Rodent (Empathic Bond)
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Revision as of 01:53, 30 August 2014
Contents |
Known Abilities
Rodents are clever little mammals found in a wide variety of environments. They breathe air, have a carnivorous diet, and can see in the dark. Rodents are natural prey of many felines and snakes, who will attack them on sight, so novice consorts should be very careful with them.
NB: this category of empathic bond seems to include mice, rats, and hamsters, and is slightly different from and separate from squirrels, flying squirrels, and giant rodents.
Attribute Modifications
The rodent grants its consort a very large bonus to intelligence, a large bonus to dexterity, and moderate bonuses to willpower and perception.
Specialty Bonuses
Bonus specialty degrees and access are provided as follows:
Tier 1
Initially on bonding:
Tier 2
Toward the end of "somewhat frail":
- Combat Reflexes
- Dirty Fighting
- Dodge
- Eavesdropping
- Elude Pursuit
- Picking Pockets
- Scholarship
- Stealth
Tier 3
Late into "fairly healthy":
- Arcane Lore
- Climbing
- Diagnosis
- First Aid
- Forestry
- Gem Lore
- History
- Law
- Legend Lore
- Linguistics
- Lip Reading
- Lockpicking
- Logic
- Logistics
- Memory
- Mineral Lore
- Plains Fieldcraft
- Poison Lore
- Politics
- Psychology
- Quickness
- Rune Lore
- Strategy
- Streetwise
Tier 4
At "very healthy" bond strength, the Tier 1 specialties are increased to 2.
Midway through "very healthy" bond strength:
Charms
Initially:
Shortly after (5%):
Late into "fairly healthy" bond strength:
At "resilient" bond strength:
Additional Bonuses and Powers
Traits granted
At "somewhat frail", one point of the autodidaction trait is granted, and grows with bond strength. This eventually grows to 10, according to Twlight.
At "resilient", five total points of autodidaction will have been granted. - Kian