Air Affinity
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- | Air Affinity | + | Class: Affinity Skills |
+ | Attribute: [[Constitution]] | ||
+ | Pedagogy: Body Alteration | ||
+ | Practitioner Term: Air Affinite | ||
+ | Antagonistic To: [[Earth Affinity]] | ||
+ | Hidden Skill | ||
- | Class: Affinity Skills | + | This skill represents the infusion of an essence of elemental air into the substance of one's body, reducing the harm caused by such forces, potentially even to the point where exposure becomes restorative. This is also true, to a lesser extent, of the amalgams heat, thunder, cold, ice, lightning, smoke, mist, void, and shadow. One further gains the capacity to store a reserve of elemental air energy, in proportion to one's degree of affinity, should one have access to sources of it. However, the greater an affinity for air one develops, the more vulnerable one becomes to |
- | Attribute: Constitution | + | elemental earth, and to a lesser degree the amalgams acid, metal, alkali, ash, crystal, mud, magma, and eskara. |
- | Pedagogy: Body Alteration | + | |
- | Practitioner Term: Air Affinite | + | |
- | Specialty Required: Degree I | + | |
- | Antagonistic To: Earth Affinity | + | |
- | Hidden Skill | + | |
- | + | ||
- | This skill represents the infusion of an essence of elemental air into the | + | |
- | substance of one's body, reducing the harm caused by such forces, potentially | + | |
- | even to the point where exposure becomes restorative. This is also true, to a | + | |
- | lesser extent, of the amalgams heat, thunder, cold, ice, lightning, smoke, | + | |
- | mist, void, and shadow. One further gains the capacity to store a reserve of | + | |
- | elemental air energy, in proportion to one's degree of affinity, should one | + | |
- | have access to sources of it. However, the greater an affinity for air one | + | |
- | develops, the more vulnerable one becomes to elemental earth, and to a lesser | + | |
- | degree the amalgams acid, nitre, alkali, ash, crystal, mud, magma, and eskara. | + | |
- | + | ||
- | Development Information: The air affinity skill was created by Chaos and | + | |
- | is maintained by Lost Souls. | + | |
See Also: [[air resistance]], [[earth affinity]] | See Also: [[air resistance]], [[earth affinity]] | ||
- | * '''Notes''' | + | =Trainers= |
Trainer: | Trainer: | ||
[[Temple of Discordia]]: [[Erasmus]] | [[Temple of Discordia]]: [[Erasmus]] | ||
Association: | Association: | ||
+ | [[Weapons of Vengeance]]: [[Varn]] | ||
Guild: | Guild: | ||
[[Coven]]: [[Esme]] Wanders | [[Coven]]: [[Esme]] Wanders | ||
Line 34: | Line 22: | ||
[[Category: Skills]] | [[Category: Skills]] | ||
[[Category: Affinity Skills]] | [[Category: Affinity Skills]] | ||
- | [[Category:Constitution Skills]] | + | [[Category: Constitution Skills]] |
Revision as of 01:23, 29 January 2014
Class: Affinity Skills Attribute: Constitution Pedagogy: Body Alteration Practitioner Term: Air Affinite Antagonistic To: Earth Affinity Hidden Skill
This skill represents the infusion of an essence of elemental air into the substance of one's body, reducing the harm caused by such forces, potentially even to the point where exposure becomes restorative. This is also true, to a lesser extent, of the amalgams heat, thunder, cold, ice, lightning, smoke, mist, void, and shadow. One further gains the capacity to store a reserve of elemental air energy, in proportion to one's degree of affinity, should one have access to sources of it. However, the greater an affinity for air one develops, the more vulnerable one becomes to elemental earth, and to a lesser degree the amalgams acid, metal, alkali, ash, crystal, mud, magma, and eskara.
See Also: air resistance, earth affinity
Trainers
Trainer: Temple of Discordia: Erasmus Association: Weapons of Vengeance: Varn Guild: Coven: Esme Wanders Quest: