Sunray (Empathic Bond)
From LSWiki
Revision as of 13:32, 29 January 2010; Jensendied (Talk | contribs)
(diff) ←Older revision | Current revision | Newer revision→ (diff)
(diff) ←Older revision | Current revision | Newer revision→ (diff)
Contents |
Known Abilities
Attribute Modifications
Zetesai who have formed an empathic bond with a sunray receive bonuses to all of their attributes. This seems largely based on how insane you are, if your familiar isn't present these quickly disappear.
Specialties
Specialty access and bonus specialties increase with bond strength.
Bonuses
Filled in with _just_ the skills rather than amounts untill a full bond can show what it is.
- Animal Lore
- Biofeedback
- Biology
- Cosmology
- Dodge
- Fire Affinity
- First Aid
- Flight
- Introspection
- Manipulation
- Pain Tolerance
- Photonic Affinity
- Plasma Affinity
- Psychology
- Quickness
- Recation -- Requires skill access
- Torture
Charms
- [[Empathic Bonds Charms Send|Send]
- [[Empathic Bonds Charms Call|Call]
- [[Empathic Bonds Charms Urge|Urge]
- [[Empathic Bonds Charms Familiar Sight|Familiars sight]
- [[Empathic Bonds Charms Tame|Tame]
- [[Empathic Bonds Charms Command|Commanding tamed creatures]
Additional Bonuses
While bonded to one, the Zetesis in question will continually be inflicted with mental disorders.