Combat Meditation

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-Combat Meditation+Class: [[:Category:Esoteric Skills|Esoteric Skills]]
- + Attribute: [[Perception]]
- Class: Esoteric Skills+
- Attribute: Perception+
Pedagogy: Procedural Pedagogy: Procedural
 + Practitioner Term: Combat Meditator
Specialty Required: Degree I Specialty Required: Degree I
- Special Maximum: lower of unmodified combat reflexes skill and unmodified meditation skill+ Special Maximum: unmodified [[Combat Reflexes|combat reflexes]] skill, or unmodified [[Meditation|meditation]] skill, whichever is lower
Hidden Skill Hidden Skill
 +
 + Practitioners of this skill are able to enter a kind of meditative trance in
 + which their emotions are detached and their total attention is focused on the
 + interplay of forces in combat -- that is, they are able to use the meditative
 + combat mode.
 +
 + To enter this state, fight in balanced or studious combat mode, and your rating
 + in this skill will determine when you are able to enter the trance state and how
 + well you will be able to maintain it. Being injured or stunned can break your
 + trance or make it harder to achieve in the first place, depending on the severity
 + of the shock and your level of ability.
 +
 + If you wish to leave your combat meditation trance, switch to a combat mode other than
 + balanced or studious.
 +
 + See Also: [[set combat mode]], [[Meditation]], [[situational awareness]]
 +
 +{{spoilers}}
 +[OOC Marcosy] btw
 +
 +[OOC Marcosy] cmed is not all about combat bonuses
 +
 +[OOC Marcosy] it also grants you a bunch of hidden effects
 +
 +[OOC Marcosy] like speed and activity boosts and allows normally-impossible defense numbers in terms of # deflections
 +
 +{{endspoilers}}
 +
 +
 +
 +
-Practitioners of this skill are able to enter a kind of meditative trance in which their emotions are detached and their total attention is focused on the interplay of forces in combat -- that is, they are able to use the meditative combat mode. You cannot achieve this state because you do not know this skill. 
-Development Information: The combat meditation skill was created by Chaos, who wishes to credit Walter Jon Williams as inspiring this work; the source code was last updated Wed Jan 31 20:14:45 2007.+=[[:Category:Combat Meditation Trainer|Trainers]]=
 + [[Jhary a'Conal]]
 + Association required:
 + [[Wandslingers]]: [[Clyde]]
 + Guild required:
 + [[Aisenshi]]: [[Musashi]]
 + [[Justicars of Axa]]: [[Strom Thromgald]]
 + [[Knights of the Round Table]]: [[Sir Lancelot]]
 + Quest required:
 +
-See Also: [[set combat mode]], [[meditation]], [[situational awareness]]+[[Category: Skills]]
 +[[Category: Esoteric Skills]]
 +[[Category: Perception Skills]]
 +[[Category: Hidden Skills]]

Current revision

Class: Esoteric Skills

   Attribute: Perception
   Pedagogy: Procedural
   Practitioner Term: Combat Meditator
   Specialty Required: Degree I
   Special Maximum: unmodified combat reflexes skill, or unmodified meditation skill, whichever is lower
   Hidden Skill
   
   Practitioners of this skill are able to enter a kind of meditative trance in
   which their emotions are detached and their total attention is focused on the
   interplay of forces in combat -- that is, they are able to use the meditative
   combat mode.
   
   To enter this state, fight in balanced or studious combat mode, and your rating
   in this skill will determine when you are able to enter the trance state and how
   well you will be able to maintain it.  Being injured or stunned can break your
   trance or make it harder to achieve in the first place, depending on the severity
   of the shock and your level of ability.
   
   If you wish to leave your combat meditation trance, switch to a combat mode other than
   balanced or studious.
   
   See Also: set combat mode, Meditation, situational awareness
Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.

[OOC Marcosy] btw

[OOC Marcosy] cmed is not all about combat bonuses

[OOC Marcosy] it also grants you a bunch of hidden effects

[OOC Marcosy] like speed and activity boosts and allows normally-impossible defense numbers in terms of # deflections

End of spoiler information.




Trainers

Jhary a'Conal
Association required:
Wandslingers: Clyde
Guild required:
Aisenshi: Musashi
Justicars of Axa: Strom Thromgald
Knights of the Round Table: Sir Lancelot
Quest required:
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