Nanomi
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[[Dazask]]: slight | [[Dazask]]: slight | ||
- | The ability to speak and comprehend Nanomi, the tongue spoken by [[gnome]]s of both the surface and the earth's depths. It is a softer tongue than [[Dethek]], but not as lyrical as [[Sperethiel]]; it is perhaps best described as a 'comfortable' language. In contrast to the linguistic drift between [[dana]]an and [[drow]], [[thond]]ur and [[duergar]], the gnomes and [[svirfneblin]] have maintained enough contact so that their language remains unified to this day. | + | The ability to speak and comprehend Nanomi, the tongue spoken by [[gnome]]s of |
+ | both the surface and the earth's depths. It is a softer tongue than [[Dethek]], | ||
+ | but not as lyrical as [[Sperethiel]]; it is perhaps best described as a 'comfortable' | ||
+ | language. In contrast to the linguistic drift between [[dana]]an and [[drow]], [[thond]]ur | ||
+ | and [[duergar]], the gnomes and [[svirfneblin]] have maintained enough contact so that their | ||
+ | language remains unified to this day. | ||
- | * '''Notes''' | + | '''Notes''' |
- | Trainers: | + | * |
+ | |||
+ | =[[:Category:Nanomi Language Trainer|Trainers]]= | ||
Wanders: [[Nashik]] | Wanders: [[Nashik]] | ||
[[Kolond]]: [[Morin]] | [[Kolond]]: [[Morin]] |
Revision as of 16:42, 3 February 2014
Class: Language Skills Attribute: Intelligence Pedagogy: Procedural Language Difficulty: Hard Language Speed: Fast Language Overlaps: Dazask: slight
The ability to speak and comprehend Nanomi, the tongue spoken by gnomes of both the surface and the earth's depths. It is a softer tongue than Dethek, but not as lyrical as Sperethiel; it is perhaps best described as a 'comfortable' language. In contrast to the linguistic drift between danaan and drow, thondur and duergar, the gnomes and svirfneblin have maintained enough contact so that their language remains unified to this day.
Notes
Trainers
Wanders: Nashik Kolond: Morin Othrys: Chiron Stillwater: Miss Carline Togrek: Hobarth Association required: Crafty Linguists: Janid Suzak Wanders Guild required: Quest required