Natural Armour

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-Your natural protection against attacks. Goes hand in hand with [[Natural Weaponry]].+Your natural protection against attacks, "the natural toughness of your skin". Goes hand in hand with [[Natural Weaponry]].
-'''Article wip'''+
-Must order the names and colorize+
-(This article only will have ~60 entries compared to Natural Weaponry's ~95. I believe there are less "set" NA stats vs NW stats)+
-Bezhuldaar: Extremely Heavy+(This article has less entries compared to Natural Weaponry's ~95: there are less "set" NA stats vs NW stats, as not all races have inbuilt armors)
-Fomor: Moderate+
-Rachnei: Heavy+
-85: | Natural Weaponry Excellent |+
-Trullja (4,860 bytes)+
-66: | Natural Armour Moderate |+
-67: | Natural Weaponry Excellent |+
-Zuth (6,597 bytes)+
-86: | Natural Armour Extremely Heavy |+
-87: | Natural Weaponry Superb |+
-Srazh (4,931 bytes)+
-64: | Natural Armour Heavy |+
-65: | Natural Weaponry Excellent |+
-Invae (5,814 bytes)+
-72: | Natural Armour Heavy |+
-73: | Natural Weaponry Good |+
-Nyloc (8,991 bytes)+
-88: | Natural Weaponry Excellent |+
-94: ...rous resistances/invulnerabilities -- all with no natural assimilativity penalties. However, these abiliti...+
-96: ...e coding implementation, you will not be able to "naturally" collect the acid needed for the [[Power Potion...+
-101: * Athil quinars are the basic armour type that can fully protect a nyloc. You can obt...+
-102: * As Nyloc have a massive amount of natural shadow affinity, the amalgams metal, stone, light...+
-Urln (4,502 bytes)+
-61: | Natural Armour Moderate |+
-62: | Natural Weaponry Good |+
-Kobold (5,165 bytes)+
-63: | Natural Armour Moderate |+
-64: | Natural Weaponry Ordinary |+
-Lothar (6,310 bytes)+
-72: | Natural Armour Extremely Heavy |+
-73: | Natural Weaponry Superb ...+
-Eolon (5,340 bytes)+
-72: | Natural Armour Extremely Heavy |+
-73: | Natural Weaponry Superb |+
-Reapers (37,237 bytes)+
-100: ...rifice. Note that each Reaper produces a certain natural+
-103: raw, natural unholiness generates elan up to this amount.+
-355: ...to Lord Kragath. When placing certain weapons or armour on the altar before invoking Kragath, those items...+
-389: ...uesomely malform. This usually results in loss of armour and weapons, giving the Reaper a significant adva...+
-391: ...orces the removal of a random set of the target's armour and weapons. They cannot be re-equipped for some ...+
-Paraneurism (986 bytes)+
-3: Overall Possible Natural Values: Yes or No+
-22: **Full set of [[Millenarian_Armour|Millenarian Armour]]+
-Man armour monsters (588 bytes)+
-4: ...ished race; the body code will set up its natural armour, if any, for+
-7: An armour class set on a monster reflects the natural toughness of its skin,+
-9: not have such factors, then do not give it a natural AC.+
-11: For reference in setting up armour classes on monsters, invae have a default+
-14: ...ote that this natural armour is _cumulative_ with armour worn.+
-Suzumei (7,934 bytes)+
-85: │ Natural Armour Extremely Heavy │+
-86: │ Natural Weaponry Superb ...+
-Ringwraith Rune Lore (28,083 bytes)+
-91: ...] (access/enhance strength skills, particularly [[armour use]].)+
-100: ...y want to take advantage of your [[Races|race's]] natural abilities; e.g. pyromancy for [[phaethon]] or nec...+
-177: ** I ''think'' it adds to your armour class, a la rings of protection. To be further t...+
-195: ...est its replenishing powers. If you don't have a natural breath attack, they use endurance rather than spi...+
-198: ...sunderstood (''"long-term use improves the user's natural quickness"''). It can [slowly] raise your [[quic...+
-Justicars of Axa (11,634 bytes)+
-6: ...rough existence like a great sea, and consume the natural order of the cosmos. From their beginnings, thes...+
-8: ...ain faithful to their lord. Even without arms or armour, a Justicar can call upon Axa for divine interven...+
-130: [[Armour Lore]] 6+
-131: [[Armour Use]] 10+
-253: [OOC Ngaathu] 100% create echelon armour with all of the resistances from+
-Ordo Zephyrius Mutatoris (22,472 bytes)+
-13: ...use to manipulate and resonate with any number of natural phenomena. Almost as many of us find comfort in ...+
-61: Armour Lore 4+
-254: ...Ordo Zephyrius Mutatoris spell)|feather mantle]] armour encumbrance reduction+
-Raktorak (5,008 bytes)+
-68: | Natural Armour Extremely Heavy |+
-69: | Natural Weaponry Superb |+
-Dragon (6,423 bytes)+
-73: | Natural Armour Extremely Heavy |+
-74: | Natural Weaponry Superb |+
-Deck of Changes (25,145 bytes)+
-357: ...hing whose corrosive touch can eat away clothing, armour, and flesh alike. It has a tracery of sparkling ...+
-399: ...steel light mail armour, suit of steel light mail armour, suit of steel heavy mail+
-400: ...heavy mail armour, large suit of steel heavy mail armour, immense cyan gold chaos amulet, white ioun topaz...+
-532: ... had occurred in between, so the +6 is likely not natural bglaz. [[User:Eternaleye|Eternaleye]] 04:01, 11 N...+
-Combat (1,531 bytes)+
-20: Armour: your armour serves to absorb damage if you are hit. Some weap...+
-21: ... penetrating armour however, and the material and armour+
-24: Resistances: all races have natural resistance to certain attack forms.+
-Brute Squad Guide (18,547 bytes)+
-20: ...all the ogre gets. No night vision, no particular natural weaponry or armor, no desirable brute traits. A s...+
-24: ...l-rounded stats, superb (as opposed to excellent) natural weaponry, nightvision, as well as horns which can...+
-26: ...ell-rounded stats. Heavy natural armor, excellent natural weapons, night vision, regeneration, and (very lo...+
-28: ...suit or find a rachnei-shaped suit of black plate armour. '''Only available to players with at least one ...+
-34: ...t in sunlight or avoiding dazzling anywhere but a naturally dark place. Since they're sanguivores, it can ...+
-Non-Newbie Ramblings (20,713 bytes)+
-96: ... over weapon skills (which will increase just via natural usage at a much faster rate).+
-103: [[armour use]] -- needed to wear heavier armour and not suffer an encumbrance penalty<br>+
-167: ...s, you'll (usually) need good strength and good [[armour use]].+
-168: ... [[erivelin]] < [[mithril]] < [[adamantium]]. For armours, it's something like cloth < leather < studded l...+
-172: ...r. Also there is a rod of repair that can repair armour, and there are some player abilities that can rep...+
-Aligned (9,109 bytes)+
-13: ...at it is, one effects one's magicks by hermetic, "natural" processes, not divine favor.+
-44: [[Armour Lore]] 10+
-Aligned Forms (20,963 bytes)+
-15: ...iphase]]||[[Natural Structure (Aligned Form Type)|natural structure]]|||gem of protection||75||20||25% of e...+
-43: ...ment skill plus 10% of disguise skill plus 10% of armour lore skill+
-45: ...y skill plus 20% of imagination skill plus 20% of armour lore skill plus 5% of conjuration skill plus 5% o...+
-61: ...nertia]]||[[Natural Structure (Aligned Form Type)|natural structure]]||damage/healing magnification||25||25...+
-69: ...attice]]||[[Natural Structure (Aligned Form Type)|natural structure]]||order integration||125||0||25% of in...+
-Bridge (Aligned Form) (5,116 bytes)+
-64: ...ffective at wounding armoured foes (be the armour natural or artificial). Typically one uses one's+
-Mantid (6,515 bytes)+
-85: | Natural Armour Extremely Heavy |+
-86: | Natural Weaponry Superb |+
-Kalashk (3,634 bytes)+
-45: | Natural Armour Heavy |+
-46: | Natural Weaponry Superb |+
-Spells (Ordo Ignis Aeternis) (123,835 bytes)+
-171: target's body, making natural processes to remove the toxin very inefficient. ...+
-547: in such as manner as to circumvent normal armour and to strike at particularly dextrous foes. Whi...+
-548: ... to hit foes that would normally be too nimble or armoured to+
-550: like shields, but also between armoured plates to strike at the soft flesh underneath.+
-695: One of the naturally occuring processes for fire production is found...+
-Vaasa (3,841 bytes)+
-55: | Natural Armour Moderate |+
-56: | Natural Weaponry Superb |+
-Dakshin (7,180 bytes)+
-51: | Natural Armour ...+
-52: | Natural Weaponry ...+
-Drake (Empathic Bond) (11,054 bytes)+
-17: *Adds 17 points to [[Natural Confidence]]+
-73: ...ext-align: center;background-color: #33EE33;" | [[Armour Use]]+
-Vlekthid (6,532 bytes)+
-56: | Natural Armour Moderate |+
-57: | Natural Weaponry Excellent |+
-Spells (Ordo Undine Proeliatori) (78,042 bytes)+
-18: ... [[animal lore]] skill, armour adaptation skill of 10 or higher, and+
-131: ...ur normal size will no longer be of use, and most armour or weapons used in hir swollen size will be too l...+
-156: ...humble catfish plays a very important role in the natural world, keeping the waters that it inhabits from b...+
-184: ... wash away afflictions which may be hindering the natural healing processes of the recipient.+
-Sleklith (7,219 bytes)+
-39: yellows, giving them a natural camouflage in the reedy waterways of the swamp.+
-82: │ Natural Armour Very Heavy ...+
-83: │ Natural Weaponry Superb ...+
-Racial viability (12,297 bytes)+
-3: ...is is false, increased size combined with natural armour produces extremely high damage resistance. -- Ma...+
-Drachannach (5,184 bytes)+
-64: | Natural Armour Heavy |+
-65: | Natural Weaponry Excellent |+
-Ghrollych's Lupine guide (42,016 bytes)+
-95: ... to consider throwing them into the mix. Since we naturally do slashing with our 3 attacks the technique Ri...+
-103: ...ure. Razor claws does Lunar/divine damage. Forest armour is like an aura that helps absorb lots of damage....+
-169: Now if you get a talent natural more power too ya. Talents are always good to hav...+
-Balrog (5,178 bytes)+
-70: | Natural Armour Extremely Heavy |+
-71: | Natural Weaponry Superb |+
-Ordo Ignis Aeternis Spells (111,783 bytes)+
-878: ...natural fires (even if their original cause was unnatural) in the area.+
-1127: One of the naturally occuring processes for fire production is found...+
-1128: ...e phlogiston glands and ignited in the air. This natural combustion depletes these phlogiston glands, and ...+
-1161: One of the naturally occuring processes for fire production is found...+
-1162: ...e phlogiston glands and ignited in the air. This natural combustion depletes these phlogiston glands, and ...+
-Loirekthen (5,724 bytes)+
-58: │ Natural Armour Extremely Heavy ...+
-59: │ Natural Weaponry Superb ...+
-Kali vs Finwe (523,553 bytes)+
-1167: ..., and pale blue eyes. His lithe form has a preternatural grace to it, but also a sense of power coiled rea...+
-3155: ..., and pale blue eyes. His lithe form has a preternatural grace to it, but also a sense of power coiled rea...+
-4075: ..., and pale blue eyes. His lithe form has a preternatural grace to it, but also a sense of power coiled rea...+
-4223: ..., and pale blue eyes. His lithe form has a preternatural grace to it, but also a sense of power coiled rea...+
-4693: ..., and pale blue eyes. His lithe form has a preternatural grace to it, but also a sense of power coiled rea...+
-Dryad (3,575 bytes)+
-50: | Natural Armour Heavy |+
-51: | Natural Weaponry Good |+
-Strength Based Attack Rating Challenge (8,696 bytes)+
-80: | Your axe skill level is preternatural (394). |+
-88: | Armour Operation 13 0 13 35 1...+
-101: | Attribute Natural Effective |+
-103: | Strength Preternatural [ 186 ] Unearthly [ 493 ] |+
-Aedarene Benisons (104,460 bytes)+
-43: ...ss to Will Benison : will the spirits of the natural world to bestow the aspect of the <animal> upon <...+
-45: Though the natural world may seem brutish and simplistic to those wh...+
-47: sophistication, both in terms of natural ability and symbolic philosophical resonance. Th...+
-70: |Dragon||[[Arcane Lore]]||[[Armour Use]]||[[Blindfighting]]+
-161: ... small expenditure of Aeda's grace, but some supernatural diseases or poisons may+
-Ardhalokh (5,593 bytes)+
-12: ... and powerful strikes, although they gain no supernatural powers or claws. Shunned in fomori society, Ardh...+
-54: | Natural Armour Slight ...+
-55: | Natural Weaponry Good ...+
-Paraxos (5,886 bytes)+
-2: *General class of armour that will attempt to murder you if you do not hav...+
-3: ...ering only limbs which are not already covered by armour.+
-4: ...er degrees of [[Chaos Favour]], some forms of the armour will even manifest special effects such as growin...+
-8: This is a full suit of armour made of cyan syrax. The quality of its craftsman...+
-10: and irregularities in the shape of the armour surface. It shifts colour throughout the spectru...+
-Armaments of Calibra (10,947 bytes)+
-11: ...city of Echelos, who make judicious use of strata armours, energy weapons,+
-22: armours, energy weapons, and more esoteric order-imbued ...+
-31: make judicious use of strata armours, energy weapons, and more esoteric order-imbued ...+
-45: ...city of Echelos, who make judicious use of strata armours, energy weapons, and more esoteric order-imbued+
-60: judicious use of strata armours, energy weapons, and more esoteric order-imbued+
-Rings (6,176 bytes)+
-4: *Like most armour, rings come in different sizes and will not alway...+
-92: ====Natural Confidence====+
-93: Grants 2 points of [[natural confidence]] per level of magnitude.+
-Justicar orisons (20,331 bytes)+
-214: ...es through the invoker to restore the body to its natural state. This can heal wounds and, at higher level...+
-249: Poison and disease are an aberration of the natural order. Through orison, a Justicar can remove the...+
-344: ==Create Echelon Armour==+
-346: Summary: create/upgrade armour+
-347: ...invoke create echelon armour in the form of a/an <armour type>+
-Piercing Strike (597 bytes)+
-8: ...a punch, but it is far more effective at wounding armoured foes (be the+
-9: armour natural or artificial). Typically one uses one's fist, p...+
-Skogarhogg (8,008 bytes)+
-70: | Natural Armour Extremely Heavy ...+
-71: | Natural Weaponry Excellent ...+
-Sithaz (43,420 bytes)+
-37: <td>Natural Confidence</td>+
-209: <th>Natural</th>+
-266: <td>Armour Use</td>+
-2107: *Your natural confidence is being enhanced by your verdant glyp...+
-2123: ...l arts, quickness, load bearing, flight, running, armour use, enchantment, darkness affinity, conjuration,...+
-Haughwan (Race) (8,039 bytes)+
-65: │ Natural Armour Extremely Heavy ...+
-66: │ Natural Weaponry Excellent ...+
-Kitsune (5,122 bytes)+
-21: kitsune are possessed of great powers of natural healing in addition to sharp claws, feral+
-65: | Natural Armour Moderate ...+
-66: | Natural Weaponry Good ...+
-Dodkul (8,272 bytes)+
-62: ...│ Natural Armour Extremely Heavy │+
-63: │ Natural Weaponry Ordinary ...+
-89: Wear armour+
-118: player who's a dodkul to use your armour+
-Master Jeht (3,453 bytes)+
-24: [[Armour lore]]+
-76: 'natural' skill points they dynamically allocate+
-Natural Weaponry (4,458 bytes)+
-1: The natural striking power of your [[limbs]].+
-2: Goes hand in hand with [[Natural Armour]].+
-View (previous 500) (next 500) (20 | 50 | 100 | 250 | 500).+
- +*[[Bezhuldaar]]: <span style="color:green">Extremely Heavy</span>
- +*[[Zuth]]: <span style="color:green">Extremely Heavy</span>
-Search in namespaces:+*[[Lothar]]: <span style="color:green">Extremely Heavy</span>
-(Main) Talk User User talk LSWiki LSWiki talk Image Image talk MediaWiki MediaWiki talk Template Template talk Help Help talk Category Category talk+*[[Eolon]]: <span style="color:green">Extremely Heavy</span>
- List redirects+*[[Suzumei]]: <span style="color:green">Extremely Heavy</span>
-Search for +*[[Raktorak]]: <span style="color:green">Extremely Heavy</span>
-Natural Armour+*[[Dragon]]: <span style="color:green">Extremely Heavy</span>
- +*[[Mantid]]: <span style="color:green">Extremely Heavy</span>
-Special Page+*[[Balrog]]: <span style="color:green">Extremely Heavy</span>
-Reden My talk My preferences My watchlist My contributions Log out+*[[Loirekthen]]: <span style="color:green">Extremely Heavy</span>
-Navigation+*[[Skogarhogg]]: <span style="color:green">Extremely Heavy</span>
-Main Page+*[[Haughwan (Race)|Haughwan]]: <span style="color:green">Extremely Heavy</span>
-Community portal+*[[Dodkul]]: <span style="color:green">Extremely Heavy</span>
-Current events+*[[Sleklith]]: <span style="color:green">Very Heavy</span>
-Recent changes+*[[Srazh]]: <span style="color:green">Heavy</span>
-Random page+*[[Invae]]: <span style="color:green">Heavy</span>
-Help+*[[Rachnei]]: <span style="color:green">Heavy</span>
-Donations+*[[Kalashk]]: <span style="color:green">Heavy</span>
-Search+*[[Dakshin]]: <span style="color:green">Heavy</span>
-Natural Armour+*[[Drachannach]]: <span style="color:green">Heavy</span>
- +*[[Dryad]]: <span style="color:green">Heavy</span>
-Toolbox+*[[Fomor]]: <span style="color:green">Moderate</span>
-Upload file+*[[Trullja]]: <span style="color:green">Moderate</span>
-Special pages+*[[Urln]]: <span style="color:green">Moderate</span>
-MediaWikiLost Souls MUD:+*[[Kobold]]: <span style="color:green">Moderate</span>
-Text Based Fantasy RPG+*[[Vaasa]]: <span style="color:green">Moderate</span>
-Privacy policy About LSWiki Disclaimers+*[[Vlekthid]]: <span style="color:green">Moderate</span>
 +*[[Kitsune]]: <span style="color:green">Moderate</span>
 +*[[Ardhalokh]]: <span style="color:green">Slight</span>

Current revision

Your natural protection against attacks, "the natural toughness of your skin". Goes hand in hand with Natural Weaponry.

(This article has less entries compared to Natural Weaponry's ~95: there are less "set" NA stats vs NW stats, as not all races have inbuilt armors)

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