Lysator's projects
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Lysator
Creations
- Losthaven's Pet Shoppe
- Northlands 3d mapping
Current Projects
- Avalon - 3D map the same size as the main map. This means twice as much explorable terrain as is currently available. It will be the new home of Camelot and Devonshire.
- Devonshire - Making it so that I don't want to vomit profusely looking at the code.
- Twilight Tower - Remaking the old Twilight Tower from the Twilight Gap section of Devonshire, which is currently only ever used for the Pzyruxial Sphere quest. It lacks depth, adequate description, and the main bad guy NPC is a weakling that doesn't deserve the name Lich.
- Temple of Gaia - Moving it from the series of twelve rooms that was called 'The forest of Devonshire" into the actual forested region of Avalon, and updating the code in the process. I'd also like to update Phyrra;s history so that 1.) it can be learned by someone other than a developer, and 2.) so that every paragraph of it doesn't make reference to one of her 'lovers'. Her history fits better for a consort, companion or houri than it does for a cleric seeking divine inspiriation from a healing goddess.
- Temple of Ilsidahur - Another portion of the Pzyruxial Sphere quest that will be finding a new home actually in Avalon. I'd like to possibly make the miniquest to receive the gem a little bit more engaging, as well as bringing in more history to the temple, eseentially making it primarily a place, then part of a quest secondary. It would also be nice if there were more to do in the temple than just one small portion of an obscure quest. Renaming the temple completely since Ilsidahur doesn't even fit in this region of the world. If I actually make a Temple of Ilsidahur, I would want it in a jungle region where it can be visited by monkeys and gorillas.
Future Projects
Once I have pretty much gotten the hang of coding large-scale areas, I'll be learning guild/assoc code and working on that for a little while to more fully flesh out Avalon, then back into areas so I can finish off my hiring posts and Lair of Whitewind, and then go back into old code and get that up to speed again. The cities of Togrek and Rukhan are primary targets, along with Borgo, Thessalae, and Sanctuary.
Basically, adding depth to Avalon and all of its internal areas, expanding out the main map even more, adding in new content, and updating old code. Par for course for being a dev.