Resolve

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 +'''''Report Resolve'''''
 +
 + General-Use Combat Report
 + Usage: report resolve
 +
 + Reports your current level of resolve.
 +
 + See Also: [[set]] resolve, [[show]] resolve, flee, [[show]] maximum resolve, [[switch]] extended fleeing, [[start]] fleeing, [[courage]],
 + [[discipline]], [[tenacity]], [[fearlessness]], [[analgesia]]
 +
 +
'''''Set Resolve''''' '''''Set Resolve'''''
- +
General-Use Combat Setting General-Use Combat Setting
Usage: set resolve to <percent> Usage: set resolve to <percent>
- +
This setting determines when you will flee from combat. When you lose more health on any of your vital limbs than your resolve This setting determines when you will flee from combat. When you lose more health on any of your vital limbs than your resolve
- percentage, you will try to leave the fight, generally preferring to go back the direction you came from. This is far from a sure + percentage, you will try to leave the fight, generally preferring to go back the direction you came from. This is far from a sure
thing, but it can help you survive. Your courage, discipline, and tenacity skills normally determine how high your resolve can thing, but it can help you survive. Your courage, discipline, and tenacity skills normally determine how high your resolve can
go; the more courageous, disciplined, and tenacious you are, the longer you can stay in combat. However, if you have or acquire go; the more courageous, disciplined, and tenacious you are, the longer you can stay in combat. However, if you have or acquire
Line 12: Line 23:
however, you will stay in combat regardless of your resolve. Some combat modes may also have a minimum resolve level that you however, you will stay in combat regardless of your resolve. Some combat modes may also have a minimum resolve level that you
will automatically use while in those modes. will automatically use while in those modes.
- +
- See Also: [[fleeing]], [[extended fleeing]], [[courage]], [[discipline]], [[tenacity]], [[aphobia]], [[analgesia]]+ See Also: [[show]] resolve, [[report]] resolve, flee, [[show]] maximum resolve, [[switch]] extended fleeing, [[start]] fleeing, [[courage]],
 + [[discipline]], [[tenacity]], [[fearlessness]], [[analgesia]]
-'''''Show Resolve''''' 
 +'''''Show Resolve'''''
 +
General-Use Combat Display General-Use Combat Display
Usage: show resolve Usage: show resolve
- +
Shows your current level of resolve. Shows your current level of resolve.
- +
- See Also: [[fleeing]], [[extended fleeing]], [[courage]], [[discipline]], [[tenacity]], [[aphobia]], [[analgesia]]+ See Also: [[set]] resolve, [[report]] resolve, flee, [[show]] maximum resolve, [[switch]] extended fleeing, [[start]] fleeing, [[courage]],
- + [[discipline]], [[tenacity]], [[fearlessness]], [[analgesia]]
-'''''Report Resolve'''''+
- +
- General-Use Combat Report+
- Usage: report resolve+
- +
- Reports your current level of resolve.+
- +
- See Also: [[fleeing]], [[extended fleeing]], [[courage]], [[discipline]], [[tenacity]], [[aphobia]], [[analgesia]]+
-[[Category: Commands]]+[[Category: Commands]][[Category: Character Features]]

Revision as of 22:36, 7 December 2016

Report Resolve

General-Use Combat Report
Usage: report resolve
   
Reports your current level of resolve.
   
See Also: set resolve, show resolve, flee, show maximum resolve, switch extended fleeing, start fleeing, courage,
discipline, tenacity, fearlessness, analgesia


Set Resolve

General-Use Combat Setting
Usage: set resolve to <percent>
   
This setting determines when you will flee from combat.  When you lose more health on any of your vital limbs than your resolve
percentage, you will try to leave the fight, generally preferring to go back the direction you came from.  This is far from a sure
thing, but it can help you survive.  Your courage, discipline, and tenacity skills normally determine how high your resolve can
go; the more courageous, disciplined, and tenacious you are, the longer you can stay in combat.  However, if you have or acquire
the fearlessness trait, you can set your resolve level to whatever you like, though it becomes somewhat less reliable since you
have to think about fleeing instead of it being an emotional response.  If you are both fearless and analgetic (without pain),
however, you will stay in combat regardless of your resolve.  Some combat modes may also have a minimum resolve level that you
will automatically use while in those modes.
   
See Also: show resolve, report resolve, flee, show maximum resolve, switch extended fleeing, start fleeing, courage,
discipline, tenacity, fearlessness, analgesia


Show Resolve

General-Use Combat Display
Usage: show resolve
   
Shows your current level of resolve.
   
See Also: set resolve, report resolve, flee, show maximum resolve, switch extended fleeing, start fleeing, courage,
discipline, tenacity, fearlessness, analgesia
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