Nverik-xar
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Revision as of 21:02, 10 March 2008 (edit) Ryal (Talk | contribs) (More Skill links) ← Previous diff |
Current revision (15:32, 8 August 2016) (edit) Dalton (Talk | contribs) |
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/|\ [ Activation Spirit Cost : ] none | /|\ [ Activation Spirit Cost : ] none | ||
_/_|_\_ [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds | _/_|_\_ [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds | ||
- | o [ Control Skills : ] five parts [[power tuning]], four parts [[biofeedback]], four parts [[regeneration]], three | + | o [ Control Skills : ] five parts [[power tuning]], |
- | parts [[power focusing]], three parts [[power generation]] and one part [[power direction]] | + | four parts [[somatesthesia]], four parts [[regeneration]], |
- | [ Specialty Access : ] [[biofeedback]] degree I access | + | three parts [[power focusing]], three parts [[power generation]], |
+ | and one part [[power direction]] | ||
+ | [ Specialty Access : ] [[somatesthesia]] degree I access | ||
[ Requirements to Know : ] [[rune lore]] skill of 65 or higher | [ Requirements to Know : ] [[rune lore]] skill of 65 or higher | ||
- | [ Requirements to Use : ] have a total of [[biofeedback]] skill, [[regeneration]] skill, 50% of [[anatomy]] skill, | + | [ Requirements to Use : ] have at least 200 points among |
- | plus 10 if has completed Death's Gate and plus 30 if has completed the Power Potion Quest of 200 or higher | + | 100% of [[somatesthesia]] skill, |
- | [ Possessed : ] no | + | 100% of [[regeneration]] skill, |
+ | 50% of [[anatomy]] skill, | ||
+ | and 30 points for having completed the [[Power Potion Quest]] | ||
- | The rune nverik-xar alters the nature of the wraith-substance of the bearer's body, making it capable of regrowing | + | The rune nverik-xar alters the nature of the wraith-substance of the bearer's body, making it capable of regrowing lost limbs (or enhancing such a capability of already present). |
- | lost limbs (or enhancing such a capability of already present). | + | |
[[Category: Ringwielder Guild]] | [[Category: Ringwielder Guild]] | ||
[[Category: Ringwielder Runes]] | [[Category: Ringwielder Runes]] |
Current revision
_ _ _ [ = Nverik-Xar = ] / _/ _/ [ Type : ] enhancement \ | / [ Description : ] limb regenerativity o------o [ Significance : ] high /|\ [ Activation Spirit Cost : ] none _/_|_\_ [ Maintenance Spirit Cost : ] one every one minute and thirty seconds to two minutes and thirty seconds o [ Control Skills : ] five parts power tuning, four parts somatesthesia, four parts regeneration, three parts power focusing, three parts power generation, and one part power direction [ Specialty Access : ] somatesthesia degree I access [ Requirements to Know : ] rune lore skill of 65 or higher [ Requirements to Use : ] have at least 200 points among 100% of somatesthesia skill, 100% of regeneration skill, 50% of anatomy skill, and 30 points for having completed the Power Potion Quest
The rune nverik-xar alters the nature of the wraith-substance of the bearer's body, making it capable of regrowing lost limbs (or enhancing such a capability of already present).