Brotherhood of Wine and Song
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- | +1 [[Elude]] | + | +1 [[Elude_mode|Elude]] |
+1 [[Empathy]] | +1 [[Empathy]] | ||
+3 [[Fast Talk]] | +3 [[Fast Talk]] |
Revision as of 02:52, 24 March 2008
Contents |
Description
The bardic tradition is a long-standing, time-honoured one; the Brotherhood of Wine and Song is not. Many denizens of the realm complain that this organization of adventurers just exists as a reason to gather and drink. Danilo Thann, the brotherhood's founder certainly agrees with this popular opinion. Once questioned directly about these concerns, Danilo simply replied: "And?". He's pleased with the way his little brotherhood has shaped; an organization unconcerned with politics, religion or other complex personal ideologies. The main focus of the brotherhood is the enjoyment of life.
Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.
How To Join
1. Go to Danilo Thann 2. Give him a Rumplemintz 2.1 You can get a Rumplemintz two shops to the west. It's a shot of liquer. 3. Say "I wish to join the Brotherhood" in Anglic 4. If your charisma isn't high enough he'll say you're too ugly and won't let you join.
Specialization Details
Min Max Bon Specialty ------------------------ +1 Acting +1 Balance +1 Brewing 1 +10 Carousing -9 Discipline +1 Eavesdropping +1 Elude +1 Empathy +3 Fast Talk +3 Gambling +2 Haggling +1 History +1 Intimidation +1 Leadership +1 Legend Lore +1 Linguistics +1 Literacy +1 Lockpicking +3 Manipulation +1 Memory +1 Mimicry +1 Musical Composition +1 Percussion Instruments +1 Rhetoric +1 Savoir Faire +1 Singing +1 Stealth +1 Storytelling +1 Streetwise +1 Stringed Instruments -10 Subordination +1 Tumbling +3 Vocalization +1 Wind Instruments
Special Abilities
Pocketing
There is a scourge in this land. At least according to the gospel of Thann. Most bartenders won't allow a patron to leave with an unfinished drink-- Even one that has been paid for. Danilo doesn't like this. He teaches his brotherhood a thousand and one ways of hiding a drink on their person without spilling a drop. Syntax: pocket <drink>
Restrictions
The primary requirement which the brotherhood has is that of lifestyle. Every brother is a wanderer by nature, or perhaps a stumbler; the difference is academic. Any other personal commitment which a brother makes must be compatible with the brotherhood's way of life. The only other restriction that the brotherhood imposes is a matter of consequence. Every brother learns quickly that it is almost impossible to stumble effectively in full plate armour. So, of course, heavy and restrictive armours are avoided.
Tarvern Hopping
Adventurers from all across the land come to Danilo to learn this useful trick. Anyone who has ever gone out for a night of drinking knows that at a point, a bar becomes boring. Usually by this time, said person is too inebriated to walk to the nearest bar. Danilo has some tricks to combat this. He affectionately calls it tavern hopping and it is a real ingenious system of shortcuts, bribes and drunken stumbling. Unfortunately, he has only perfected his tavern hopping to a select few of the realms better taverns; those in Losthaven, Jhan, the Temple of Discordia, Corna, Shadow Tower, Devonshire, and Camelot. He may know a few more and not realize it, ask him about new taverns and see what he knows. He teaches each new member the tricks for Losthaven and Jhan, but sells the other secrets for an exorbitant amount of gold coins. He is afterall a business man. Syntax: adjourn to <tavern location> Note: The command 'show known tavern locations' or 'show known taverns' or simply 'show taverns' will provide you with a list of known tavern locations. You are familiar with the following tavern locations: Losthaven, Jhan, Camelot, Halfmoon Bay, Camille, Temple Of Discordia, Og, Yathryn, Darkhold, Sanctuary, Devonshire And Corna.
End of spoiler information.