Itozuma

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  • Location: Wandering. Quetlatl jungle.
  • Occupation: Ordo Ignis Aeternis trainer
  • Description
    This is a male slaan with dark orange skin and golden eyes.  Itozuma is a
rotund slaan who teaches the Fratres et Sorores Ignis Aeternis some of the
more esoteric skills that he has uncovered in his own academic pursuits.  His
massive girth adds much to his body mass, making him a physically imposing
sample of his race.  Combining his mass with his golden eyes started strange
rumours about him in his youth.  Though his dark orange skin was not golden,
as tales had depicted, many of the more superstitious elders of his tiny
village harkened his appearance as a sign of the return of some of the elder
beings that the slaan had worshipped before the collapse of their
civilization.  This lead to an immense amount of research concerning the time
in history before the Altrian and Istax Empires, and lead Itozuma to take on
the role of one of the first mage-priests of a new order, one which would
recover the ancient traditions of ages long passed.  Predominantly
self-taught, Itozuma has still managed to accumulate quite a bit of magickal
knowledge, and will readily share this knowledge with those that he deems
worthy.  He looks about fifteen dimins tall, four and a half dimins wide and
one and a tenth dimins long.  He is in good shape.  
   He wears a small incendiary robe around his body.
  • Info
   Availability inquiry: Itozuma, what skills do you teach?
                         Itozuma, what abilities can you enhance?
   Instruction request:  Itozuma, enhance my <subject(s)>.
                         Itozuma, teach me <subject(s)>.
  • Trains
Abjuration
Alchemy
Anatomy
Animal Lore
Arcane Lore
Archery
Biofeedback
Biology
the use of bludgeons
the techniques of breaking falls
Chirurgery
Climbing
Combat Reflexes
Concentration
Conjuration
Cosmology
Diagnosis
Diplomacy
Divination
the ability to dodge
Elder Lore
Enchantment
the ability to escape bonds
Evocation
Exoma Fieldcraft
the ability to find an opponent's weakness
Heat Tolerance
History
Imagination
Invocation
Jumping
Jungle Fieldcraft
Killer Instinct
Lack of Weakness
Leeching
Legend Lore
Memory
Metaphysics
Navigation
Pain Tolerance
Pathomancy
Politics
the ability to make a precision strike
Resilience
Rune Lore
Running
the use of spears
the use of staves
Steadiness
Stealth
Strategy
Swimming
Symbology
Tactics
Tenacity
the use of thrown weapons
the ability to torture
Tumbling
Xotimancy
Itozuma intones, ((= I can provide inssstruction in extropic affinity and magick affinity. =)) to you.
  • Notes

He wanders around Quetlatl in the jungle region. He is able to climb upwards so he's a pain to find. When you scry him note which level of the jungle he's in.

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