Show

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The Show Command

The show command is a general facility used to display a variety of different information about your character. The basic syntax is usually either 'show <value>' or 'show <value> <argument>', and depends on the individual showable value. You can also combine multiple displays in a list; for example, 'show elude, stealth' or 'show level, experience needed and quest points'. If this is defeating your ability to include the word 'and' in a command, use '&' instead (this is specific to this command). One last option is 'show continuously <displays...>', which allows you to tell the system that you do not want your output to be split into pages. Help is available on each individual showable value; use 'help show <value>' for information.

The command 'report' is closely related to the show command, and is essentially a spoken version of the same functionality. One difference, however, is that various displays are considered out-of-character information, and these are not usable with the report command.

The displays you can use are listed below.

Lists of displays in particular groups are also available using the syntax 'help show <group>'. You can refer to a group by its full name or abbreviation; the groups are channel (chn), character (chr), combat (cmb), communication (com), esoteric (eso), informational (inf), interface (int), knowledge (kno), miscellaneous (mis), movement (mov), property (pro), rating (rtg), skill (ski), and social (soc). Further, 'help <group>' will retrieve a list of all settings, displays, and so on in the group.

Channel Displays

channel history on <channel>
channel listing for <channel> [as <option>]
channels

Character Displays

affiliations
attribute development
attribute points
attribute <name>
attributes
breath
character [<brief>]
conceptual navigation history
culture
description
experience
experience needed [for <level>]
handedness
health [of <people>]
hunger
intoxication
level
limbs
lives
name
outlook
quest points
race
thirst
traits
vitals
worship

Combat Displays

aim
attack scatter
attackers
attacks
brief combat
chase mode
combat mode
confidence
defenses
effort
extended fleeing
hunting
maximum confidence
maximum effort
potential attacks
speed
strike location
suspended attacks
suspended defenses
wimpy

Communication Displays

native language
primary language
quote style
quote styles
speech pattern
speech patterns
tell history

Fey Races Displays

fey abilities

Informational Displays

OOC information on <thing>
affiliation news
blog address
caption
change <number>
changes [<spec>]
event <number>
events [<spec>]
general news
lag
news
quest <spec>
quests [<spec>]
run status
session message
user information on <name>
user undine standing
users [<option>]
version

Interface Displays

alias <name>
aliases [like <pattern>]
color style <name>
color styles
depictions
incarnation commands
local aliases [like <pattern>]
prompt
raw aliases [like <pattern>]
shared aliases [like <pattern>]
status bar [as <format|code>]
term
vitals display

Knowledge Displays

exploration points [of <follower>]
familiar topics
global exploration [of <follower>]
intrinsically known topics
local exploration [of <follower>]
memorization limit
memorized topics

Miscellaneous Displays

idle disincarnation

Movement Displays

elude mode
exits
followers
following
landmarks
safe movement mode
stealth mode
terrain following mode

Property Displays

burden
carrying capacity
encumbrance
equipment
inventory
keep capacity
keep usage
keeping
wealth
wealth capacity

Rating Displays

attack rating with <what>
damage rating with <what>
deflection rating with <what>
discharge attack rating with <what>
discharge damage rating with <what>
dodge rating
launch attack rating with <ammo> using <launcher>
launch damage rating with <ammo> using <launcher>
passive defense rating
special attack damage rating with <what>
special attack rating with <what>
throw attack rating with <what>
throw damage rating with <what>

Skill Displays

natural skill <name>
skill <name>
skills [<limit>]
specialties [<scope>]
specialty access [<scope>]
specialty points

Social Displays

emotes [<type|prefix>]
friends
ignoring
nickname for <thing>
nicknames
trust

See Also: set, perform, start, stop, report, switch, clear

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