Swimming
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[[Justicars of Tyr]]: [[Edwin]] | [[Justicars of Tyr]]: [[Edwin]] | ||
[[Shapeshifters]] [[Maramar]] | [[Shapeshifters]] [[Maramar]] | ||
+ | [[Verynvelyrae]]: [[Sirinil]] | ||
Quest required | Quest required | ||
Revision as of 20:08, 25 June 2010
Class: Athletic Skills Attribute: Constitution Pedagogy: Physical Training
The ability to swim. Determines how agilely one moves underwater and whether one can successfully swim difficult waters; influences how much one can carry and still keep one's head above water.
- Notes
The amount that can be carried increases very slowly with swimming skill, and is based on total weight, not encumberance.
Swimming is trained by either moving in deep water (if you get the message "You cannot keep your head above water", you are training swimming) or by combat in any water
Swimming has a huge effect on combat skills in water. If the skill is under fairly skilled, this will be a negative effect.
Trainers: Wandering: Damon Hanoma: Olaris Wanders Losthaven: Pryderi Quetlatl: Itozuma Wanders Association required: Guild required: Coven: Halea Justicars of Tyr: Edwin Shapeshifters Maramar Verynvelyrae: Sirinil Quest required