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  1. Region Mapping (27,436 bytes)
    82: When I write up the descriptions for my creatures, I try to use some form of refer...
    87: ...o look at everything to make sure that all of the descriptions pull through. I also look at every animal to mak...
  2. Depiction (10,796 bytes)
    5: .... Each depiction flag controls an element of how descriptions of rooms, characters, and events are formatted. ...
    7: ...led Rooms: Controls whether you see detailed room descriptions while moving. (Aliases: DT, detail, rooms, room,...
    41: ...verse Indent: With this setting on, paragraphs of descriptions will be indented with the first line flush left a...
    51: * Suppress Weather: With this setting on, weather descriptions in rooms will not be shown. (Aliases: SW, supp w...
    53: ...cal spaces will be inserted between paragraphs in descriptions. (Aliases: VS, vert spaces, vert space, spaces, ...
  3. Understanding Your Incarnoi (7,339 bytes)
    6: ... every individual in the world and is used in all descriptions to identify you. People from the same homeland as...
  4. Interacting with the World (7,027 bytes)
    3: ... enter a new location, but you can use `set brief descriptions` to not display this. Look can also be given argu...
  5. Coding Class: Map Area 1 (8,614 bytes)
    18: // This method of creating the room descriptions is much favourable, since it has immense flexibil...
    42: Abstract_Item_Descriptions : ({
    60: Abstract_Item_Descriptions : ({
    83: Abstract_Item_Descriptions : ({({
    104: Abstract_Item_Descriptions : ({({
  6. Coding Class: Map Overlay 1 (6,595 bytes)
    16: Abstract_Item_Descriptions : ({
    32: Abstract_Item_Descriptions : ({
    48: Abstract_Item_Descriptions : ({
    77: Abstract_Item_Descriptions : ({
    108: ...irectly onto the map, and ties it to the landmark descriptions above. To move Losthaven, all I need to do is mo...
  7. Content Certification (1,101 bytes)
    5: ... effectively create adult content via actions and descriptions, and we do not attempt to prevent them from doing...
  8. Area Mapping (13,920 bytes)
    28: ...ly desert is in Ebiria, which matches most of the descriptions found in the current version. Once the region is...
  9. Glomerates (15,017 bytes)
    7: ...t the read-aloud kind) that have individual spell descriptions on them: it's theorized that this is not a list o...
  10. Dalton's Advanced Ringwielder Guide (10,662 bytes)
    52: ...'s what before simply reading all the longer rune descriptions; finally, it's a nuisance to get a feel for how d...
  11. Character Ethos (3,231 bytes)
    17: The descriptions that correspond to each alignment or ethos are as...
  12. Wands (5,983 bytes)
    1: ==Wand Descriptions==
  13. Supreme Commander (22,343 bytes)
    154: ...ming with many forms of life. In stories, I hear descriptions of brackish
  14. In Memoriam (904 bytes)
    19: 2) Reading descriptions and searching is key. Pay attention to the rooms....
  15. Coding Class: Dagger III (9,261 bytes)
    71: ...ge bindings). Message bindings should be used in descriptions in order to ensure that the description is parsed...
  16. Elementals (3,211 bytes)
    7: ... upon a time (around 2010) they had more thematic descriptions, such as water elementals rippling oddly like if ...
    24: ... such as [[thesalessarions]], still have thematic descriptions (They're like particularly powerful water element...

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