Ordo Verbus Glacialis

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An interesting history book excerpt: An interesting history book excerpt:
 +
The fourth page is written in silvery script and discusses the fall of the The fourth page is written in silvery script and discusses the fall of the
original Order of the White Magi in the city of Palanthas in the arctic original Order of the White Magi in the city of Palanthas in the arctic

Revision as of 17:57, 3 November 2016

Ordo Verbus Glacialis

     You are a member of Ordo Verbus Glacialis, a cabal of magi who study the entropic energies of
 ice and cold.
     Like all magi, you require a handful of esoteric skills that will allow you to manipulate the
 arcane, as well as a deep reserve of spiritual energy.  In addition to these skills and energies,
 you will use several techniques and power stores unique to an initiate of this order.
     At the core of an initiate's study with the order is the esoteric art of Glaciaturgy, the
 arcane manipulation of ice.  It is the rigid and immobile structure of ice that the order has
 sought to emulate in all things, for it is their belief that only within a strict hierarchy which
 is free from all other distractions shall true power be found.
     The ultimate goal of the Ordo Verbus Glacialis is simple: subversive order in all things.  The
 Tower of Geladia has fallen before -- not to the overt strength or subtle cunning of outside
 powers, but instead to a weakness of mind and a wavering resolve which lead to the destruction of
 the order from within. It is these very weaknesses that the remnants of the White Magi have
 learned from and built upon once more, and with the crystalline structure of ice, the biting
 severity of cold, and the creeping inevitability of entropy that the order shall stake its claim
 of dominance over the chaotic landscape of the world.
     These three principles -- cold, entropy, and order -- serve as the catalysts of your ability
 to manipulate and resonate with magickal energies to create any number of powerful effects for the
 betterment of the order.  Power comes to initiates in many forms; some are as gentle as freshly
 fallen snow, while others are like a raging avalanche.  Tempering and controlling such forms of
 power for the greater good is key to becoming a successful member of the Order, and thereby
 mastering the Frozen Word.
     The order has a communication channel accessed using the commands 'verbus', 'ovg', and
 'guild'.
     Read 'help spells' for information on your spells and spellcasting.  See 'help spell summary'
 for a quick display of your spell information.


JOINING

You must first learn either Thari or Enochian. (It appears that Par Salian now also understands Caladan, and a little bit of Anglic)

For learning thari, a lesson from Aged Recollection and a lesson from Konem will probably do you through.

You must second visit the Lair of Winterchill and talk to Par Salian in the se corner. Joining phrase must be in thari or enochian. "I request to study under the White Order"

SPECIALTIES

Ordo Verbus Glacialis requires one specialty in each of: Cryoturgy, Eideturgy, Evocation, Glaciaturgy and Klimaphrasty

standard access from male Istaxith Srazh:

 /---------------------------------- Specialty Access of Cryosos ----------------------------------\
 | Skill                   Max      Min      Asg     Bon     Deg     Sus     Rat     Att     Pts   |
 >-------------------------------------------------------------------------------------------------<
 | Anatomy                  3        0        0       0       0       0       9      Int      3    |
 | Animal Lore              2        0        0       0       0       0       0      Int      3    |
 | Arctic Fieldcraft        4        0        0       0       0       0       0      Int      3    |
 | Awareness                2        0        0       0       0       0       15     Per      6    |
 | Cartography              2        0        0       0       0       0       0      Int      3    |
 | Cold Affinity           10        2        1       1       2       0       0      Vit      3    |
 | Conjuration             10        0        0       0       0       0       0      Int      3    |
 | Cosmology                2        0        0       0       0       0       0      Int      3    |
 | Courage                  1        0        0       0       0       0       0      Wil      9    |
 | Cryoturgy               25        1        1       0       1       0       0      Int      3    |
 | Dagger                   3        0        0       0       0       0       20     Agi      5    |
 | Diplomacy                1        0        0       0       0       0       0      Ego      4    |
 | Discipline               3        0        0       0       0       0       0      Wil      9    |
 | Divination              10        0        0       0       0       0       0      Per      6    |
 | Dodge                    3        0        0       0       0       0       15     Agi      5    |
 | Eavesdropping            1        0        0       0       0       0       0      Per      6    |
 | Eideturgy               25        1        1       0       1       0       0      Int      3    |
 | Elude Pursuit            2        0        0       0       0       0       0      Per      6    |
 | Enchantment             10        1        1       0       1       0       0      Int      3    |
 | Enochian                10        1        1       0       1       0       0      Int      3    |
 | Entropy Affinity        10        2        1       1       2       0       0      Vit      3    |
 | Eructation               8        1        0       1       1       0       10     Per      6    |
 | Evocation               35        1        1       0       1       0       0      Ego      4    |
 | Fast Talk                2        0        0       0       0       0       0      Ego      4    |
 | Finance                  1        0        0       0       0       0       0      Int      3    |
 | Find Weakness            2        0        0       0       0       0       0      Per      6    |
 | First Aid                3        0        0       0       0       0       15     Per      6    |
 | Flight                   4        0        0       0       0       0       30     Agi      5    |
 | Gambling                 1        0        0       0       0       0       0      Per      6    |
 | Gem Lore                 2        0        0       0       0       0       0      Int      3    |
 | Glaciaturgy             25        1        1       0       1       0       0      Int      3    |
 | Graecan                  4        0        0       0       0       0       9      Int      3    |
 | Haggling                 1        0        0       0       0       0       1      Ego      4    |
 | History                  3        0        0       0       0       0       0      Int      3    |
 | Ice Affinity            10        2        1       1       2       0       0      Vit      3    |
 | Insect Lore              2        0        0       0       0       0       0      Int      3    |
 | Introspection           10        1        1       0       1       0       0      Per      6    |
 | Killer Instinct          1        0        0       0       0       0       5      Per      6    |
 | Law                      2        0        0       0       0       0       9      Int      3    |
 | Leadership               2        0        0       0       0       0       0      Ego      4    |
 | Legerdemain             10        1        1       0       1       0       0      Agi      5    |
 | Literacy                10        1        1       0       1       0       40     Int      3    |
 | Lockpicking              1        0        0       0       0       0       0      Agi      5    |
 | Logic                    4        0        0       0       0       0       16     Int      3    |
 | Logistics                1        0        0       0       0       0       0      Int      3    |
 | Mathematics              4        0        0       0       0       0       9      Int      3    |
 | Memory                  10        1        1       0       1       0       0      Int      3    |
 | Mountaineering           2        0        0       0       0       0       15     Int      3    |
 | Order Affinity          10        2        1       1       2       0       0      Wil      9    |
 | Ownership                2        0        0       0       0       0       0      Ego      4    |
 | Philosophy               4        0        0       0       0       0       9      Int      3    |
 | Physics                  4        0        0       0       0       0       11     Int      3    |
 | Plant Lore               2        0        0       0       0       0       0      Int      3    |
 | Politics                 4        0        0       0       0       0       9      Int      3    |
 | Precision Strike         2        0        0       0       0       0       0      Per      6    |
 | Prestidigitation        10        1        1       0       1       0       0      Agi      5    |
 | Psychology               4        0        0       0       0       0       0      Int      3    |
 | Qlippotic Lore           4        0        0       0       0       0       0      Int      3    |
 | Resilience               4        0        0       0       0       0       0      Vit      3    |
 | Sky Fieldcraft           2        0        0       0       0       0       0      Int      3    |
 | Staff                    3        0        0       0       0       0       5      Agi      5    |
 | Steadiness               2        0        0       0       0       0       0      Vit      3    |
 | Summoning               10        0        0       0       0       0       0      Ego      4    |
 | Swimming                 1        0        0       0       0       0       10     Vit      3    |
 | Symbology               10        0        0       0       0       0       11     Int      3    |
 | Teaching                 4        0        0       0       0       0       0      Ego      4    |
 | Telesmatic Weapon       10        1        1       0       1       0       0      Ego      4    |
 | Thanaturgy              10        0        0       0       0       0       0      Int      3    |
 | Theology                 4        0        0       0       0       0       0      Int      3    |
 | Throwing                 3        0        0       0       0       0       15     Agi      5    |
 | Traps                    1        0        0       0       0       0       0      Per      6    |
 | Unarmed Combat           1        0        0       0       0       0       20     Agi      5    |
 | Vocalization             3        0        0       0       0       0       0      Per      6    |
 | Weapon Lore              2        0        0       0       0       0       0      Int      3    |
 | Xhax                     3        1        0       1       1       0       56     Int      3    |
 \-------------------------------------------------------------------------------------------------/

SPELLS

     Ordo Verbus Glacialis Spells
     The syntax for casting spells is 'cast <spell name> [on <target> | with <component> | without
 <spell step>]'.  
     Each spell has its own help file accessed by typing 'help <spell name>'.  The spells available
 to you are as follows:


 /------------------------------- Ordo Verbus Glacialis Spell Summary -------------------------------\
 | Spell                     Description                     Common Name           Type              |
 >---------------------------------------------------------------------------------------------------<
 | Frigus Arcus              cold based-slowing area attack  cold arc              area attack       |
 | Deficiens Glacies Testa   entropic ice shard              decaying ice shard    attack            |
 | Gelu Ligabis              offensive debuff attack         frozen bind           attack            |
 | Glacialis Globus          elemental ice attack            frozen ball           attack            |
 | Iussit Glacies Testa      ordered-ice based attack        ordered ice shard     attack            |
 | Magicae Telum             magickal dart attack            magick dart           attack            |
 | Magicis Glacies Testa     sorcerous ice shard             magickal ice shard    attack            |
 | Novaculata Glaciem        ice shard attack                ice shard             attack            |
 | Tenebaraum Glacies Testa  chaotic-ice based attack        chaotic ice shard     attack            |
 | Animi Gelidusque          body numb                       icy resolve           enchantment       |
 | Frigus Calori             arctic enchantment melting      warmth                enchantment       |
 | Glaciem Anima             ice-based aura                  ice soul              enchantment       |
 | Lex Glaciei               order-infused ice crystal       law of ice            enchantment       |
 | Scutum Nix                defensive snow enchantment      snow shield           enchantment       |
 | Frigus Evoco              gathering of cold energy        evocation of cold     energy conversion |
 | Glaciem Evoco             gathering of ice energy         evocation of ice      energy conversion |
 | Imperium Evoco            gathering of order energy       evocation of order    energy conversion |
 | Magicae Evoco             channeling of magickal energy   evocation of magick   energy conversion |
 | Mortem Evoco              gathering of entropic energy    evocation of entropy  energy conversion |
 \---------------------------------------------------------------------------------------------------/
     You may see a summary of the spell list by typing 'help spell summary'.
     Almost all combat spells require you to aim them and can potentially be dodged; your attack
 rating with these spells is determined by your telesmatic weapon along with the relevant magickal
 control skills (such as cryoturgy) and their mother attributes.


An interesting history book excerpt:

The fourth page is written in silvery script and discusses the fall of the original Order of the White Magi in the city of Palanthas in the arctic north. It seems that, through the Conclave formed by the White, Red, and Black Orders, the White Magi became corrupted by the Black, some of their members coming to commit terrible atrocities. A victim of one such act was the leader of the unicorns, who was transformed into a stone statue while her horn was made into an icicle and hidden deep within a glacier. There is more writing on this page, but the rest has been smeared; the only word which can be distinguished clearly is "Remorhaz".

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