Cadagion (Empathic Bond)

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Revision as of 14:04, 7 August 2015 (edit)
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(removed lies, added more info about buffs)
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Current revision (13:49, 28 June 2024) (edit)
Geordie (Talk | contribs)
(Special Charms)
 
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-= Familiar =+== Familiar ==
This is a spherical region of opalescent indigo darkness that pulses in a This is a spherical region of opalescent indigo darkness that pulses in a
slow, menacing pattern. You recognize this as an cadagion, a kind of energy slow, menacing pattern. You recognize this as an cadagion, a kind of energy
Line 10: Line 10:
movements are very quick. movements are very quick.
 +Unidentified, it looks like 'a shadow'
-== Requirements ==+== Bonding Requirements ==
-Some degree of [[Ownership]]+35 points in [[intimidation]]
-=== Bond failure ===+== Bond Failure ==
You sense a slow hunger that quickly turns into disgust emanating from the You sense a slow hunger that quickly turns into disgust emanating from the
shadow, as if it was expecting to find a matching hunger from you that does shadow, as if it was expecting to find a matching hunger from you that does
not exist. not exist.
-=== Imagined bond ===+ 
-You imagine forming an empathic bond with cadagion via archsymbiosis.+== Imagined Bond ==
-You imagine what it would be like to have a deep bond with the cadagion, and you feel a distinct echo from within it.+ You imagine forming an empathic bond with cadagion via archsymbiosis.
-You experience feelings of envy, coldness, hunger, and covetousness.+ You imagine what it would be like to have a deep bond with the cadagion, and you feel a distinct echo from within it.
-You experience visions of devouring darkness.+ You experience feelings of envy, coldness, hunger, and covetousness.
-You experience astral visions of flows of entropic energy.+ You experience visions of devouring darkness.
 + You experience astral visions of flows of entropic energy.
== Bond "Quirks" == == Bond "Quirks" ==
Line 29: Line 31:
*While there will eventually be an [[Ownership]] skill boost due to increased Spec Access, this will unfortunately '''not''' increase your Keep capacity. *While there will eventually be an [[Ownership]] skill boost due to increased Spec Access, this will unfortunately '''not''' increase your Keep capacity.
-== Boons ==+== Attribute Modifiers ==
-*Adds [[Ownership]] to all attack, dodge and deflection ratings.+*Increases [[Ego]] (+75), [[Intellect]] (+25), [[Perception]] (+75) and [[Willpower]] (+75)
-*Adds [[Intimidation]] to damage ratings.+
-=== Attribute Modifiers ===+== Combat Bonuses ==
 +*Adds [[Ownership]] to all attack, dodge and deflection ratings. ~''3x at Complete''
 +*Adds [[Intimidation]] to damage ratings. ~''3x at Complete''
-Increases willpower, charisma, perception and intelligence.+== Traits ==
-''Looks to be moving towards +100 to each at complete bond'' ~ Correction: Appears to be 25 Int, 75 Wil, Cha & Per.+*Negative [[Luminescence]] based on bond strength ~''-10 at Complete''
 +*Positive [[Algopoeia]] based on bond strength ~''10 at Complete''
 +*One point of [[Order Favour]] ''at the very start of "deep"''
-=== Traits ===+== Esoteric Energies ==
-*Negative [[Luminescence]] based on bond strength+* Entropy
-*Positive [[Sadism]] based on bond strength ~''Appears to cap at 10 (possibly Sadism max)''+
-=== Esoteric Energies ===+== Skill Effects ==
-Entropy+{|border="1" cellpadding="10" cellspacing="2" text-align="center"
 +|-
 +! scope="col" style="text-align="center";" | Skill
 +! scope="col" style="text-align="center";" | Access
 +! scope="col" style="text-align="center";" | Bonus
 +|-
 +| style="text-align: center;background-color: #33EE33;" | [[Antagonism]]
 +| style="text-align: center;background-color: #33EE33;" | 16
 +| style="text-align: center;background-color: #33EE33;" | 37.5 + 5% base
 +|-
 +| style="text-align: center;background-color: #33EE33;" | [[Centering]]
 +| style="text-align: center;background-color: #33EE33;" | 16
 +| style="text-align: center;background-color: #33EE33;" | 37.5 + 5% base
 +|-
 +| style="text-align: center;background-color: #33EE33;" | [[Intimidation]]
 +| style="text-align: center;background-color: #33EE33;" | 16
 +| style="text-align: center;background-color: #33EE33;" | 37.5 + 5% base
 +|-
 +| style="text-align: center;background-color: #33EE33;" | [[Stamina]]
 +| style="text-align: center;background-color: #33EE33;" | 16
 +| style="text-align: center;background-color: #33EE33;" | 37.5 + 5% base
 +|-
 +| style="text-align: center;background-color: #33EE33;" | [[Torture]]
 +| style="text-align: center;background-color: #33EE33;" | 16
 +| style="text-align: center;background-color: #33EE33;" | 37.5 + 5% base
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Concentration]]
 +| style="text-align: center;background-color: #00AA00;" | 15
 +| style="text-align: center;background-color: #00AA00;" | 37.5
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Finance]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 30
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Steadiness]]
 +| style="text-align: center;background-color: #00AA00;" | 12
 +| style="text-align: center;background-color: #00AA00;" | 30
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Entropy Affinity]]
 +| style="text-align: center;background-color: #00AA00;" | 11
 +| style="text-align: center;background-color: #00AA00;" | 27.5
 +|-
 +| style="text-align: center;background-color: #00AA00;" | [[Thanaturgy]]
 +| style="text-align: center;background-color: #00AA00;" | 11
 +| style="text-align: center;background-color: #00AA00;" | 27.5
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Exoma Fieldcraft]]
 +| style="text-align: center;background-color: #BBEEBB;" | 9
 +| style="text-align: center;background-color: #BBEEBB;" | 22.5
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Enchantment]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 20
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Ownership]]
 +| style="text-align: center;background-color: #BBEEBB;" | 8
 +| style="text-align: center;background-color: #BBEEBB;" | 20
 +|-
 +| style="text-align: center;background-color: #BBEEBB;" | [[Rhetoric]]
 +| style="text-align: center;background-color: #BBEEBB;" | 7
 +| style="text-align: center;background-color: #BBEEBB;" | 17.5
 +|-
 +| style="text-align: center;background-color: orange;" | [[Metasenses]]
 +| style="text-align: center;background-color: orange;" | 6
 +| style="text-align: center;background-color: orange;" | 0
 +|-
 +| style="text-align: center;background-color: orange;" | [[Psycholeptesis]]
 +| style="text-align: center;background-color: orange;" | 6
 +| style="text-align: center;background-color: orange;" | 0
 +|-
 +| style="text-align: center;background-color: orange;" | [[Leadership]]
 +| style="text-align: center;background-color: orange;" | 5
 +| style="text-align: center;background-color: orange;" | 12.5
 +|-
 +| style="text-align: center;background-color: orange;" | [[Flight]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 10
 +|-
 +| style="text-align: center;background-color: orange;" | [[Tracking]]
 +| style="text-align: center;background-color: orange;" | 4
 +| style="text-align: center;background-color: orange;" | 10
 +|}
-== Specialty Access ==+==Charms==
-===Extreme===+====Standard Charms====
 +*[[Urge (Empathic Bonds)|Urge]]
 +*[[Call (Empathic Bonds)|Call Familiar]]
 +*[[Send (Empathic Bonds)|Send Familar]]
 +*[[Kinsee (Empathic Bonds)|Kinsee]]
 +*[[Conjoin (Empathic Bonds)|Conjoin]]
-===Large===+====Social Charms====
 +*[[Tame (Empathic Bonds)|Tame]]
 +*[[Command (Empathic Bonds)|Command]]
-===Medium===+====Energy Charms====
 +*[[Channel (Empathic Bonds)|Channel]] (In & Out)
 +*[[Convert (Empathic Bonds)|Convert]] (Entropic Energy)
-===Low===+====Special Charms====
 +*[[Enable Darkvision (Empathic Bonds)|Enable Darkvision]]
 +*[[Hallow Remains (Empathic Bonds)|Hallow Remains]] at 35%
 +*[[Flight (Empathic Bonds)|Flight]]
 +*[[Rarify (Empathic Bonds)|Rarify]] ~75% bond str
 + 
 +====Unique Charms====
 +*[[Dark Gauntlets (Empathic Bonds)|Dark Gauntlets]]
-==Charms== 
First, the ability to manifest a pair of dark gauntlets. To do this, visualize First, the ability to manifest a pair of dark gauntlets. To do this, visualize
dark gauntlets gripping my hands. To end the effects of this charm, visualize my dark gauntlets gripping my hands. To end the effects of this charm, visualize my
hands unbound. hands unbound.
*Gives Strength Boost *Gives Strength Boost
-''This boost is 2 str per 1% of bond strength, but caps at 200 including buffs from other sources. Thus if you have 150 points of strength buff from another source, the gauntlets will never buff your str by more than 50. You will also need to remove/reequip your gauntlets to have the strength buff update. -- Marcosy''+''This boost is 2 str per 1% of bond strength, but caps at 200 including buffs from other sources. Thus, ''<br>
 +''if you have 150 points of strength buff from another source, the gauntlets will never buff your str by ''<br>
 +''more than 50. You will also need to remove/reequip your gauntlets to have the strength buff update. -- Marcosy''
 + 
 +The notes above were historically correct, but have since been changed regarding the current str buff. The new formula calculates a value between 15 and 50 to boost your str by, based on a number of factors. The info about the str cap should still be correct.
- Second, the ability to command a friendly creature over which your familiar is+*Vestimentum Nix - 90% Bond Strength Required
- sovereign to undertake a specific action. You can command multiple creatures at+
- once in this manner. To do this, concentrate on commanding your follower or+
- followers to undertake the desired action.+
- Third, the ability to tame creatures over which your familiar is sovereign. To do+ Make your own goth clothes today!
- this, concentrate on taming the creature.+
- Fourth, the ability to channel spiritual energy from your familiar to yourself. To+==Maneuvers/Special Attacks==
- do this, concentrate on channeling spiritual energy inward.+ All Maneuvers are only usable when wearing the Dark Gauntlets, and also use Entropic Energy.
 + Cascade of Darkfire is granted at 50%
 + Shadow Crush is granted at Complete bond strength.
- Fifth, the ability to convert spiritual energy into more refined forms. You sense +*Cascade of Darkfire (Maneuver) ''~ 22 Base Activity''
- that this bond is enabling you to acquire entropic energy with this ability. To do + Attack:
- this, concentrate on channeling my spiritual energy into the desired type of energy.+ 137% Agility
 + 137% Intellect
 + 27% Perception
 + 110% Thanaturgy
 + 110% Unarmed
 + 100% Brawling
 + 100% Martial Arts
 + 50% Antagonism
- Sixth, the ability to channel spiritual energy from yourself to your familiar. To+ Damage:
- do this, concentrate on channeling my spiritual energy outward.+ 110% Intellect
 + 100% Strength
 + 110% Thanaturgy
- Seventh, the ability to enable oneself or others to see in the darkness. To do+*Shadow Crush (Maneuver) ''~ 22 Base Activity''
- this, concentrate on enabling yourself or your target to see in the dark.+ Attack:
 + 247% Intellect
 + 137% Agility
 + 27% Perception
 + 110% Lexiturgy
 + 110% Thanaturgy
 + 110% Unarmed
 + 100% Brawling
 + 100% Martial Arts
 + 50% Antagonism
- Eighth, the ability to fly. If you already have wings, this charm will increase + Damage:
- your maneuverability. To do this, think about flying.+ 220% Intellect
 + 100% Strength
 + 110% Lexiturgy
 + 110% Thanaturgy
[[Category: Empathic Bond Familiars]] [[Category: Empathic Bond Familiars]]
Line 89: Line 212:
[[Category: Zetesai Familiars]] [[Category: Zetesai Familiars]]
[[Category: Flying Familiars]] [[Category: Flying Familiars]]
 +[[Category: Extraplanar Familiars]]

Current revision

Contents

Familiar

This is a spherical region of opalescent indigo darkness that pulses in a
slow, menacing pattern.  You recognize this as an cadagion, a kind of energy
being composed of entropic power.  Ordinary weapons do them little harm, and
they are capable of using the kinder emotions of their attackers against them. 
It sparkles with a miniscule faintly shimmering opalescent indigo dweomer
aura.  It appears to be composed of a few thin streamers of darkness and a few
thin wisps of shadow.  It has a webwork of sparkling light within and around
it.  It looks about two fifths of a dimin across.  It is in good shape.  Its
movements are very quick.

Unidentified, it looks like 'a shadow'

Bonding Requirements

35 points in intimidation

Bond Failure

You sense a slow hunger that quickly turns into disgust emanating from the
shadow, as if it was expecting to find a matching hunger from you that does
not exist.

Imagined Bond

You imagine forming an empathic bond with cadagion via archsymbiosis.
You imagine what it would be like to have a deep bond with the cadagion, and you feel a distinct echo from within it.
You experience feelings of envy, coldness, hunger, and covetousness.
You experience visions of devouring darkness.
You experience astral visions of flows of entropic energy.

Bond "Quirks"

  • Cadagion's do not register exploration when carried, this appears to be due to Paravision. This can possibly be a problem when taking them through dangerous new areas or into areas where following is problematic.
  • While there will eventually be an Ownership skill boost due to increased Spec Access, this will unfortunately not increase your Keep capacity.

Attribute Modifiers

Combat Bonuses

  • Adds Ownership to all attack, dodge and deflection ratings. ~3x at Complete
  • Adds Intimidation to damage ratings. ~3x at Complete

Traits

  • Negative Luminescence based on bond strength ~-10 at Complete
  • Positive Algopoeia based on bond strength ~10 at Complete
  • One point of Order Favour at the very start of "deep"

Esoteric Energies

  • Entropy

Skill Effects

Skill Access Bonus
Antagonism 16 37.5 + 5% base
Centering 16 37.5 + 5% base
Intimidation 16 37.5 + 5% base
Stamina 16 37.5 + 5% base
Torture 16 37.5 + 5% base
Concentration 15 37.5
Finance 12 30
Steadiness 12 30
Entropy Affinity 11 27.5
Thanaturgy 11 27.5
Exoma Fieldcraft 9 22.5
Enchantment 8 20
Ownership 8 20
Rhetoric 7 17.5
Metasenses 6 0
Psycholeptesis 6 0
Leadership 5 12.5
Flight 4 10
Tracking 4 10

Charms

Standard Charms

Social Charms

Energy Charms

Special Charms

Unique Charms

First, the ability to manifest a pair of dark gauntlets.  To do this, visualize
dark gauntlets gripping my hands.  To end the effects of this charm, visualize my
hands unbound.
  • Gives Strength Boost

This boost is 2 str per 1% of bond strength, but caps at 200 including buffs from other sources. Thus,
if you have 150 points of strength buff from another source, the gauntlets will never buff your str by
more than 50. You will also need to remove/reequip your gauntlets to have the strength buff update. -- Marcosy

The notes above were historically correct, but have since been changed regarding the current str buff. The new formula calculates a value between 15 and 50 to boost your str by, based on a number of factors. The info about the str cap should still be correct.

  • Vestimentum Nix - 90% Bond Strength Required
Make your own goth clothes today!

Maneuvers/Special Attacks

All Maneuvers are only usable when wearing the Dark Gauntlets, and also use Entropic Energy.
Cascade of Darkfire is granted at 50%
Shadow Crush is granted at Complete bond strength.
  • Cascade of Darkfire (Maneuver) ~ 22 Base Activity
Attack:
 137% Agility  
 137% Intellect
 27% Perception
 110% Thanaturgy
 110% Unarmed
 100% Brawling
 100% Martial Arts
 50% Antagonism
Damage:
 110% Intellect
 100% Strength
 110% Thanaturgy
  • Shadow Crush (Maneuver) ~ 22 Base Activity
Attack:
 247% Intellect  
 137% Agility
 27% Perception
 110% Lexiturgy
 110% Thanaturgy
 110% Unarmed
 100% Brawling
 100% Martial Arts
 50% Antagonism
Damage:
 220% Intellect
 100% Strength
 110% Lexiturgy
 110% Thanaturgy
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