Cthulhu (ELF Invocation)

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- System Changelog Entry #3447+ 
- Revised the most common case of Cthulhu's non-combat ELF invocation, getting rid of the con- +
- bonus/healing/luck-penalty and replacing it with some skill training with a tendency to cause +
- mental disorders; also added mental disorders to another invoked behavior. +
- Result Cthulhu is someone you invoke to bring secret, terrible knowledge accompanied by +
- creeping madness, not a con buff. +
Line 37: Line 32:
Leolla here! Leolla here!
-Cthulhu's taint raises [[constitution]]. It also -does- make you unluckier, seemingly randomly.+ 
 +This was changed. It used to do other stuffs!
 + 
 +Now it provides" some skill training with a tendency to cause mental disorders." if used out of combat--pretty much as advertised.
 + 
 +[[Gogtzul]] are almost "[[quote]]"ish.
 +(Seekret Erisian for "overpowered!". Shhhh!)
 + 
 +Abuse one today! You've earned it, Mr/Mrs/Ms/HHM. Edge-of-Insanity!
{{endspoilers}} {{endspoilers}}
[[Category:Chaos Gods]] [[Category:Chaos Gods]]

Revision as of 21:37, 18 February 2008

"Ph'nglui mglw'nafh Cthulhu R'lyeh wagn'nagl fhtagn!"

[ Type  : ] gogtzul
[ Portfolio  : ] madness, nightmares, water
[ Disposition  : ] moderately hostile
[ Offerings Desired  : ] anything
[ Spirit Point Cost  : ] eighty to one hundred twenty
[ Requirements to Invoke : ] worships Cthulhu, elder lore skill of 25 or higher or has been in the presence of Great Cthulhu
[ General Information  : ] Highly dangerous, but useful. May be invoked in combat to deal psychic injury to foes, and out of combat for a fortifying, if unpleasant, infusion of his power. Has sometimes been known to grant the service of a lesser gogtzul to particularly talented invokers who call upon him near water.
Upon a mountainous, corpulent, vaguely anthropoid body rests a great squid-like head, the face of which consists of a mass
of  tentacles, with a pair of blank grey eyes staring forth from it.  Upon the long arms and legs mounted on the dead-gray  
gelatinous mass of the body are tremendous claws, yellowed as with tremendous age.  The thing moves with a stumbling, groping 
carelessness that bespeaks its power with every crashing impact of his clawed foot upon the ground, and terror hangs around 
it like a palpable, infectious aura grasping for the first hapless mind that falls into its demesne.  You know this to be 
Great Cthulhu, devourer of dreams and subverter of souls, overlord of all the beings called gogtzul.  It is permeated by a 
sparkling light.  It has a tracery of prismatic radiance and a tracery of shimmering radiance within and around it.  It looks 
about sixty-seven dimins tall, twenty-six dimins wide and six and eleven twentieths dimins long.  It is in good shape.






Spoiler warning: information below includes details, such as solutions to puzzles or quest procedures, that you may prefer to discover on your own.

Leolla here!


This was changed. It used to do other stuffs!

Now it provides" some skill training with a tendency to cause mental disorders." if used out of combat--pretty much as advertised.

Gogtzul are almost "quote"ish. (Seekret Erisian for "overpowered!". Shhhh!)

Abuse one today! You've earned it, Mr/Mrs/Ms/HHM. Edge-of-Insanity!

End of spoiler information.
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