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  1. Main Page (5,066 bytes)
    82: * ''[[:Category:Races|Monsters and Creatures]]''
  2. Game Content (750 bytes)
    24: * [[Monsters and Creatures]]
  3. Races (35,604 bytes)
    965: ...monly referred to as spider-folk, the Rachnei are creatures of fearful legend.
  4. Sense (323 bytes)
    7: creatures of evil, you have the power to detect the intensi...
    8: of goodness, or lack thereof, in all creatures in your
  5. Psychic Wild Talents (86,811 bytes)
    117: any hostile creatures before having to encounter them directly. This i...
  6. Battleragers (21,086 bytes)
    287: by elven magick to destroy creatures such as orcs, goblins, and trolls. It
  7. Ancient Artifacts (201,557 bytes)
    272: ...rom NPCs or even players. Allows one to teleport creatures away, essentially at random. [[Aligned]] may use...
    979: ...nto Ciir Kaldan." - Occurs when fighting draconic creatures.
    1240: believed to be, one and all, demonic creatures bound into the shape of swords,
    1432: creatures bound into the shape of swords, their foul powers...
    1928: ...n be summoned. Charges are accumulated by killing creatures, and the amount of charge is determined by that c...
  8. Gyrkelik (578 bytes)
    11: ... gyrkeliku are a race of winged, clawed, faceless creatures, uniformly deepest black in
  9. Ordo Maleficus Powers (6,876 bytes)
    131: *Note: Causes extropic damage to undead creatures and heals the witch at the same time.
  10. Inducted (19,275 bytes)
    223: ...ility. This power is highly destructive, and any creatures nearby who are
    227: but any other creatures nearby will be subject to its Wrath. To enact th...
  11. Dismember (1,303 bytes)
    17: formidable enough to do it, for creatures' limbs are generally quite firmly
  12. GLC capabilities (9,165 bytes)
    63: [ Description : ] Causes evil creatures to glow emerald.
    69: [ Description : ] Causes chaotic creatures to glow emerald.
  13. Aeda (12,006 bytes)
    21: and demonic creatures which would fain consume or destroy all life upon...
  14. Raise dead (736 bytes)
    10: ...by incarnoi upon returning to life. For ordinary creatures, it
  15. Fomor (5,986 bytes)
    21: holiness is anathema to these demonic creatures. Sometimes this advantage is
  16. Rachnei (6,155 bytes)
    12: The rachnei, or spider-folk, are creatures of fearful legend -- especially
  17. Nyloc (8,991 bytes)
    97: * You cannot mount other creatures because you have no legs. This doesn't have any ...
  18. Skaven (7,783 bytes)
    29: created by [[Sentience|intelligent]] creatures. Often it seems that a skaven knows every
    36: In general, skaven are vicious, foul, dirty creatures who object not
  19. Lhethan Hagal (4,375 bytes)
    46: ...rains the person that rang it. He will also train creatures that the ringer has befriended, provided the ring...
  20. Aliavelyrae (9,871 bytes)
    202: At the very least the aura will cause creatures within its sphere

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