinnie, dump him somewhere dark. -- The one-eyed brute drags <§> Arcane <§> 's unconscious body out of the shop. <§> Arcane <§> stops resting. Danilo mutteringly exclaims, -- Some people! -- to himself.
Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.
How To Join
1. Go to Danilo Thann 2. Give him a Rumplemintz 2.1 You can get a Rumplemintz two shops to the west. It's a shot of liquer. 3. Say "I wish to join the Brotherhood" in Anglic 4. If your charisma isn't high enough he'll say you're too ugly and won't let you join. 5. If your constitution isn't high enough he'll say "You couldn't keep up with the mandatory drinking regimen of our little group." -- to you.
Specialization Details
Min Max Bon Specialty ------------------------ +1 Acting +1 Balance +1 Brewing 1 +10 Carousing -9 Discipline +1 Eavesdropping +1 Elude +1 Empathy +3 Fast Talk +3 Gambling +2 Haggling +1 History +1 Intimidation +1 Leadership +1 Legend Lore +1 Linguistics +1 Literacy +1 Lockpicking +3 Manipulation +1 Memory +1 Mimicry +1 Musical Composition +1 Percussion Instruments +1 Rhetoric +1 Savoir Faire +1 Singing +1 Stealth +1 Storytelling +1 Streetwise +1 Stringed Instruments -10 Subordination +1 Tumbling +3 Vocalization +1 Wind Instruments
Special Abilities
Pocketing
There is a scourge in this land. At least according to the gospel of Thann. Most bartenders won't allow a patron to leave with an unfinished drink-- Even one that has been paid for. Danilo doesn't like this. He teaches his brotherhood a thousand and one ways of hiding a drink on their person without spilling a drop. Syntax: pocket <drink>
Restrictions
The primary requirement which the brotherhood has is that of lifestyle. Every brother is a wanderer by nature, or perhaps a stumbler; the difference is academic. Any other personal commitment which a brother makes must be compatible with the brotherhood's way of life. The only other restriction that the brotherhood imposes is a matter of consequence. Every brother learns quickly that it is almost impossible to stumble effectively in full plate armour. So, of course, heavy and restrictive armours are avoided.
You give a shot of Rumplemintz to Danilo with your right hand. Danilo says, -- Ahh, thank you very much, lady. My favorite beverage. -- Danilo drinks his rumplemintz greedily. You say, >>> I wish to join the Brotherhood <<< Danilo says, -- As a Questor of Tyr, you could not become a drunkard, a hedonist or a libertine by joining the Brotherhood of Wine and Song. -- to you.
Danilo says, [- As a Devonshire Cleric, you could not become a rogue by joining the Brotherhood of Wine and Song. -] to you.
Danilo says, "As an Apollonian Disciple, you could not become a hedonist by joining the Brotherhood of Wine and Song." to you.
Tarvern Hopping
NOTE: Removed in change 4723
Adventurers from all across the land come to Danilo to learn this useful trick. Anyone who has ever gone out for a night of drinking knows that at a point, a bar becomes boring. Usually by this time, said person is too inebriated to walk to the nearest bar. Danilo has some tricks to combat this. He affectionately calls it tavern hopping and it is a real ingenious system of shortcuts, bribes and drunken stumbling. Unfortunately, he has only perfected his tavern hopping to a select few of the realms better taverns; those in Losthaven, Jhan, the Temple of Discordia, Corna, Shadow Tower, Devonshire, and Camelot. He may know a few more and not realize it, ask him about new taverns and see what he knows. He teaches each new member the tricks for Losthaven and Jhan, but sells the other secrets for an exorbitant amount of gold coins. He is afterall a business man. Syntax: adjourn to <tavern location> Note: The command 'show known tavern locations' or 'show known taverns' or simply 'show taverns' will provide you with a list of known tavern locations. You are familiar with the following tavern locations: Losthaven, Jhan, Camelot, Halfmoon Bay, Camille, Temple Of Discordia, Og, Yathryn, Darkhold, Sanctuary, Devonshire And Corna.
End of spoiler information.