Spark Dog (Empathic Bond)
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Bonus to [[constitution]] of 75% of bond strength and bonuses to [[intelligence]] and [[perception]] of 50% of bond strength. | Bonus to [[constitution]] of 75% of bond strength and bonuses to [[intelligence]] and [[perception]] of 50% of bond strength. | ||
- | Adds [[Tactics]] and [[Courage]] to Attack and Damage Ratings <br> | + | Adds [[Tactics]] and 1/2 [[Courage]] to Attack and Damage Ratings<br> |
Adds [[Tactics]] to Dodge and Deflection Ratings | Adds [[Tactics]] to Dodge and Deflection Ratings | ||
Revision as of 01:04, 19 October 2019
You experience feelings of attraction, attachment, energy, and devotion.
You experience visions of lightning.
Contents |
Zetesai Spark Dog Bond
Spark Dogs
Spark dogs are commonly found in Exoma and Lakan. Touching a spark dog results in an electric shock.
Consider completing the Lakan's Edifice quest before you attempt to bond a spark dog. Otherwise, I hope they're like bonding a dog, but I had highly specced and skilled into animal lore, leadership, courage, tenacity, and even subordination.
You must do Lakan's Edifice quest to bond a spark dog.
Attributes Bonuses
Bonus to constitution of 75% of bond strength and bonuses to intelligence and perception of 50% of bond strength.
Adds Tactics and 1/2 Courage to Attack and Damage Ratings
Adds Tactics to Dodge and Deflection Ratings
Skill Effects
Skill | Access | Bonus |
---|---|---|
Lightning Affinity | 16 | 37.5 + 5% base |
Void Resistance | 15 | 37.5 |
Courage | 12 | 30 |
Psycholeptesis | 11 | 0 |
Plains Fieldcraft | 10 | 25 |
Elektraturgy | 8 | 20 |
Hardiness | 8 | 20 |
Intimidation | 8 | 20 |
Recuperation | 8 | 20 |
Stamina | 8 | 20 |
Subordination | 8 | 20 |
Somatesthesia | 7 | 17.5 |
Tactics | 7 | 17.5 |
Exoma Fieldcraft | 6 | 15 |
Leadership | 6 | 15 |
Breath Control | 4 | 10 |
Centering | 4 | 10 |
Channeling | 4 | 10 |
Cold Tolerance | 4 | 10 |
Discipline | 4 | 10 |
Intimidation | 4 | 10 |
Meditation | 4 | 10 |
Pain Tolerance | 4 | 10 |
Resilience | 4 | 10 |
Steadiness | 4 | 10 |
Tracking | 4 | 10 |
Killer Instinct | 2 | 0 |
Charms
During very frail stage:
Somewhat frail:
Fairly healthy:
- the ability to infuse yourself with electrical currents. To do this, concentrate on enhancing my bioelectric potential. To end the effects of this charm, concentrate on ceasing to enhance my bioelectric potential. This ability eventually grants paraneurism and a bonus to speed, killer instinct, and combat reflexes that increases with bond strength.
Very healthy:
- Convert (Lightning Energy)
Resilient:
Mid-Deep:
Combat Maneuvers
- Charged Fist
- Deals crushing/lightning damage
- Uses 10 points of spiritual energy per attack
Empathic Bonds Maneuver Usage: perform charged fist [at <target>] Activity Cost For You: 20 Use your first to deliver a shocking blow to a target.
Attack Rating: 125% Agility 25% Intellect 25% Perception 100% Brawling 100% Elektraturgy 100% Martial Arts 100% Unarmed Combat 25% Combat Reflexes 25% Killer Instinct 25% Precision Strike 25% Tactics
Damage Rating: 100% Strength 100% Dirty Fighting 100% Killer Instinct 100% Lightning Affinity 100% Massive Blow
- Spark of Lightning at Intimate
- Uses 2.5 lightning energy per attack
- Same stats as Charged Fist