Leadership

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Line 17: Line 17:
Guild required: Guild required:
[[Coven]]: [[Halea]] [[Coven]]: [[Halea]]
 + [[Hawkmen]]: [[Katar]]
Quest required Quest required

Revision as of 02:02, 1 June 2010

Class: Social Skills
Attribute: Charisma
Pedagogy: Procedural

The ability to direct and inspire the actions of others. This skill is the primary factor determining how many followers you can keep, and affects experienced gained from followers' actions. In addition, if the leader of an adventuring company has the leadership skill, this provides a bonus to the experience members of the company gain through it while the leader is incarnate.

See Also: followers, keep, Ownership

  • Notes
Trainers: 

Association required:
Guild required:
Coven: Halea
Hawkmen: Katar
Quest required
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