Lion (Empathic Bond)
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Revision as of 08:23, 25 January 2016 (edit) Ithil (Talk | contribs) (→Specialty Bonuses) ← Previous diff |
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- | = Bonding Requirements = | + | == Bonding Requirements == |
- | + | Some amount of [[courage]] is required. | |
- | [[Courage]] is required | + | |
- | + | ||
- | + | ||
- | ==Combat Bonuses== | + | |
- | + | ||
- | None noted so far | + | |
- | + | ||
==Petting the familiar== | ==Petting the familiar== | ||
Line 15: | Line 8: | ||
This increases the [[air resistance]], [[crushing resistance]], [[cutting resistance]], [[earth affinity]], [[piercing resistance]] and [[thunder resistance]] skills slightly. | This increases the [[air resistance]], [[crushing resistance]], [[cutting resistance]], [[earth affinity]], [[piercing resistance]] and [[thunder resistance]] skills slightly. | ||
+ | |||
+ | ==Muladhara Chakra== | ||
+ | Lion familiars open and charge the [[Chakra#Muladhara|Muladhara (red) chakra]]. | ||
==Attribute Modifications== | ==Attribute Modifications== | ||
Line 20: | Line 16: | ||
The lion grants its consort bonuses to [[strength]], [[constitution]], [[willpower]] and [[charisma]]. | The lion grants its consort bonuses to [[strength]], [[constitution]], [[willpower]] and [[charisma]]. | ||
+ | ==Skill Effects== | ||
+ | {|border="1" cellpadding="10" cellspacing="2" text-align="center" | ||
+ | |- | ||
+ | ! scope="col" style="text-align="center";" | Skill | ||
+ | ! scope="col" style="text-align="center";" | Access | ||
+ | ! scope="col" style="text-align="center";" | Bonus | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Air Resistance]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Axe]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Crushing Resistance]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Cutting Resistance]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Earth Affinity]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Piercing Resistance]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #33EE33;" | [[Thunder Resistance]] | ||
+ | | style="text-align: center;background-color: #33EE33;" | 16 | ||
+ | | style="text-align: center;background-color: #33EE33;" | 75 + 10% base | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #00AA00;" | [[Massive Blow]] | ||
+ | | style="text-align: center;background-color: #00AA00;" | 12 | ||
+ | | style="text-align: center;background-color: #00AA00;" | 60 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Recuperation]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 9 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 45 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Combat Reflexes]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Discipline]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Geoturgy]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | [[Massive Exertion]] | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 8 | ||
+ | | style="text-align: center;background-color: #BBEEBB;" | 40 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Centering]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Hardiness]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Leadership]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Pain Tolerance]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Savoir Faire]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |- | ||
+ | | style="text-align: center;background-color: orange;" | [[Stamina]] | ||
+ | | style="text-align: center;background-color: orange;" | 4 | ||
+ | | style="text-align: center;background-color: orange;" | 20 | ||
+ | |} | ||
- | ==Skill Bonuses== | ||
- | |||
- | ===Extreme=== | ||
- | *[[Air Resistance]] | ||
- | *[[Axe]] | ||
- | *[[Crushing Resistance]] | ||
- | *[[Cutting Resistance]] | ||
- | *[[Earth Affinity]] | ||
- | *[[Piercing Resistance]] | ||
- | *[[Thunder Resistance]] | ||
- | |||
- | (I appeared to get a 2nd bonus to tier 1 skills at resilient bond- Grundy) | ||
- | |||
- | ===High=== | ||
- | *[[Massive Blow]] | ||
- | |||
- | ===Medium=== | ||
- | *[[Recuperation]] | ||
- | *[[Combat Reflexes]] | ||
- | *[[Cthonimancy]] | ||
- | *[[Discipline]] | ||
- | *[[Massive Exertion]] | ||
- | |||
- | ===Low=== | ||
- | *[[Centering]] | ||
- | *[[Hardiness]] | ||
- | *[[Leadership]] | ||
- | *[[Pain Tolerance]] | ||
- | *[[Savoir Faire]] | ||
- | *[[Stamina]] | ||
==Charms== | ==Charms== | ||
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*[[Send (Empathic Bonds)|Send]] | *[[Send (Empathic Bonds)|Send]] | ||
*[[Convert (Empathic Bonds)|Convert]] spiritual energy into elemental earth energy. | *[[Convert (Empathic Bonds)|Convert]] spiritual energy into elemental earth energy. | ||
- | |||
- | You link your anthropic mind with Saber's animal one. | ||
- | Both your red eyes and Saber's hazel eyes glow fiercely for a brief moment. | ||
- | A halo of sparkling astral light emerges from your body, fades into earthy hues, and finally reimmerses into you. | ||
- | You feel your spiritual energy being drained into your reserves of elemental earth energy. | ||
*[[Tame (Empathic Bonds)|Tame]] | *[[Tame (Empathic Bonds)|Tame]] | ||
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*[[Kinsee (Empathic Bonds)|Kinsee]] | *[[Kinsee (Empathic Bonds)|Kinsee]] | ||
- | + | ==Special Combat Maneuvers== | |
- | ==Additional Bonuses and Powers== | + | |
- | + | ||
- | Lion familiars open and charge the [[Chakra#Muladhara|Muladhara (red) chakra]] | + | |
- | + | ||
- | + | ||
- | ===Special Combat Maneuvers=== | + | |
Immediatlely on bonding, the consort gains the Rend special attack. This axe attack uses elemental earth energy and uses [[strength]] heavily in determining it's attack rating. Most seem to use 1/2 [[Constitution]] and [[Earth Affinity]] in attack rating. | Immediatlely on bonding, the consort gains the Rend special attack. This axe attack uses elemental earth energy and uses [[strength]] heavily in determining it's attack rating. Most seem to use 1/2 [[Constitution]] and [[Earth Affinity]] in attack rating. | ||
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Channel powers of primal earth into an opponent via a blow with an axe. | Channel powers of primal earth into an opponent via a blow with an axe. | ||
- | ===Traits granted=== | + | ==Traits== |
Lion consorts gain the [[fearlessness]] trait. | Lion consorts gain the [[fearlessness]] trait. |
Revision as of 20:37, 9 March 2016
Contents |
Bonding Requirements
Some amount of courage is required.
Petting the familiar
You pet Saber with your right hand. You sense invigorating energies flowing from Saber's body into your spirit.
This increases the air resistance, crushing resistance, cutting resistance, earth affinity, piercing resistance and thunder resistance skills slightly.
Muladhara Chakra
Lion familiars open and charge the Muladhara (red) chakra.
Attribute Modifications
The lion grants its consort bonuses to strength, constitution, willpower and charisma.
Skill Effects
Skill | Access | Bonus |
---|---|---|
Air Resistance | 16 | 75 + 10% base |
Axe | 16 | 75 + 10% base |
Crushing Resistance | 16 | 75 + 10% base |
Cutting Resistance | 16 | 75 + 10% base |
Earth Affinity | 16 | 75 + 10% base |
Piercing Resistance | 16 | 75 + 10% base |
Thunder Resistance | 16 | 75 + 10% base |
Massive Blow | 12 | 60 |
Recuperation | 9 | 45 |
Combat Reflexes | 8 | 40 |
Discipline | 8 | 40 |
Geoturgy | 8 | 40 |
Massive Exertion | 8 | 40 |
Centering | 4 | 20 |
Hardiness | 4 | 20 |
Leadership | 4 | 20 |
Pain Tolerance | 4 | 20 |
Savoir Faire | 4 | 20 |
Stamina | 4 | 20 |
Charms
Special Combat Maneuvers
Immediatlely on bonding, the consort gains the Rend special attack. This axe attack uses elemental earth energy and uses strength heavily in determining it's attack rating. Most seem to use 1/2 Constitution and Earth Affinity in attack rating.
Perform Rend Empathic Bonds Maneuver Usage: perform rend [at <target>] Channel the power of the earth into an opponent via a blow with an axe.
Around Fairly Healthy
Perform Grind Empathic Bonds Maneuver Usage: perform grind [at <target>] Channel the force of the earth into an opponent via a blow with an axe, with the intention of stunning him and knocking him off balance.
Perform Crack Empathic Bonds Maneuver Usage: perform crack [at <target>] Channel earth-thunder at an opponent via a blow with an axe, with the intention of slowing and deafening him.
Perform Rive Empathic Bonds Maneuver Usage: perform rive [at <target>] Channel the fury of the earth into an opponent via a blow with an axe, with the intention of causing as much pain as possible.
Perform Shock Empathic Bonds Maneuver Usage: perform shock [at <target>] Channel earthshock at an opponent via a blow with an axe, with the intention of blinding and stunning him.
Perform Sunder Empathic Bonds Maneuver Usage: perform sunder [at <target>] Channel powers of primal earth into an opponent via a blow with an axe.
Traits
Lion consorts gain the fearlessness trait.