The Dome of Terror
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Current revision (13:04, 9 May 2022) (edit) Einskaldjir (Talk | contribs) (→Notes) |
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- | ===Standard Information=== | + | =Standard Information= |
Mioran and Miorin, twin sorcerers of good and evil, have released the demon Talkh'amus from his long years of imprisonment. While trying to recapture him, they met their death, but their ghosts still linger around, waiting for brave adventurers to help eliminate this terror. | Mioran and Miorin, twin sorcerers of good and evil, have released the demon Talkh'amus from his long years of imprisonment. While trying to recapture him, they met their death, but their ghosts still linger around, waiting for brave adventurers to help eliminate this terror. | ||
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This quest was created by Sheldan. | This quest was created by Sheldan. | ||
+ | ==Hints== | ||
+ | *Your quest will begin at a strange rock in the jungles of [[Tetlacana]]. | ||
+ | ==Walkthrough== | ||
+ | {{spoilers}} | ||
+ | ===Items Required=== | ||
+ | *A [[genie bottle]]. These can be found as randomload loot, but one spawns in [[Gurbodax]]. | ||
+ | ===Skills Required=== | ||
+ | *None | ||
- | {{spoilers}} | + | ===Directions=== |
- | *Bring a genie bottle. These seem to be random drop items that can load anywhere. | + | *Go to the Dome of Terror '''(-30, -3, 0)''' in Tetlacana (Global: 213, -246, 0). |
+ | *Make sure you are not mounted, then use the command 'touch rock'. | ||
*In the first room, 'search walls' reveals a jewel; 'push jewel' carries you further into the area. | *In the first room, 'search walls' reveals a jewel; 'push jewel' carries you further into the area. | ||
*Go to Miorin's room, to the east. | *Go to Miorin's room, to the east. | ||
- | *Listen to Miorin (literally, type 'listen to miorin'). | + | *Listen to Miorin (literally, type 'listen to miorin'). -- NOTE: You need to be capable of hearing to be able to use the 'listen' command. If you try to complete this for example while under a Deaf challenge then you'll get stuck in the room with Talkh'amus and have to attack him, get your limbs ripped off, and be transported out. If you realize this problem before you enter Talkh'amus room then you can touch Miorin to be teleported out. |
- | *Miorin explains that you need a genie bottle (aren't you glad you have one?) and gives you a spiel about what you need to do. You must wait through this spiel, because he teaches you an incantation that your character has to know to complete the quest. | + | *Miorin explains that you need a genie bottle and gives you a spiel about what you need to do. You must wait through this spiel, because he teaches you an incantation that your character has to know to complete the quest. You don't need to personally memorize this, it is automatic. When this stage is completed you'll see the message, "You are now familiar with the incantation for the capture of Great Talkh'amus." |
*Go on to the golem's room. | *Go on to the golem's room. | ||
- | *The golem tells you "None shall pass - who do you think you are?" | + | *The golem asks you "None shall pass - who do you think you are?". |
- | *Say 'I am none' and he teleports you into Talkh'amus' room. | + | *Say 'I am none' and he will teleport you into Talkh'amus' room. |
- | *Follow Miorin's instructions ('drop bottle' and 'capture talkh'amus') | + | *Drop the bottle and use the command 'capture Talkh'amus'. |
+ | *Quest complete! | ||
- | If you need to get out of Talkh'amus's room, and you're "stuck" , you'll have to attack Talkh'amus who will ''almost'' kill you (be prepared to replace limbs. | + | ===Notes=== |
+ | The last step requires the ability to speak to perform the incantation so those with the mute obstacle (and [[riishan]]) can't complete the quest. You can get out by attacking Talkh'amus, who will probably dismember most of your limbs and then throw you outside. | ||
- | For this reason, this is perhaps best attempted at lower levels (when death has less sting, as something dying is easier/cheaper than replacing all those limbs). | + | According to change log #3749, you can leave the area by touching the ghost of Miorin if you have learned his incantation. If for any reason you can't complete the quest - mental illness preventing you from saying "I am none" for example - try touching Miorin. May require an override: touch ghost! |
+ | ===Rewards=== | ||
+ | *5 Quest Points | ||
{{endspoilers}} | {{endspoilers}} | ||
+ | |||
[[Category:Quests]] | [[Category:Quests]] |
Current revision
Contents |
Standard Information
Mioran and Miorin, twin sorcerers of good and evil, have released the demon Talkh'amus from his long years of imprisonment. While trying to recapture him, they met their death, but their ghosts still linger around, waiting for brave adventurers to help eliminate this terror.
Estimated Mental Difficulty Rating: Seven Estimated Physical Difficulty Rating: Zero Estimated Danger Rating: Five
This quest was created by Sheldan.
Hints
- Your quest will begin at a strange rock in the jungles of Tetlacana.
Walkthrough
Items Required
- A genie bottle. These can be found as randomload loot, but one spawns in Gurbodax.
Skills Required
- None
Directions
- Go to the Dome of Terror (-30, -3, 0) in Tetlacana (Global: 213, -246, 0).
- Make sure you are not mounted, then use the command 'touch rock'.
- In the first room, 'search walls' reveals a jewel; 'push jewel' carries you further into the area.
- Go to Miorin's room, to the east.
- Listen to Miorin (literally, type 'listen to miorin'). -- NOTE: You need to be capable of hearing to be able to use the 'listen' command. If you try to complete this for example while under a Deaf challenge then you'll get stuck in the room with Talkh'amus and have to attack him, get your limbs ripped off, and be transported out. If you realize this problem before you enter Talkh'amus room then you can touch Miorin to be teleported out.
- Miorin explains that you need a genie bottle and gives you a spiel about what you need to do. You must wait through this spiel, because he teaches you an incantation that your character has to know to complete the quest. You don't need to personally memorize this, it is automatic. When this stage is completed you'll see the message, "You are now familiar with the incantation for the capture of Great Talkh'amus."
- Go on to the golem's room.
- The golem asks you "None shall pass - who do you think you are?".
- Say 'I am none' and he will teleport you into Talkh'amus' room.
- Drop the bottle and use the command 'capture Talkh'amus'.
- Quest complete!
Notes
The last step requires the ability to speak to perform the incantation so those with the mute obstacle (and riishan) can't complete the quest. You can get out by attacking Talkh'amus, who will probably dismember most of your limbs and then throw you outside.
According to change log #3749, you can leave the area by touching the ghost of Miorin if you have learned his incantation. If for any reason you can't complete the quest - mental illness preventing you from saying "I am none" for example - try touching Miorin. May require an override: touch ghost!
Rewards
- 5 Quest Points