Natural Armour
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| Your natural protection against attacks, "the natural toughness of your skin". Goes hand in hand with [[Natural Weaponry]]. | Your natural protection against attacks, "the natural toughness of your skin". Goes hand in hand with [[Natural Weaponry]]. | ||
| - | '''Article wip''' | ||
| - | Must order the names and colorize | ||
| - | (This article only will have ~60 entries compared to Natural Weaponry's ~95. I believe there are less "set" NA stats vs NW stats) | + | (This article has less entries compared to Natural Weaponry's ~95: there are less "set" NA stats vs NW stats, as not all races have inbuilt armors) |
| - | *[[Bezhuldaar]]: Extremely Heavy | + | *[[Bezhuldaar]]: <span style="color:green">Extremely Heavy</span> |
| - | *[[Fomor]]: Moderate | + | *[[Zuth]]: <span style="color:green">Extremely Heavy</span> |
| - | *[[Rachnei]]: Heavy | + | *[[Lothar]]: <span style="color:green">Extremely Heavy</span> |
| - | *[[Trullja]]: Moderate | + | *[[Eolon]]: <span style="color:green">Extremely Heavy</span> |
| - | *[[Zuth]]: Extremely Heavy | + | *[[Suzumei]]: <span style="color:green">Extremely Heavy</span> |
| - | *[[Srazh]]: Heavy | + | *[[Raktorak]]: <span style="color:green">Extremely Heavy</span> |
| - | *[[Invae]]: Heavy | + | *[[Dragon]]: <span style="color:green">Extremely Heavy</span> |
| - | *[[Urln]]: Moderate | + | *[[Mantid]]: <span style="color:green">Extremely Heavy</span> |
| - | *[[Kobold]]: Moderate | + | *[[Balrog]]: <span style="color:green">Extremely Heavy</span> |
| - | *[[Lothar]]: Extremely Heavy | + | *[[Loirekthen]]: <span style="color:green">Extremely Heavy</span> |
| - | *[[Eolon]]: Extremely Heavy | + | *[[Skogarhogg]]: <span style="color:green">Extremely Heavy</span> |
| - | *[[Suzumei]]: Extremely Heavy | + | *[[Haughwan (Race)|Haughwan]]: <span style="color:green">Extremely Heavy</span> |
| - | *[[Raktorak]]: Extremely Heavy | + | *[[Dodkul]]: <span style="color:green">Extremely Heavy</span> |
| - | *[[Dragon]]: Extremely Heavy | + | *[[Sleklith]]: <span style="color:green">Very Heavy</span> |
| - | *[[Mantid]]: Extremely Heavy | + | *[[Srazh]]: <span style="color:green">Heavy</span> |
| - | *Kalashk: Heavy | + | *[[Invae]]: <span style="color:green">Heavy</span> |
| - | *Vaasa: Moderate | + | *[[Rachnei]]: <span style="color:green">Heavy</span> |
| - | *Dakshin: Heavy | + | *[[Kalashk]]: <span style="color:green">Heavy</span> |
| - | *Vlekthid: Moderate | + | *[[Dakshin]]: <span style="color:green">Heavy</span> |
| - | *Sleklith: Very Heavy | + | *[[Drachannach]]: <span style="color:green">Heavy</span> |
| - | *Drachannach: Heavy | + | *[[Dryad]]: <span style="color:green">Heavy</span> |
| - | *Balrog: Extremely Heavy | + | *[[Fomor]]: <span style="color:green">Moderate</span> |
| - | Loirekthen: Extremely Heavy | + | *[[Trullja]]: <span style="color:green">Moderate</span> |
| - | *Dryad: Heavy | + | *[[Urln]]: <span style="color:green">Moderate</span> |
| - | *Ardhalokh: Slight | + | *[[Kobold]]: <span style="color:green">Moderate</span> |
| - | Ardhalokh (5,593 bytes) | + | *[[Vaasa]]: <span style="color:green">Moderate</span> |
| - | 12: ... and powerful strikes, although they gain no supernatural powers or claws. Shunned in fomori society, Ardh... | + | *[[Vlekthid]]: <span style="color:green">Moderate</span> |
| - | 54: | Natural Armour Slight ... | + | *[[Kitsune]]: <span style="color:green">Moderate</span> |
| - | 55: | Natural Weaponry Good ... | + | *[[Ardhalokh]]: <span style="color:green">Slight</span> |
| - | Paraxos (5,886 bytes) | + | |
| - | 2: *General class of armour that will attempt to murder you if you do not hav... | + | |
| - | 3: ...ering only limbs which are not already covered by armour. | + | |
| - | 4: ...er degrees of [[Chaos Favour]], some forms of the armour will even manifest special effects such as growin... | + | |
| - | 8: This is a full suit of armour made of cyan syrax. The quality of its craftsman... | + | |
| - | 10: and irregularities in the shape of the armour surface. It shifts colour throughout the spectru... | + | |
| - | Armaments of Calibra (10,947 bytes) | + | |
| - | 11: ...city of Echelos, who make judicious use of strata armours, energy weapons, | + | |
| - | 22: armours, energy weapons, and more esoteric order-imbued ... | + | |
| - | 31: make judicious use of strata armours, energy weapons, and more esoteric order-imbued ... | + | |
| - | 45: ...city of Echelos, who make judicious use of strata armours, energy weapons, and more esoteric order-imbued | + | |
| - | 60: judicious use of strata armours, energy weapons, and more esoteric order-imbued | + | |
| - | Rings (6,176 bytes) | + | |
| - | 4: *Like most armour, rings come in different sizes and will not alway... | + | |
| - | 92: ====Natural Confidence==== | + | |
| - | 93: Grants 2 points of [[natural confidence]] per level of magnitude. | + | |
| - | Justicar orisons (20,331 bytes) | + | |
| - | 214: ...es through the invoker to restore the body to its natural state. This can heal wounds and, at higher level... | + | |
| - | 249: Poison and disease are an aberration of the natural order. Through orison, a Justicar can remove the... | + | |
| - | 344: ==Create Echelon Armour== | + | |
| - | 346: Summary: create/upgrade armour | + | |
| - | 347: ...invoke create echelon armour in the form of a/an <armour type> | + | |
| - | Piercing Strike (597 bytes) | + | |
| - | 8: ...a punch, but it is far more effective at wounding armoured foes (be the | + | |
| - | 9: armour natural or artificial). Typically one uses one's fist, p... | + | |
| - | Skogarhogg (8,008 bytes) | + | |
| - | 70: | Natural Armour Extremely Heavy ... | + | |
| - | 71: | Natural Weaponry Excellent ... | + | |
| - | Haughwan (Race) (8,039 bytes) | + | |
| - | 65: │ Natural Armour Extremely Heavy ... | + | |
| - | Kitsune (5,122 bytes) | + | |
| - | 65: | Natural Armour Moderate ... | + | |
| - | Dodkul (8,272 bytes) | + | |
| - | 62: ...│ Natural Armour Extremely Heavy │ | + | |
Current revision
Your natural protection against attacks, "the natural toughness of your skin". Goes hand in hand with Natural Weaponry.
(This article has less entries compared to Natural Weaponry's ~95: there are less "set" NA stats vs NW stats, as not all races have inbuilt armors)
- Bezhuldaar: Extremely Heavy
- Zuth: Extremely Heavy
- Lothar: Extremely Heavy
- Eolon: Extremely Heavy
- Suzumei: Extremely Heavy
- Raktorak: Extremely Heavy
- Dragon: Extremely Heavy
- Mantid: Extremely Heavy
- Balrog: Extremely Heavy
- Loirekthen: Extremely Heavy
- Skogarhogg: Extremely Heavy
- Haughwan: Extremely Heavy
- Dodkul: Extremely Heavy
- Sleklith: Very Heavy
- Srazh: Heavy
- Invae: Heavy
- Rachnei: Heavy
- Kalashk: Heavy
- Dakshin: Heavy
- Drachannach: Heavy
- Dryad: Heavy
- Fomor: Moderate
- Trullja: Moderate
- Urln: Moderate
- Kobold: Moderate
- Vaasa: Moderate
- Vlekthid: Moderate
- Kitsune: Moderate
- Ardhalokh: Slight
