Firelizard (Empathic Bond)
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==Bonding Requirements== | ==Bonding Requirements== | ||
- | Some amount of [[Courage]] skill is required, certainly less than 105. | + | Some amount of [[Courage]] skill is required, one was bonded with 63. |
==Known Abilities== | ==Known Abilities== |
Revision as of 13:09, 2 June 2016
Contents |
Bonding Requirements
Some amount of Courage skill is required, one was bonded with 63.
Known Abilities
Firelizards are tiny draconic animals, capable of breathing fire much as their bigger cousins can. They have wings, eat meat, and have high night vision.
Skill Effects
Skill | Access | Bonus |
---|---|---|
Killer Instinct | 16 | 75 + 10% base |
Tenacity | 16 | 75 + 10% base |
Desert Fieldcraft | 12 | 60 |
Eructation | 12 | 60 |
Hardiness | 12 | 60 |
Heat Tolerance | 12 | 60 |
Pain Tolerance | 12 | 60 |
Resilience | 12 | 60 |
Steadiness | 12 | 60 |
Intimidation | 8 | 40 |
Leadership | 8 | 40 |
Tactics | 8 | 40 |
Tracking | 8 | 40 |
Flight | 5 | 25 |
Combat Reflexes | 4 | 20 |
Intelligence Analysis | 4 | 20 |
Manipulation | 4 | 20 |
Massive Blow | 4 | 20 |
Massive Exertion | 4 | 20 |
Mountaineering | 4 | 20 |
Precision Strike | 4 | 20 |
Robustness | 4 | 20 |
Sky Fieldcraft | 4 | 20 |
Strategy | 4 | 20 |
Tumbling | 4 | 20 |
Charms
Initially on bonding:
Shortly after:
At "somewhat frail" bond strength:
Combat Maneuvers
At the middle of "fairly healthy" bond strength, the consort is granted a breath weapon attack and phlogiston glands to fuel it, although of course it can also be recharged with the Replenish Glands charm granted earlier.
Traits granted
Since skill access for Flight is provided, it seems very likely that some form of flight is granted, whether by charm or by wings. (unconfirmed)