Wands
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*It is possible to recharge them by wearing them in a [[Wandslinger_Holster|holster]], or by touching them to a [[Wand_Battery|wand battery]]. | *It is possible to recharge them by wearing them in a [[Wandslinger_Holster|holster]], or by touching them to a [[Wand_Battery|wand battery]]. | ||
*[[Lagomorph (Empathic Bond)|Rabbit Consorts]] are able to recharge wands at the expense of their [[Chakra|chakra energy]] | *[[Lagomorph (Empathic Bond)|Rabbit Consorts]] are able to recharge wands at the expense of their [[Chakra|chakra energy]] | ||
- | *The maximum charge a wand can hold is determined by the [[Enchantment]] skill of the one recharging it (possibly also [[Thaumaturgy]], [[Arcane Lore]], others?). | + | *The maximum charge a wand can hold is determined by the [[Enchantment]] and [[Magick Affinity]] skills of the one recharging it (possibly also [[Thaumaturgy]], [[Arcane Lore]], others?). |
=== Player notes === | === Player notes === |
Revision as of 16:48, 15 December 2016
description of a wand goes here
Contents |
Varieties
- Wands in lost souls are used for one purpose, shooting beams/tendrils/bolts/spurts of destructive power at one's enemies.
- There are many varieties of wand, Knowledge of the different varieties can be acquired intrinsically via the Arcane Lore (possibly others) skill, or by identifying an example of each type of wand.
- Different varieties deal different damage types, while different individual wands of the same variety can have different activation methods. (This can make it awkward to lens them).
- Seem to be composed of any type of wood or metallic material such as Fir, Rosewood, Titanium, Steel, Scarabinium etc. I have never come across a wand composed of a material that didn't have one of those properties, Bone, or Granite for example, but you never know.
list of known varieties goes here
Activation
- Lenses of Insight can be used to learn the activation method for a particular wand.
- Activating wands require first that the wand be held, pointed at the desired target, and then activated in the manner specific to it (can be a command word, a particular type of touch, or other).
- Wandslingers can dispense with this tedious business and are instantly able to use any wand with the wand fire maneuver.
Wand Charge
- Wands contain a number of charges, which are consumed with each activation.
- You can check a wand's charge level using the info command.
- It is possible to recharge them by wearing them in a holster, or by touching them to a wand battery.
- Rabbit Consorts are able to recharge wands at the expense of their chakra energy
- The maximum charge a wand can hold is determined by the Enchantment and Magick Affinity skills of the one recharging it (possibly also Thaumaturgy, Arcane Lore, others?).
Player notes
- Wands composed of durable metals are less likely to break in combat. Given the choice been a balsa wand and an adamantite wand of the same type, the adamantite one is likely a safer bet.
- Related to the above, be sure that you aren't attacking or deflecting with your wand, they really aren't built to withstand that. (The hold command is equivalent to wield+stop attacking with+stop defending with).
- I haven't done any investigation into magnitude of wand power. Do some types do more damage? Can wands of the same type roll with different damage levels?.