Paraneurism

From LSWiki

(Difference between revisions)
Jump to: navigation, search
Revision as of 16:24, 26 February 2014 (edit)
Mafusail (Talk | contribs)

← Previous diff
Revision as of 17:27, 30 April 2020 (edit)
Mafusail (Talk | contribs)

Next diff →
Line 7: Line 7:
means. means.
- Development Information: The paraneurism trait was created by Chaos and is maintained by Lost Souls; the source code was last+ Development Information: The paraneurism trait was created by Chaos; the source code was last updated Mon May 01 18:54:38 2017.
- updated Tue Feb 26 00:28:16 2013.+
See Also: [[analgesia]] See Also: [[analgesia]]
Line 14: Line 13:
==Trait sources:== ==Trait sources:==
*'''Guilds:''' *'''Guilds:'''
 +**[[Justicars of Axa|Justicars]]: [[Justicar_invocations#Invocation_of_Detachment|Invocation of Detachment]] at 100% perfection
**[[Ringwielders]]: [[Venglar]] rune **[[Ringwielders]]: [[Venglar]] rune
*'''Empathic bonds:''' *'''Empathic bonds:'''

Revision as of 17:27, 30 April 2020

Trait Category: Neurological
Trait Type: Flag
Overall Possible Natural Values: Yes or No
Being paraneuric -- having the trait of paraneurism -- means that your nerves, or working equivalent thereof, are not subject to
having their functioning disrupted by the various kinds of shocks that affect others.  This means that you cannot be stunned by any
means.
Development Information: The paraneurism trait was created by Chaos; the source code was last updated Mon May 01 18:54:38 2017.
See Also: analgesia

Trait sources:

Personal tools